Bahaha! My experience in Game Design is practically zero! XD
Worked with Game Maker when I was younger.
(So I have a little basic coding knowledge. Variables, if statements, drawing code bla bla bla)
Made a few little games and demos, nothing concrete though.
Come up with lots of ideas over the years. Some on Paper, some on PC, nothing developed enough to get a project going.
(Uni + being by myself make any project hard to get off the ground. Plus I get distracted by all the games I have! XD)
I AM a pretty good tinkerer though.
Not coding, but I put things together and research into things a lot.
Practically rebuilt my arcade machine's innards (new PC, new parts, new software, some new buttons/joysticks).
And I use homebrew (PSP/Caanoo/DS) and softmodded a few consoles (Xbox, Wii, PSP, DS).
I have my ears open to all sorts of new software, hardware, development kits, so once I get the right opportunity, I'd leap on it like a hungry cat! HAHA! XD
EDIT:
Doing a business degree at the moment (probably going to quit that. Just terrible at exams & managing coursework (not great sign I know! XD)), so I have a good level of business knowledge and good common sense.
Read a lot of gaming news each day. So I know whats going on pretty well.
EDIT 2: Looking to get back into it though.
Today I bought 2 pads of graph paper, and some highlighter pens.
Grabbed some more stuff around the house and put it into a clear pencil case/bag thing.
Pencils, Pens, Highlighter pens, ruler.
Might do a platformer or something top-down.
(Just plans really. I never get anything concrete in my ideas, so I plan to sit at the table some more, by myself with some papers and pens ect.)
Going back to basics, set myself an hour or two to do stuff might help out.
(Might have to read LevelUP! book again)
__________________
With Great Power Comes Great Resposibility.
My Uncle Ben taught me that.
He also makes great rice!
Quote:
Originally Posted by coolsome
Does TTG need an official Geisha? cos I could go to Geisha school!
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Last edited by RetroVortex; 05/11/2012 at 06:29 am.
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