As far as I can tell, at least for me, the workaround doesn't work. Judging by some other posts here, I think the workaround is probably incorrect.
In another thread I saw that there had been an update submitted to fix this issue and that when it was live, they would post in the workaround support thread. What I think that means is that the developers have submitted the patch to Microsoft. All patches to games need to be checked/approved by Microsoft before going live. There was no timeframe given, but I've seen patches take up to a couple of weeks to be approved by Microsoft. Sometimes a lot less. It probably depends on the size of the patch and the complexity.
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