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Old 08/09/2007, 11:38 am   #21
Sir Lemming
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In any event (great icebreaker, huh?), if Telltale DID make a Simpsons game/series it'd be pretty huge for them. The trick is getting Fox to notice how good the Sam & Max games are. Considering that Simpsons games have had a spotty track record (the arcade game and Hit & Run being the main bright spots), they could be interested in bringing the license to a team that has a proven track record of doing good games with a comedy license. A "proven track record" will, I can only assume, exist after season 2 is done.

But we're probably focusing too much on an extremely insignificant part of the interview.
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Old 08/09/2007, 12:40 pm   #22
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It would certainly be ironic. Fox, the network that only airred Sam & Max: Freelance Police for a single season, turning to the new holders of the Sam & Max video game lisense after their second season turns out to be a hit.

One can only wonder what the world would be like if the cartoon did go into a second season.
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Old 08/09/2007, 01:50 pm   #23
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All of my posts are opinion, they are all speculation. Isn't that what this forum is for, opinions and speculations?! Anyone should know I'm not an employee since I am not labeled as one. That not all Telltale employees are labeled as such on the forum is entirely the fault of Telltale itself.

Of course I imaged all of the financial and staffing hurdles required to make an episodic Simpsons game. Because that's what we were discussing. I would suggest that Telltale make a notice for new forum users that states speculation of Telltale's bussiness model is against forum rules, so that future individuals don't have to go through this.

I find it quite unprofessional that you place your own faults and that of Telltale upon me. Others say that Telltale's customer relations are excellent, but apparently there are a few holes that need to be addressed. While you get to that, you might also want to do your job and catch up on, "The Summer of Sam & Max", which is now 9 days behind schedule.
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Old 08/09/2007, 01:53 pm   #24
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In any event (great icebreaker, huh?), if Telltale DID make a Simpsons game/series it'd be pretty huge for them.
Careful, that ice isn't very thick!
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Old 08/09/2007, 02:01 pm   #25
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While you get to that, you might also want to do your job and catch up on, "The Summer of Sam & Max", which is now 9 days behind schedule.
It's actually only 2 days behind. There was a scheduled week out for the "Comic-Con Recap, and a small break." Besides, after getting every episode of Season 1 out on time and sometimes even earlier, I think they deserve a bit of slack on something as inconsequential as the concept art reel and Telltale commentaries being late.

I'm just gonna stay out of this from now on, don't really want to fan the flames.
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Old 08/09/2007, 02:03 pm   #26
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A 3D Homer has happened before (in the episode where he ate the chili):
One of the Hallowe'en episodes, actually

I don't have much interest in seeing a Simpsons game. The classic Simpsons era was made brilliant by its characters, comic timing and originality, and yet its rather everyday setting isn't game material. The new episodes are zanier, and consequently a better model for an adventure game, but this change has been brought about by sacrificing everything that made The Simpsons unique. The game would necessarily be built on these flimsy foundations.

Regardless, unlike Sam and Max, in whose job-description it's pretty implicit, The Simpsons has never had much to do with anything you'd really call puzzle-solving. Whom would you control? Perhaps you could write a game about Wiggum and create your own extension of the character, but why buy a licence only to change most of it (moreover into a pseudo-Sam-and-Max)? I think Futurama lends itself more to a game format, because it has an excuse to be wacky and freeform and the scenarios they get into are also more adventure-like. Not that I think that should be made, either!

I guess I've gone off on one, but I'm really just trying to say that a licence is not automatically suited to another genre just because it's popular.

And I agree walking suits Sam better, whether that outweighs the inconvenience or not!
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Old 08/09/2007, 02:47 pm   #27
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It's actually only 2 days behind. There was a scheduled week out for the "Comic-Con Recap, and a small break." Besides, after getting every episode of Season 1 out on time and sometimes even earlier, I think they deserve a bit of slack on something as inconsequential as the concept art reel and Telltale commentaries being late.

I'm just gonna stay out of this from now on, don't really want to fan the flames.
A break is needed, yeah, but when you pretty much tote at every pannel and interview that you are happy, if not proud, that you were able to keep your schedule and be able to produce a product that sometimes exceeds the expectations of people who have no idea how long it takes to make six episodic games and release them a month appart from each other...

...well, you get the idea. There are people out there that are keeping an eye on TTG, and they can't really afford to fall behind on any schedule. It just wouldn't look good on them.

But, then again, if they continue to offer unique swag like the Case File and the reprint of Surfin' the Highway, I suppose that I personally can let them slide some.

That being said, I'm still patiently waiting for the update since everyone else can watch it on their DVDs. Silly me had to get the Case File because I like Omake stuff like that.
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Old 08/09/2007, 04:00 pm   #28
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I would rather a family guy adventure game than the simpsons.. and to Adam.. you need to say "I think" or "maybe" qualify your statements instead of stating them as facts.. I don't think that is too much to ask for
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Old 08/09/2007, 04:10 pm   #29
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Quoted from myself,

"I think that once Season 2 is underway, and when the sales data for Season 1 is solid, then they would be in a much better position for aquiring the license. If they want it, that is."


I think they took offense that I don't believe they could even aquire the liscense. I think that's what really got them upset in the first place. I suggest everyone carefully read my original post carefully, without bias.

I think there needs to be an end user agreement to use the forums.
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Old 08/09/2007, 04:36 pm   #30
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I would rather a family guy adventure game than the simpsons..
Given the number of non-sequiter jokes they have in one episode alone, that would be a nice challenge to cut back and forth between two different sets, a la Abe Lincon Must Die! only on a scale of happening every five minutes.
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Old 08/09/2007, 04:55 pm   #31
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I don't mind delays much myself, mind you. ...
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While you get to that, you might also want to do your job and catch up on, "The Summer of Sam & Max", which is now 9 days behind schedule.
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Old 08/09/2007, 05:06 pm   #32
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Adam how old are you by the way?
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Old 08/09/2007, 05:31 pm   #33
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Yes, the fact that The Summer of Sam & Max is behind is a terrible thing and we feel bad about it.

On the other hand, in the past week we've moved from one office to another (which incidentally caused us to be unable to update the website earlier this week due to a server we needed access to not being hooked up), hand stuffed about 1,000 case files, worked extensively on the localized versions of Season One, spent the better part of a day trying to figure out the logistics of getting everyone to PAX and how our booth and panel are going to work, created UI for Season Two, and answered over 100 support emails.

I'm sorry that The Summer of Sam & Max is late, but please don't assume it's because we haven't been doing our jobs. If anything, it's because we've been doing our jobs.

Back on topic - I think a Simpsons game would be awesome, but I can imagine difficulties with voice recording. For Sam & Max, we work mostly with local actors, which is good because we record once a month. Recording that often with the actors who do the Simpsons might be more difficult... or, at least, it might require whoever from Telltale was directing the voice recording to travel to LA quite a bit! (When the CSI stars are recorded, Greg goes to LA, but that only happens once per game as opposed to once a month...)

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Old 08/09/2007, 05:42 pm   #34
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Don't you guys record the CSI actors all in one session? I thought I read that in an interview before this one.

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Yes, the fact that The Summer of Sam & Max is behind is a terrible thing and we feel bad about it.
At least it's only by two-going-on-three days instead of, say, a week and a half.
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Old 08/09/2007, 05:44 pm   #35
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You people all seem to be overlooking the fact that there's currently an apparently-pretty-good Simpsons game in production right now. Then again, there have been a thousand Simpsons games so far, so I suppose another one in the indefinite future could happen. Anyway, this horse has been beaten enough.

I wouldn't mind a "run" function, as Sam seems to run from time to time in the comics, and it would be nice to get around more quickly, if only for the really large sets we hope to see in Season 2
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Old 08/09/2007, 05:53 pm   #36
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I wouldn't mind a "run" function, as Sam seems to run from time to time in the comics, and it would be nice to get around more quickly, if only for the really large sets we hope to see in Season 2
That isn't running so much as it is "fleeing in terror" from what I remember.
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Old 08/09/2007, 06:09 pm   #37
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I wonder if the running option had something to do with Dave asking how fast we chew our food?
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Old 08/09/2007, 06:11 pm   #38
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I wouldn't mind a "run" function, as Sam seems to run from time to time in the comics, and it would be nice to get around more quickly, if only for the really large sets we hope to see in Season 2
You should read a few of the interviews with Dan, Dave, and Steve that are currently linked in the Telltale Buzz sidebar on the blog! You'll be happy.
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Old 08/09/2007, 06:30 pm   #39
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The gleeming review Jared got about the soundtrack you have linked in the Buzz section made me smile.
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Old 08/09/2007, 08:14 pm   #40
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Yeah, I can't wait to get it in the mail.
Bosco and Sybils music will be in full swing on the soundtrack instead of sounding like they do in the game right?
I remember when I first read the titles of the soundtrack and thinking that I didn't really remember Sybil having music in her store. I guess it kind of blends into the background more.
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