Quote:
Originally Posted by Red Panda
As Lilly was crying over Larry, screaming for help, Kenny was reasoning why we should kill Larry, I looked at Lilly and felt a deep sympathy for her. But I knew Kenny was right.
Being trapped in a room with a 6'4", 300 pound walker was too life threatening to ignore. Larry had to be stopped before he turned.
I just couldn't let Larry rise, as bad as I felt for Lilly. It was a gut wrenching decision but I did what I thought was right.
I tried to help Lilly revive Larry.
As much as my mind was telling me to help Kenny destroy Larry's brain, I didn't want Clem to grow up seeing how low humanity had come. I wanted her to know that there were still morals and hope, even in despair and desperation.
If Clem wasn't present, and I wasn't in charge of her, I'm not sure I would have made the same decision.
What about you? Does Clem influence your gameplay?
|
No Clem does not influence my game play.
I'm stuck on how you could side with Kenny on anything
Mr. Chow has thought us that when you do blow sometimes your heart stops then starts back up again. Point is even know the heart stops that he is not dead.
All kidding aside I can't see killing someone who is not dead. Yes Larry was having some medical issues, but to kill him? Besides Lilly, Lee, and the self proclaimed bad ass himself Kenny could have taken Larry had he turned to a Zombie.