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My biggest gripe with this game is no puzzles...The reason i like telltale games so much is because its a return to classic puzzle games where story and problem solving are important and fancy graphics and sound are not necessary. But seriously, putting batteries in a radio was the biggest puzzle to be solved here. other than that it was just an interactive movie (like jurrasic park). Boy it sure was fun pressing 'q' really fast. at least the story was worth while but...
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Uhm, there's tons of puzzles in this game? E.g. fix the swing, get the train starting, find a way to distract Andy. Unless you wanted the extremely unrealistic puzzles that are in like Resident Evil or something which would have been retarded considering Walking Dead is trying to be as realistic as possible and having puzzles with MAGICAL GEMS isn't realistic at all. Honestly the puzzles in this game is the worst part about it anyways.
Honestly hitting "Q" is alright, a lot better then annoying quick time events.
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Gripe number 2 is the lack of tying the story together. It seems obvious to me that telltale wrote each episode at a time. They should have written out the whole thing so they could tie the episodes together. honestly there is very little difference your decisions make on the main story line and thats fine, but adding in little references to previous events here and there would have made a more fun story.
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I agree with this actually. A simple reference to like Carley would have been nice but meh.
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He was the son of the senator that Lee killed before the zombie thing happened. He was been tracking him down all this time to get revenge now that there are no legal consequences. That would have been a million times better. Or even if he was a St John cousin or something. Instead of just some schmuck who lost his family.
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No offense but this part actually made me giggle a little. You say you want the senator's brother, who's intent is to get revenge because Lee killed his family member, or perhaps a cousin of the St. Johns, who's intent would also be to get revenge for Lee killed his family members... because it'll be preferable to some guy who's intent is to get revenge on Lee because he "killed" his family members.
All three motives are the same, all three characters would be the same (pretty much). I honestly would prefer the Stranger over, say, the senator's brothers because your decision to take the food out of the car is what fueled him. The players decisions (YOU), not Lee. It just makes it more personal. Even if you refused to take the food at least you were apart of the situation. Having it be a relative of the St. Johns would have been better then then the senator one because
you killing the St. Johns would be his motive.
The benefit to having a normal father being the bad guy is that not only would the fact that you took the food be a major fuel for his revenge, you being a bad father figure would also be another fuel. It's a lot more personal because, to me at least, being a father figure to Clem was on the top of my priorities... Clem was on the top of my priorities.