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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 08/29/2012, 02:25 pm   #21
ChickVelcro
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He didn't say he didn't play the games, just that he didn't invest in them. Maybe he played it round a friends house? Even if he hasn't played them, there are plenty of walkthroughs available online where you can see the consequences of each choice.

Lets be honest, the choices barely matter. They might bring about a slight change in dialogue or effect a very minor part of the story for a short period, but all in all they don't make much difference. I understand why though, Telltale don't have the time or resources to make a game that branches out in multiple directions. Hence Doug/Carley barely appearing in Episode 2 and being killed off quickly in Episode 3. They didn't have the time to do a Doug and Carley version of every scene in Episode 2, so they came up with a way to not have them there at all for the majority. For every scene they're still alive in Episode 3, it again means having to do it all twice, so as soon as they could, they killed them off.

They've made an entertaining game that i've enjoyed a lot, but the choices we make effect the story only in the most minor, superficial way.

Last edited by ChickVelcro; 08/29/2012 at 02:30 pm.
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Old 08/29/2012, 02:28 pm   #22
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I was more upset lily abandoned me and clem. But killing Dougley was kinda shitty. Lets get rid of all the women except the drag queen.
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Old 08/29/2012, 04:20 pm   #23
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As I stated in Logic says the Doug/Carly Will Die in Ep 3 to all the people who thought Telltale actually used the choice method properly... HA

I was rite, there is no real choice; they are not skilled enough to turn out a game monthly that includes great choice moments that actually mean something within the game.

Instead you get fake choices.

Moments that seem like choices - masked to the slightly more dim when in actuality they have no effect apart from a few different dialogue choices.

Like save Shaun
Save Larry
Kill the brothers
Save doug or carly etc

But they continue to talk about how choice changes the game for each player; I'm surprised if anyone will still listen to this, glad I didn't invest in ep2 or 3.
Basically its like a film but you can change ever so slightly a few things the characters say... "Immense"
GAA I'm trying to find out what happens if you kill both the saint jhon bro's and lilly stays behind there...COULD THAT BE A WAY TO SAVE THEM!??!
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Old 08/29/2012, 04:35 pm   #24
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GAA I'm trying to find out what happens if you kill both the saint jhon bro's and lilly stays behind there...COULD THAT BE A WAY TO SAVE THEM!??!
It doesn't matter if you kill them or don't kill them. Nothing changes storywise. Apparently it changes the way the others feel about you, but as far as i'm aware there's nothing in episode 3 that indicates anyone behaves any differently towards you if you killed them both.

In fact from what I can remember, I don't think what happened there is even mentioned at all. Apart from when Lee is convincing Clem to cut her hair and he reminds her Andy St John grabbed her by it.

Last edited by ChickVelcro; 08/29/2012 at 04:39 pm.
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Old 08/29/2012, 05:59 pm   #25
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Hopefully TellTale will go all-out by Episode 5 because it is the last episode, they can cut all loose strings and start fresh for Season 2
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Old 08/29/2012, 10:04 pm   #26
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The whole game so far I'v been supporting lilly and carley an now there both gone, I think they should have had an option to have ben shot instead of carley, The group is so small now, depressing
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Old 08/29/2012, 10:06 pm   #27
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The group is so small now
You're small!
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Old 08/29/2012, 10:17 pm   #28
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The group is so small now, depressing
It truly is, not to mention emotionally and mentally fractured. I'm hoping Tell-Tale give us a respite from the death in Episode 4. I want tension, dread, ugliness, conflict, human condition exposed with flaws, but no more deaths please, atleast in Ep4. Give us an ease. Of course. Then go ass-cheek spread wide crazy in Ep5.

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Old 08/29/2012, 10:30 pm   #29
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Exactly my point! Their deaths are not pointless, they serve to affect other characters. BTW, I think there's more to Lilly's involvement than just "being ejected from the story." I think that Lilly is coming back, and depending on how you treat her after she gets all trigger-happy will determine how she comes back.
That would be interesting, but I believe they're going in opposite directions. I think she's heading northwest and the train is going southeast.

I don't understand why, if the point was to get rid of Lilly, they didn't just have Kenny drive off and leave her behind at the motel. That seemed to be what was about to happen before she miraculously ran downstairs, through the parking lot, and into the RV as it was pulling away.

I think of Doug and Carley as separate people who fulfill almost exactly the same role. One uses a laser pointer and the other uses a gun. One rigs an alarm and the other screams. Both get shot. Inconsequential dialogue choices aside, they're basically interchangeable. It's just disappointing there couldn't have been at least two puzzles that used their differing skill sets. One puzzle would be easy if you saved Doug and the other is hard with him, and vice versa with Carley.
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Old 08/29/2012, 11:04 pm   #30
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couldn't have been at least two puzzles that used their differing skill sets. One puzzle would be easy if you saved Doug and the other is hard with him, and vice versa with Carley.
Doug would have really loved to see the train. Sigh...

Miss you bro...

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Old 08/29/2012, 11:16 pm   #31
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Doug would have really loved to see the train. Sigh...

Miss your bro...
Damn it. He would have, wouldn't he?

That just makes it even more depressing.
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Old 08/29/2012, 11:23 pm   #32
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Inconsequential dialogue choices aside, they're basically interchangeable. It's just disappointing there couldn't have been at least two puzzles that used their differing skill sets. One puzzle would be easy if you saved Doug and the other is hard with him, and vice versa with Carley.
The bandit raid/zombie shooting gallery section does play a bit differently depending on who's alive (if you have Doug, he and his alarm system tell you which side of the RV you need to watch out for zombies on. If you have Carley, you don't get those warnings, but she helps to pick off some of them for you). There's also the whole sort of "side quest" of telling the other people in the group that you're a murderer, which also affects how the Lilly RV scene plays out. That doesn't happen at all if you have Doug, but in exchange, you get to learn about chalk.

