The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > The Walking Dead > The Walking Dead Story Discussion - SPOILERS

The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

Reply
 
Thread Tools Search this Thread
Old 11/20/2012, 11:54 pm   #1
fishmahboi
Member
 
Join Date: Oct 2012
Posts: 37
Spoilers! I have a minor problem with episode 5

There is something wrong with regards how the final scene plays out in Episode 5 in my opinion. The main problem I have is with regards Clemintine's encounter with the walker that is equipped with the keys and the gun in which Clemintine is dangerously close to death as it closes in on her and as a result of the infection Lee is unable to fight the walker and later in the scene a vase falls and collides with Lee's head causing some pain and then later Lee has the strength to kick the baseball bat (the one that Clem used to break the window of the door in order to open it) and thus Clemintine uses the baseball bat as a weapon, killing the walker and ensuring her survival.

While I am joyous as Clemintine does not die thus she can carry Lee's legacy to Season 2, I am not content with how the scene played out as it was shown to be rather hopeless since Lee was unable to move due to his infection and it looked as though Clemintine was guaranteed to be eaten alive, but Lee still saves the day. Now I understand that Lee still would have had the strength to kick the baseball bat to Clem, but such a thing shouldn't have happened in my opinion due to the vase falling upon Lee which seemed very heavy and in Lee's weakened state I feel that it had the potential to knock him unconscious thus rendering him unable to provide to Clem a suitable weapon for killing the Walker and thus while he would have been in his unconscious state Clem will have been beyond dead.

While I am happy that Clemintine is safe and sound I feel the scene was a little unrealistic.
fishmahboi is offline   Reply With Quote
Old 11/21/2012, 12:01 am   #2
ItsMeArmani
Member
 
ItsMeArmani's Avatar
 
Join Date: Aug 2012
Posts: 71
Default

lol what the heck are you babbling on about? I loved the scene and thought it showed how much Clementine meant to Lee. He was almost completely physically disabled but he still managed to take care of his business. Thats love for you. I think your dissecting things to much but this is my opinion.
__________________
"He who is without sin among you, let him throw a stone at her first." - Jesus Christ

"Love your enemies..." - Jesus Christ

"A wise man will hear and increase learning, But fools despise wisdom and instruction." - Proverbs 1: 5 & 7

"There is no such thing as a ugly woman." - Armani
ItsMeArmani is offline   Reply With Quote
Old 11/21/2012, 01:22 am   #3
rwnz
Junior Member
 
Join Date: Oct 2012
Posts: 9
Default

"Babbling" is the perfect word.

Dude, there are dead people walking around. "Unrealistic" isn't an issue. Admittedly, I usually hate that argument, but honestly you are complaining about nothing. What a useless thread. If this is your biggest complaint with the game, then that is a testament to the high quality of it, if anything.
rwnz is offline   Reply With Quote
Old 11/21/2012, 05:20 am   #4
thebigbad
Member
 
Join Date: Oct 2012
Location: Denmark
Posts: 35
Default

Quote:
Originally Posted by ItsMeArmani View Post
lol what the heck are you babbling on about? I loved the scene and thought it showed how much Clementine meant to Lee. He was almost completely physically disabled but he still managed to take care of his business. Thats love for you. I think your dissecting things to much but this is my opinion.

My thoughts exactly.
thebigbad is offline   Reply With Quote
Old 11/21/2012, 05:26 am   #5
JamesM98
Junior Member
 
Join Date: Nov 2012
Posts: 18
Default

Quote:
Originally Posted by rwnz View Post
"Babbling" is the perfect word.

Dude, there are dead people walking around. "Unrealistic" isn't an issue. Admittedly, I usually hate that argument, but honestly you are complaining about nothing. What a useless thread. If this is your biggest complaint with the game, then that is a testament to the high quality of it, if anything.
This is absolutely true. OP, the vase is there to give us a 'hearts in mouth' moment, nothing more. There's no reason for it to be there other than to add excitement. They probably made that scene without the vase and realised it needed to be a bit more exciting.
JamesM98 is offline   Reply With Quote
Old 11/21/2012, 08:49 am   #6
fishmahboi
Member
 
Join Date: Oct 2012
Posts: 37
Default

I apologise for the thread that was made, its just that I felt that it was somewhat too joyful for a game that depicts itself as something that is very dark and depressing.

Seeing as the thread is pointless it may as well be locked, again apologies for the babbling.
fishmahboi is offline   Reply With Quote
Old 11/21/2012, 08:51 am   #7
TWDfan1199
Member
 
Join Date: Oct 2012
Posts: 44
Default

does it matter if you put the handcuffs on the guard or yourself?
TWDfan1199 is offline   Reply With Quote
Old 11/21/2012, 09:00 am   #8
fishmahboi
Member
 
Join Date: Oct 2012
Posts: 37
Default

Quote:
Originally Posted by TWDfan1199 View Post
does it matter if you put the handcuffs on the guard or yourself?
I never thought about that when I was writing my little vent about the scene.
fishmahboi is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:26 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy