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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 10/26/2012, 12:18 pm   #21
ZacTB
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Nice post, I didn't know a lot of this. I am surprised about letting Duck turn into a zombie in the woods, and also not having to open the barn doors at St. John's Dairy. Also:

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Kicking the blowtorch off the bridge could have an impact on Episode 5.
I never really thought of this before. I was really annoying that kicking it off the bridge did nothing so I hope it does have an impact in Episode 5.
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Old 10/26/2012, 12:52 pm   #22
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Thanks for the effort! So nice to see a nice quality post.
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Old 10/26/2012, 01:31 pm   #23
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I kicked the blowtorch off the bridge to feel like a badass, nothing more.
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Old 10/26/2012, 02:14 pm   #24
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I'm thinking really slowly today, I still can't figure out how the blowtorch could have an effect in episode 5. Is it that it could make the horde a little smaller?
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Old 10/26/2012, 02:39 pm   #25
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Ah, here's another one in episode 4:

If you tell the group that you're going to Crawford and taking stuff from them by force, you will trigger an extra dialogue option when Lee sees the guard zombie when arriving at Crawford.


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I'm thinking really slowly today, I still can't figure out how the blowtorch could have an effect in episode 5. Is it that it could make the horde a little smaller?
Yeah, I'd guess so.
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Old 10/26/2012, 03:10 pm   #26
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Quote:
Originally Posted by Zeruis View Post
Ah, here's another one in episode 4:

If you tell the group that you're going to Crawford and taking stuff from them by force, you will trigger an extra dialogue option when Lee sees the guard zombie when arriving at Crawford.
Is this the way to use the gun during the entering of crawford. I could not figure out how to use the gun instead of the hatchet even though on my original playthrough I did use the gun, thought it was pretty dumb of Lee to say no guns, then he pulls his gun (is it carley's glock??) out, guess he really is a dad now, he has that whole "Do what I say, not what I do" thing going on
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Old 10/26/2012, 06:14 pm   #27
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Quote:
Originally Posted by bdawgnit1785 View Post
Is this the way to use the gun during the entering of crawford. I could not figure out how to use the gun instead of the hatchet even though on my original playthrough I did use the gun, thought it was pretty dumb of Lee to say no guns, then he pulls his gun (is it carley's glock??) out, guess he really is a dad now, he has that whole "Do what I say, not what I do" thing going on
Yeah, I thought this was a cool option. Lee tells the guard to put his hands on his head before he finds out it's a walker.
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Old 10/26/2012, 08:43 pm   #28
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You see this amount of tailoring?
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Old 10/27/2012, 06:15 am   #29
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Episode 2: You can turn off the generator AND completely sabotague it to distract him.
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Old 10/27/2012, 07:05 am   #30
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Something that happened to me by accident (my wireless mouse bugged); you don't have to help Omid or Christa onto the train, if you wait long enough they just both get on and Christa has a go at you. I can't remember if Omid says anything.
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Old 10/28/2012, 08:45 pm   #31
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Whoa... Christa kills the boy if you leave the attic? Damn.
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