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Old 05/30/2012, 12:00 pm   #21
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Weren't the dinosaurs still walking the earth back then?
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Old 05/30/2012, 12:12 pm   #22
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In fact, some of them ended up being my teachers.

/edit: Yes, wikipedia has a comprehensive Cyberpunk timeline overview. In the game, they will alter the timeline a lot of course, as 22 years of that "future" history have already passed.
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Old 05/30/2012, 12:32 pm   #23
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Bioplagues, net wars, men walking on Mars, cyberpunk pirates, clone research, cyber-mercenaries, virtual reality tech, nanotech, African cyber-warlords, orbital colonies, nomad nations named [the Snake Nation, the Blood Nation, the Folk Nation, the Jodes, the Thelas Nation, the Aldecaldos, and MetaCorp], mechs, cybernetics, space transportation, nanoviruses, just to name some awesome shit.

Mass Effect, eat your heart out. This is badass.
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Old 06/02/2012, 08:24 am   #24
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Not much news in a following Gameswelt interview (beware! German!).

Everything they say could be a translation mistake ( ), and I'm not so sure what has already been said in the Summer conference, so take this with a grain of salt:

- the new system is less about levels and more about skills
- the game world will be more open than in the Witcher games
- the game supposedly is about "moral decisions in an immoral world"
- they have no idea when this game will come out


I'm trying to still remember why we took up playing Cyberpunk instead of Shadowrun. Possibly because elements like magic and the lot of tolkienesque creatures were missing. I love the Shadowrun universe, but Cyberpunk had the uglier, more down-to-earth future.

edit: Some more official words in a Gamasutra interview.

Not much said besides that - opposed to the first Witcher game - they want to make Cyberpunk more accessible to those new to the story. And they seem to be great Game of Thrones fans.
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Old 10/18/2012, 09:58 am   #25
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I hereby declare this thread my personal live blog. Where's my flag... urghhh...
This post will be updated.

For those who still want to tune in, here's the direct link:
http://www.gog.com/news/watch_us_live_here/

Show should start in two minutes. Or ten if they're late like last time.

09 minutes They're going Mac. Seems like I was following the wrong stream these last 10 minutes.

11 minutes The Witcher on Mac seems to be among the starting range. Or was that available before??

13 minutes 50 games from the start, 28 of which for the first time on Mac, DRM-free, you buy both versions (PC/Mac) with one purchase.

15 minutes new games, new games!! Puddle looks a bit uber with its 2D physics engine. You control drops. It's out NOW. And on discount.

17 minutes Second game, Giana sisters. A German game like the following. Huh, I own that one already from the Kickstarter. Out on October 23rd. It's good old Jump'N'Run fun. Oh boy, with the discount, it's cheaper than what I paid for it.

19 minutes THEY'VE GOT CARSTEN FICHTELMANN from Daedalic over there in Poland!! He has to work on his th. Lisp, guy, JUST LISP!!! It's Deponia 2, and they're obviously getting this out in English in Fall (update: November 6th). At 13.99 for pre-orderers. OH GOD I PAID 30€ for it last fucking Saturday. Don't anyone ever criticize Telltale for discounts.

22 minutes Interplay? I haven't heard from these guys in 10 years. It's a "pay what you want" offer with the usual catch-22 if you want all of them.

29 minutes Errrr.... golly, it's a trailer for the Witcher 2. Not very exiting, CDP. Yeah, you'll get it out for Mac. Today. Very nice. But do we really need to have another explanation what this game is about??

35 minutes The Redkit looks REALLY cool. Like Populous on speed. I want to make RPGs with that. Get that stuff out for Cyberpunk too pleeeease. Showing off with the speed of the tool. Not without reason it seems. And it will be free, free, free for "Witcher fans", whatever that means.

39 minutes FINALLY Cyberpunk. More facts about the game and the title: Cyberpunk 2077. Mike Pondsmith is back, which I love because I dig his voice and rhetoric skillz.

42 minutes The year 2077 is fairly far off for Cyberpunk, which always was in the very very near future before. Multi-tread story, sandbox environment, Night City.

47 minutes Urghhh, they're using the P&P RPG system mostly. MISTAAAAAAKEEEEE.

48 minutes They're creating a Cyberpunk blog. High time. www.cyberpunk.net

50 minutes Waaaaalllpapperrrrrrsssss. The first one doesn't seem that excellent though.

