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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 11/21/2012, 06:19 am   #41
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^ Not Andrea, surely? Do you mean that chick who won the contest...? I forget her name. Or do you actually mean Andrea from the comic? If so, WHERE?
Yeah,. sorry, the contest winner. You're right. I forget her name but that's who I meant. Not andrea.
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Old 11/21/2012, 06:20 am   #42
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Yeah,. sorry, the contest winner. You're right. I forget her name but that's who I meant. Not andrea.
Brie.
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Old 11/21/2012, 06:21 am   #43
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...you defeated the villain, you saved someone by sacrificing yourself, you finished your story. By YOUR own criteria, you've accomplished a lot.

I DON'T think you need to accomplish something by the end of a game for it to be a good game, but I disagree that you haven't accomplished anything by the end of this one.
I never said that this ending didn't work? I think you think that I am the same guy you responded to. What I was pointing out was that what you said about it being a ZA so you didn't have to accomplish anything was wrong, nothing else.

As I've said before, my problem with the game was the lack of meaningful choices.
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Old 11/21/2012, 06:23 am   #44
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Default Is it wrong that all I want to do is cry now?

The story is amazing! but what happened to clem when she went off to wait for the 2 others at the railroad!? I waited until after the credits for some closure... I almost feel emotionally hurt that I don't know if she is okay... Why!? and is there going to be more!? Whats going on!?
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Old 11/21/2012, 06:23 am   #45
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For the journey, not the ending. Some of the greatest stories ever told have tragic, hopeless endings. Should Romeo and Juliet have lived happily ever after? Should Gatsby have won the love of his life? This was a hopeless story from the very beginning (if you didn't think so, you've never read or watched The Walking Dead) and the fact that Lee managed to find any redemption by the end is an accomplishment.

It's not a game you win.
A book is not interactive, a game is. If you don't want the recipient of your story to accomplish anything other than taking in the story, write a book, make a movie, draw a comic, but you don't make a game.

I'm not talking about a happy ending with Lee and Clem living happily ever after, but at least you should know, that Clem is save, if only for the time being. That would still give you room for a sequel, but you would feel, that Lee at least brought her thus far. Now she will die in one or two days as far, as we know (let alone, that we never saw how she got out of the city).
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Old 11/21/2012, 06:23 am   #46
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i left lee intact as i figured having a hand missing was basically making the game harder lol but later on i'll try it to seee the difference.

since cod has come on the scene and other 'you won' game endings people expect it and like that pat on the back...

war isn't something you win, you survive or make sure the other side loses more, a ZA is the same, you are outnumbered, out of your depth, in the shit....

all you can do is survive or punch your own ticket and give up.. either way you will lose maybe your friends / family first then your humanity then your sanity..
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Old 11/21/2012, 06:28 am   #47
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Watch until after the credits she gets out and is waiting for the 2 others. (As long as you said to the others to meet you by the railroad that is.)
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Old 11/21/2012, 06:33 am   #48
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A book is not interactive, a game is. If you don't want the recipient of your story to accomplish anything other than taking in the story, write a book, make a movie, draw a comic, but you don't make a game.
Disagree but ok.

Quote:
I'm not talking about a happy ending with Lee and Clem living happily ever after, but at least you should know, that Clem is save, if only for the time being. That would still give you room for a sequel, but you would feel, that Lee at least brought her thus far. Now she will die in one or two days as far, as we know (let alone, that we never saw how she got out of the city).
But she is safe for the time being. At least as safe as anybody can be in that world. She made it out of the city, she's not surrounded by walkers. You're assuming for some reason that she's going to starve to death but she's already shown herself to be very capable. She'll be able to find food just as easily as any other character would.
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Old 11/21/2012, 06:40 am   #49
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Disagree but ok.



But she is safe for the time being. At least as safe as anybody can be in that world. She made it out of the city, she's not surrounded by walkers. You're assuming for some reason that she's going to starve to death but she's already shown herself to be very capable. She'll be able to find food just as easily as any other character would.
She is in the middle of nowhere and if she is safe, as you claim, SHOW it. The last we see of her, is she widening her eyes in fear, that's how safe she is.
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Old 11/21/2012, 06:40 am   #50
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Disagree but ok.



But she is safe for the time being. At least as safe as anybody can be in that world. She made it out of the city, she's not surrounded by walkers. You're assuming for some reason that she's going to starve to death but she's already shown herself to be very capable. She'll be able to find food just as easily as any other character would.
I agree with this. As far as we know those two figures were Christa and Omid, and even if they're not, by now, Clem's capable of taking care of herself to some degree. Not for months upon months, but a few hours, a day or so? That's not <that> big of a stretch.
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Old 11/21/2012, 06:42 am   #51
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She is in the middle of nowhere and if she is safe, as you claim, SHOW it.
I can't for the life of me figure out exactly what it is you wanted to see. Could you maybe elaborate a little? Because as far as the Walking Dead goes, Clem was safe the last time we saw her, though granted the two mysterious figures does put up a question mark but that's a hook for season two...nothing wrong with that.
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Old 11/21/2012, 06:42 am   #52
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She is in the middle of nowhere and if she is safe, as you claim, SHOW it. The last we see of her, is she widening her eyes in fear, that's how safe she is.
She's in the middle of nowhere with a gun, no zombies around and two distant figures who may actually be her friends. In TWD, that's safe.

