e-mail:
support@telltalegames.com
What I sent: Dear Support,
I really mean no offense, however there are major issues with the Walking Dead Game on Mac and they are damaging to the end user and probably costing TellTale Games money in server usage as well as potential lost sales.
Each episode seems to be 450-700 MB or so. However the amount of data and time to download seems exceedingly out of proportion. This seems to be directly related to the Mac download problems. In particular with episode 3 I have tried downloading over 4 times. 3 times it has reached 99.50% and then stopped. What is alarming however is that it continues to download at a perfectly speedy 300 KB / second according to activity monitor (and I verified by shutting all other applications, etc.) for over 3 hours. In other words, it downloaded nearly 3 gigabytes of data without getting .5% of your program. It has done this three times.
There seems to be some manner of verification or redownloading algorithm running afowl. In general both Episode 2 and Episode 3 download RAPIDLY at first, but take exponentially more time the further the download continues. Why can't you just make a delta patch to be downloaded separately? I can redownload episode one 3 times with no problem in the time it takes to fail to download episodes 2 or 3.
Besides my theory that this is costing serious server load, this is a major disservice to your customers. I was living in India when Episode 2 was released, and I essentially used 25 gigabytes of data to fail to install episode 2, costing (being the only user on the network, left on overnight), costing me over $30, more than I spent on the game itself. This was 2.1 mbps sustained DSL.
I am aware that Steam's version is more reliable with downloads, however my experience has been that the Steam version has save game problems on the Mac, and, if installed, seems to cause them in the non-steam version.
I think your company would do extremely well to be more open about what problems you are having and anticipate. I realize that coding can be unpredictable and complicated, especially when code is shared across platforms. Still, I think you attracted a lot of new customers with this release. I certainly loved episode 1 and ave never heard of your company. However, at this point, this is actually the worst response to widespread problems that I have seen. I've been using computers since 1986...
Anyhow, please at least respond to this e-mail and put out a few token posts on your forums that are full of complaints. I really want you folks to succeed, but at current I am one of many very very frustrated users who are becoming increasing vocal because of the nonresponse.
Sincerely, Karl Gruschow