52 minutes OVER. New music? Is this chanting stuff already for Cyberpunk??
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Old 10/18/2012, 10:52 am   #26
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I gotta give props to the guy who decided he NEEDED to get a photograph of that wallpaper.
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Old 10/18/2012, 11:08 am   #27
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Quote:
Originally Posted by Vainamoinen View Post
I hereby declare this thread my personal live blog. Where's my flag... urghhh...
Here are ours (flags may actually be missing in the image):
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Old 10/18/2012, 11:12 am   #28
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47 minutes Urghhh, they're using the P&P RPG system mostly. MISTAAAAAAKEEEEE.
:I

Also:

Oh good, CDProjekt Red are advertising their new game with scantily-clad women in a shamelessly exploitative way. For a while there I was worried that space aliens with a more refined sense of tact and/or shame had been inhabiting their hollowed-out bodies like fleshy husks for the past few months.
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Old 10/18/2012, 11:14 am   #29
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:IOh good, CDProjekt Red are advertising their new game with scantily-clad women in a shamelessly exploitative way.
I have nothing against scantily-clad women in principle, as the admiration of the female form is in my artist blood. But this girl is a dud.


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Here are ours (flags may actually be missing in the image):
"Oh, Heathcliffe" ... "Oh, oh, Catherine"...
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Old 10/18/2012, 01:22 pm   #30
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47 minutes Urghhh, they're using the P&P RPG system mostly. MISTAAAAAAKEEEEE.
Hey! Some of my favorite games are based off of P&P!

Quote:
Originally Posted by Rather Dashing View Post
:I

Also:

Oh good, CDProjekt Red are advertising their new game with scantily-clad women in a shamelessly exploitative way. For a while there I was worried that space aliens with a more refined sense of tact and/or shame had been inhabiting their hollowed-out bodies like fleshy husks for the past few months.
And The Witcher was different how?

I mean, you got collectible cards for each woman you slept with in the first one like you were building some sort of porn deck. I don't think this is a huge departure from that. She's wearing far more than the card women were, in any case.
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Old 10/18/2012, 01:24 pm   #31
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Quote:
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I mean, you got collectible cards for each woman you slept with in the first one like you were building some sort of porn deck. .
Some of those cards actually had some subtle erotic... taste if you wish. It was the process of collecting them as a prize for the women you slept with which was the intolerable thing. The game forces you to accept as your goal in the game to sleep with as many women as possible. That's a no.

Geralt of Riva is a very sexist character in the books, so somehow that first game fit. The game could have found a better way of representing this character trait though.


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Hey! Some of my favorite games are based off of P&P!
It's the game systems that don't transfer well into the game world. KotoR with its ludicrous implementation of the AD&D rules (!) was about the worst thing I've seen in that respect. Those level up systems must always be tailor made to the specific PC experience.
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Old 10/18/2012, 01:29 pm   #32
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OHGAWD that first Witcher game was even more sexist than the books.
I'm not complaining. I'm just saying that Cyberpunk isn't significantly more exploitative than other CD Projekt games.

Also, I never read the books.

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It's the game systems that don't transfer well into the game world. KotoR with its ludicrous implementation of the AD&D rules (!) was about the worst thing I've seen in that respect. Those level up systems must always be tailor made to the specific PC experience.
I think it depends a lot on how those rules are implemented. I've been playing Temple of Elemental Evil recently and while there are plenty of problems with the game (mainly in plot) the combat is pretty much perfect. And that draws its rules almost entirely from DnD 3.5.

Baldur's Gate II, which used AD&D rules, I also feel had an excellent combat system that really forced me to strategize. And not only that but there were an almost unlimited number of ways of passing through various challenges, that could work with any party combination. Which I love because so many games seem to have tons of options but only a few that really work.

Perhaps this is the RTS player in me, but I always like to find new ways of using abilities in concert.
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Old 10/18/2012, 01:40 pm   #33
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You quote too fast.
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Old 10/18/2012, 01:53 pm   #34
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You quote too fast.
Yes. Yes I do.

In regards to your edited post, in my playthrough, I made Geralt an equal opportunities sexist and also hit on all the little old ladies. Surprisingly, none of them went for it. And I also gave all the hookers the drowner brains and severed tongues I picked up.

I might have been a little bored with the myriad of "kill things in the swamp" quests.
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Old 10/18/2012, 06:45 pm   #35
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I see nothing here to turn me off to this game in any way.
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Old 10/18/2012, 10:20 pm   #36
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I love the artwork.
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Old 10/19/2012, 06:51 am   #37
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And The Witcher was different how?
It wasn't.

That was the point.

I think you were misreading me there.
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Old 10/19/2012, 08:21 am   #38
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It wasn't.

That was the point.

I think you were misreading me there.
Ah, read too fast and I missed the "last few months" bit.
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Old 10/19/2012, 08:23 am   #39
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Also I was kind of hoping they were improving. Witcher 2 deals with it better in the sense that they at least did away with the boobie cards.

One the other hand, they found it necessary to update their boobie calendar for 2013, so...
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Old 10/19/2012, 10:11 am   #40
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Well, seeing that Triss Merrigold actually was in the Polish Playboy thanks to CDP... at least that can't be beat.
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