Quote:
Originally Posted by GaryCXJk
I thought they were always called point & click adventure games, mostly to distinguish them from the text parser adventure games, back in ye olde days.
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"Graphic Adventure Games" is what I always called them, and still do, to make sure I sound older than I should. And, yeah, so they're not confused with text adventures. I think "Point and Click Adventure Games" are a subset of Graphic Adventure Games (because there are Sierra and similar graphic adventures which aren't played with a mouse). But whatever, visual novels!
I think people call WD a visual novel because there isn't a lot of walking around, and there isn't a lot of inventory, but there is a lot of talking and there is branching. I think Walking Dead comes very much more cleanly from an adventure game heritage than a visual novel one, though. The talking and the timers and the branching aside, the way the Walking Dead's story unfolds, the way obstacles are gated and revealed, and the overall way the story breaks down, comes pretty obviously from Telltale's more SCUMM-like adventure game catalog.