Quote:
Originally Posted by Edzix
It has been announced, that there will be season 2.
The producers(or whatever) from TTL have stated that its about the journey. Ending(outcome) will basically be the same, but its the choices along the road that gives you the feeling of making your own story. I believe that it was discussed on "Playing dead", so I don't feel like they've mislead us. Of course I would have loved if there were more freedom and choices had more impact, but I think that they just didn't have time/resources for that this time and hope that for season 2 they will fix this..
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The problem with that is not all of us followed every single meeting because we didn't want to know anything about it, I know I certainly didn't. The game stated every single time I loaded up a chaptor that my choices tailor the story, that's what I see each time I play, nothing about some pretentious "Journey".
The next season has to be more clear on what we're getting ourselves in for, it's a great game there is no denying that but it was still very disapointing that for those of us who didn't watch interviews, got mislead.
Most of the cringy moments in the game came from the writer clearly wanting the player to do certain things, but us not doing it.
The main villan is proof of that, he was picking straws with reasons to hate my Lee, the fact they make him say "Yeah, well...you lead her to that canibal place! HA! GOT YOU!" was stupid as I had no power over that, I didn't have the option to tell Clementine to go back and I don't think Clementine would be the type to say "Oh, Lee didn't ASK me to go back..."
I can't remeber the others but to sum them up it was as if he was picking straws to hate Lee, he had no motives to work with because my choices had lead him to that.
It's coming up to Christmas and more importantly, the steam sales. They obviously rushed this game out to meet demands and for the most part they did a good job, if they had cut out the epilogue and just blacked out the screen when Lee died, that would've been fine.
I still think it's bad game design to give the player an option that means nothing, why chop off the arm if it does nothing? Why save ben if he dies anyway? Just feels pointless, sure, we get some extra dialogue but it mounts to nothing, it feels like it mounted to nothing.
Yeah I save Clementine but why was I asked over and over "Hey, do you want the invincible couple to take care of her?" only for the writer to go "No. MY STORY MY ENDING!

" what was the point?
You can try and tell me this was for the journey but why would I take this journey again when the last time it lead to disapointment and frustration? Sure, it was a good game, it is an accomplishment in many many ways but this is the wrong way of ending such a great game, it deserves better.