Thoughts on the end
Overall, I really liked the game a lot. I too was disappointed there were not a few different endings, but that doesn't mean that overall the experience of playing and making the choices was not fantastic - it just means I probably will not play through again (though I am thinking about it just to chose Carly over Doug and see how that plays out).
I thought it was fantastic how much time you spent conversing with other people in the game vs. fighting zombies.
I also didn't mind how subplots here and there were left hanging (like the bandits as a group surviving, or what really happened to everyone at the end).
As with so many other responders, there were a few issues I'd like to bring up to make the next season even better or just general story issues:
1) I played through on the iPad, and there were some occasional control glitches which were pretty serious in that they had me making a choice I did not make in some conversations - sometimes an option diagonally opposite the one I pressed, so it wasn't just like I was missing buttons. In a game where choices you make are so important to your custom narrative the absolute worst error the game can make is select a choice other than the one you pressed.
2) Speaking of control glitches Also the most aggravating part of the whole game was one that should not have been, the hiding behind the moving tractor scene - it took me about 15 tries to figure out how to drag my finger so he would follow the tractor, counter-intuitivley by trying to keep as far away from it as possible.
2) Whatever you did to graphically indicate the things in the world were "interactable", that worked quite well for me. I would have liked to see some similar treatment of places I could transition into other areas when walking around, sometimes it was fussy about letting me move from one area to another (the top of Crawford when I was coming back after going to the alley, it took me some time to realize how to walk back to the main room).
3) I also wish in some cases there was more about the intent of making a specific narrative choice, as sometimes the narrative was ascribing to me motives that were not why I chose that option. Mostly they were right though.
4) I told the little girl to spit out the meat at the farmhouse and she did, though I got accused of letting her eat human flesh. No sir I did not let her eat human flesh, she spit it out.
5) I am the master of disbelief suspension. I am willing and able to follow a story almost anywhere, no matter how absurd... but a point that bothered me, and something I can't believe no-one else brought up - if the Stranger was monitoring Lee the whole time, that would have meant Lee's radio would have had to have been on ever since the car scene at least - a week or more? I want to know what kind of batteries he had in that thing! But I sure wouldn't want to buy the brand of walkie talkie that always transmits, though there I can rationalize it being dropped and basically always in transmit mode (though then how would they ever receive anything?). I liked the concept of the stranger and what happened there because of the car, I was glad to see repercussions from that major action by the group. I just thought it was hinged wrong around that radio. It almost would have made more sense to have Ben be a spy for him somehow (boy was I glad to drop that moron down the bell tower after he revealed at the worst possible moment that he was the traitor from the first group).
I will absolut"lee" buy season two.
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