Last edited by shammack; 08/29/2012 at 11:37 pm.
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Old 08/30/2012, 03:34 am   #33
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I agree with him. You don't have to play the episodes to realize the choices aren't really choices. I have enjoyed the game immensely but that's been my biggest complain so far. You can change the scenes around a little bit with the different choices, but the story itself wasn't really changed all that much.

The Doug/Carly decision has been the most distinctive difference between different play throughs and by effectively "erasing it", it's not only thrown everybody back into playing the same game with the same characters (not to mention that was pretty much the only incentive to replay episodes up until now, to see how Doug/Carly would react) it's also kind of firmly established this trend of "fake choices".

The biggest thing you can do with a game about "choices" is to have a choice made at the beginning of the game that significantly alters the story and it's events from the beginning all the way to the end... and that's not happening now so it's understandable for some people to be upset about it. The game's plot will be a lot more simplified now and worse for it until the next "fake choice" comes along.

It's not just a zombie apocalypse game, it's a game zombie apocalypse game about characters and choices and when people like Ja1862 can see a bait and switch coming two episodes before it happens, well that's not a good thing in either genre.
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Old 08/30/2012, 03:44 am   #34
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If TTG were to truly have branching plots it would essentially mean they are developing 2 games - one for Carley and one for Doug. Imagine how much longer that would take to release.

After all this and season 2, it would be awesome if they developed a full fledged AAA The Walking Dead game with branching narratives. I could see myself putting 40 hours+ into that.
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Old 08/30/2012, 04:45 am   #35
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If TTG were to truly have branching plots it would essentially mean they are developing 2 games - one for Carley and one for Doug. Imagine how much longer that would take to release.
I'd much rather wait a longer period of time and be totally enthralled in developed character progression, then have a faux-choice of protection and camaraderie between people, when all they do is die anyways, in a train wreck of a fashion. Like really, Carley had the least amount of screen time in ep. 2, but when she did show up, she always held it down. It made me lose my motivation to purchase any new episodes, because, besides Clem, Who gives a shit anymore. I know she will be until the 5th episode by looking at the episode photo. Only person I cared about besides Clem was Carley, and by the reaction of others on forums, and youtube comments alike, it's a real low blow to fans of the game, thus far.

I can understand her dying in a later episode though, to add to the loss of attachment toward her character, but episode 2... No, too soon.

This could have been a more memorable moment in ''gaming history,'' such as Aeris' death in FF7, but was probably decided she die so they can cut corners on production, and instead quickly generate a surprisingly linear story with forgettable characters like a football jock who replaced a bad ass woman and potentially blooming love interest.

I'll miss you Carley.

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Old 08/30/2012, 06:49 am   #36
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If TTG were to truly have branching plots it would essentially mean they are developing 2 games - one for Carley and one for Doug. Imagine how much longer that would take to release.

After all this and season 2, it would be awesome if they developed a full fledged AAA The Walking Dead game with branching narratives. I could see myself putting 40 hours+ into that.
When you have a game with choices, branching plots generally come with the territory.

It wouldn't be like making two games, it actually wouldn't be any different then what they do now. Multiple lines of dialog and events are set to appear depending on the value of certain variables (the statistics on the choices you've made) this would just affect a character's actual appearance along with that, but yes it would've been more work.

It's not the end of the world either way. I would definitely take good story telling over "the illusion of choice" so if it works, more power to them. It just seems to me like episode 3 moved the entire series BACKWARDS, not forward. It seems like they took most of the interesting characters and relationships and... well killed them off or got rid of them and replaced them with two cut out recycled ones.

If the game doesn't have branching story lines going for it (in which case every single choice is going to turn out to be a fake choice) then it only has it's story so I hope they throw in some interesting characters to replace all the good ones they threw out. Here's hoping for episode 4.
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Old 08/30/2012, 06:59 am   #37
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meh i just think its case of resources. They arent main characters so it would cost to much to have them around. So they did the best of it, did it had an affect on me? yes. espacially when they hinted on a romance with carley, which i guess was just to feel an attachment when they later killed her off.
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Old 08/30/2012, 11:38 am   #38
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It is sad indeed that they took away not only Lilly bur also Carly from me.

But well, maybe now they will be able to complete the episodes on time since they don't have to write two characters in one...
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Old 08/30/2012, 11:56 am   #39
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To be fair, I wasn't that surprised at Carly's death. The gunshot at the end of the 'next time' thing pretty much gave away that someone was going to die.

Carly also called Lily a 'stupid scared little bitch' (or something along those lines) moments before she was shot. When I saw Lily reach for her gun, I knew that if anyone was going to die, it would be Carly.
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Old 08/30/2012, 01:24 pm   #40
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Seems like a lot of choices are futile. It's understandable why the choices would take you to the same places but, for the most part it doesn't just seem geographically. The things you say and do only come back to haunt you once at most.

Carley/Doug was never going to make it all the way. Especially with the amount of shortcuts Telltale will need to take to keep their fans interested until the end of the series. All teh characters and their seeming "invisible affection points" appear to be undoable. That's what's starting to indo the series for me.

You get the chance to take a lot of things back. Only the very worst occurences are forced on you.

I feel that Clem might truly carry something over from each episode, but that'll be the extent. And being that it'll only come to show in Ep 5, it'll be very short term, and right now, is very VERY far off.

Edit: (!) Carley will remember your support for... nevermind she's dead.

Last edited by Cooperal; 08/30/2012 at 01:43 pm.
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