Your issue really seems to be that there's a little ambiguity to the ending. I don't see anything wrong with that.
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Old 11/21/2012, 06:45 am   #53
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God damn it.. I .. I Paused about 15 times (13 to be precise) In the last few minutes. I cried and couldn't stop..
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Old 11/21/2012, 06:46 am   #54
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I had two main gripes with the final episode:

1. The implausibility of Vernon taking the boat. It just doesn't make sense. Vernon's group was secure, stocked with food and medicine and no longer under the threat of Crawford. He understood Lee's plight, having lost his own daughter. WHY would Vernon dismiss all of this to risk Lee and Clem's lives, while at the same time leaving his safe haven for the risks presented by the boat? Far-fetched.

2. Even if you do not agree with taking the food from the car at the end of episode two, the stranger STILL centres you out for revenge. Why would he do that? Why not Kenny, who was so eager to take the food from the car? Great that they tied this choice in with the bigger picture, but awful that it was an unavoidable tragedy.
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Old 11/21/2012, 06:46 am   #55
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i was very disappointed by this last episode.. I loved the ones before, all of them but honestly i think this one is really bad.. only 2 hours and half to play it, not a lot of surprises and this end...

i really thought clementime would come back to lee with the couple after she escaped and i was really surprised to see the credit straight away after she left lee.. she leaves and there is the credits, that's it!!!! i was sure something will happens after this and it was the end of the game!!?? o_O

and they could have done this episode as interesting than the others.. what happened to her after this? ( i didn't see her in the countryside) what happened to lee? where are the couple? there was something weird with them and i didn't really trust them to take care of clementine so we should be happy with this end with all this questions left? it's like a very good film with a quick shitty end who completly ruins all the scenario.. i guess there will be another season and lee will be alive if it's like in the film but would have been great to do the last episode more interesting and less predictable compared to the other ones and to say it's not really the end...

Last edited by Flona1972; 11/21/2012 at 06:49 am.
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Old 11/21/2012, 06:54 am   #56
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2. Even if you do not agree with taking the food from the car at the end of episode two, the stranger STILL centres you out for revenge. Why would he do that? Why not Kenny, who was so eager to take the food from the car? Great that they tied this choice in with the bigger picture, but awful that it was an unavoidable tragedy.
He centers on Lee because he connects with him as a father. He lost his own kids and now sees a man who, in his eyes, is making all the wrong decisions for another child. He thought he could be a better father for Clementine than Lee was, and that she could be a replacement daughter for him. If Duck had answered the radio, he probably would have fixated on Kenny.
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Old 11/21/2012, 07:00 am   #57
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You still have to give the player the feeling of some kind of accomplishment. Now Lee has completely failed, he might as well shot himself in the head with the shotgun from the beginning, what difference would it make? Clem is all alone, hungry, thirsty and will probably die from exhaustion in the next couple of hours. We don't even know who the two silhouettes at the end were. There really is no excuse for such a stupid cliffhanger ending.

Oh look, we will make a second season, so you don't need an ending for the first one, because that is, how good writing works.
How did lee fail? Clem is alive. That has been his goal this entire time. I'm sorry you don't die from exhaustion that quickly. It takes days.
The problem is people have become spoiled into thinking a protagonist is invincible.
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Old 11/21/2012, 07:05 am   #58
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For the journey, not the ending. Some of the greatest stories ever told have tragic, hopeless endings. Should Romeo and Juliet have lived happily ever after? Should Gatsby have won the love of his life? This was a hopeless story from the very beginning (if you didn't think so, you've never read or watched The Walking Dead) and the fact that Lee managed to find any redemption by the end is an accomplishment.

It's not a game you win.
*Claps
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Old 11/21/2012, 07:10 am   #59
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A book is not interactive, a game is. If you don't want the recipient of your story to accomplish anything other than taking in the story, write a book, make a movie, draw a comic, but you don't make a game.

I'm not talking about a happy ending with Lee and Clem living happily ever after, but at least you should know, that Clem is save, if only for the time being. That would still give you room for a sequel, but you would feel, that Lee at least brought her thus far. Now she will die in one or two days as far, as we know (let alone, that we never saw how she got out of the city).
She's not dead. That's about as safe anyone can be in a zombie apocalypse.
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Old 11/21/2012, 07:12 am   #60
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He centers on Lee because he connects with him as a father. He lost his own kids and now sees a man who, in his eyes, is making all the wrong decisions for another child. He thought he could be a better father for Clementine than Lee was, and that she could be a replacement daughter for him. If Duck had answered the radio, he probably would have fixated on Kenny.
I still agree with him though that it's not well implemented. If you hadn't stolen stuff from him you should be able to reason with him or something. See, again a great point where they could have made your choices matter. Instead they just say "Meh, people will probably be just as happy with that guy sort of mentioning what we've done so far". Small things like this could change the plot and make you think that in atleast a small way, your decisions matter. But of course not.
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