Quote:
Originally Posted by Death689God
Unfortunately, neither of those were points I was talking about in my post... Also, just a honest question: How high of a priority is teaching kids to read during a survival situation? The problem is FAR more complicated than as long as "more fit people are born", the problem is how many newborns will make it to adult hood. You can have broad shoulders, be ambidextrous, and have an athletic build, but it's not gonna matter much if you cry as a 2 year old, because someone takes your toy away, and a near by herd (think tv series season 2 finale) comes to see when dinner is ready.
Also, how many women will honestly take on the task? What if the baby dies, but is still in the womb? What if it eats its way out?
I'm sorry, but using tech skills (that many people might not know in this situation, or even care to go looking for) and ammunition are the LEAST of a Zombie Survivors problems...
Who goes to raid a Library during the Apocalypse anyways? You have to get resources like food, and ammo, but who in their right mind is willing to die for some books?
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I wasn't responding to your post, I was responding to his

Anywho... long wall incoming.
Skills like reading would likely still be taught (or atleast
should), simply because it has practical uses for things like clarity of communication, alerting people to danger (e.g. those common "don't open, dead inside" signs), etc. Throughout thousands of years of history, the civilizations that survived (or that we atleast remember) did so because they were able to pass on information in the form of the written word.
The world's already geared towards a mostly literate populous which further incentivizes it, even if that world's fallen apart. Telling someone "I'm heading to that big gray building over... there", is a lot less useful than telling them "I'm heading to the building on the corner of Main Street and 1st Avenue" as long as the street signs are still standing. Teaching a kid how to read isn't that big an expenditure in calories since all you need to do is have them sit there, and the payoff's a lot bigger since you don't need to worry (as much) about information being distorted (nevermind losing information outright) by trying to pass it on orally.
If Lilly croaked before she could teach the survivors anything, where could they get information on their weapons, how to operate and maintain them, or even what type of ammunition their weapons needed? Likewise for basic survival skills. Short of finding someone else that was both knowledgeable
and generous enough to instruct them, the only option would be reading manuals. Most modern militaries (atleast those of note) require literacy from their soldiers for a reason. It's used as part of instruction, and following complicated plans, tactics, reading manuals, etc. all require it. Hell, most people wouldn't even know how to properly identify what ammunition their weapons needed just by eyeballing it, or know how to properly prepare an MRE (or even know what it was) without being able to read the instructions. As the saying goes, knowledge is power, and all that.
I'm not too concerned about undead babies, the comics make it pretty clear that toothless zombies are harmless (e.g. Penny, and she wasn't an infant), and babies are pretty fragile anyway given that the skulls are soft, the possibility of miscarriage, etc. Newborns can't even sit up or crawl. Likewise, this is why you'd want to retain information, basic medical knowledge tends to cut down on the rates of stillbirth, etc.

And a working knowledge of engineering allows you to build and maintain fortifications to mitigate the threat of groups of walkers.
Ammunition and its manufacture is going to be one of the biggest concerns, not the least, even short term. It's your primary means of both gathering food (hunting) and self-defense. The instant you decide it's not worth attempting to learn how to manufacture your own to secure a steady supply is the instant you're looking at being conquered by another group that thought otherwise. Scavenging will only get you so far, because more than just ammunition, you need ammunition that's compatible with the weapons you possess, and without the ability to manufacture it, every expended round is one you eventually won't be able to replace.
In general, the "low-lying fruit" with regards to what you can scavenge is probably going to be gone within the first year (maybe less), due to the likelihood that you aren't the only people ganking it. After that, you have to get more creative, take bigger risks, etc. to get the same resources. The knowledge and ability to manufacture things like ammunition yourself means not having to risk your ass outside camp trying to look for it.