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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 12/11/2012, 03:01 pm   #41
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Well, I won't complain about TWD getting a GOTY award but I also can't deny its flaws - most of the choices don't really matter, in the end it's all about branching dialogues, characters exchanged (Doug/Carley) and some cut-scenes altered. The overall gist is always the same and as people already said - Heavy Rain does the evolving plot thingy a lot better.

The puzzles are non-existent and what stays at the end is the terribly good story. Just for coming up with a serious and adult plot this game deserves the GOTY. Gaming is full of childish stories (warrior/whatever against evil/nazis/whatever) it's understandable that it's still not taken as serious as movies or books. TWD goes beyond the stupidness and shallowness of ordinary games - that's why I think it's important it got the GOTY award.

I really hope that the next season improves on really making your decisions matter and not just letting us feel that they do. Or maybe some harder puzzles, just something which makes this more like a real game.
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Old 12/11/2012, 03:11 pm   #42
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Well, I won't complain about TWD getting a GOTY award but I also can't deny its flaws - most of the choices don't really matter, in the end it's all about branching dialogues, characters exchanged (Doug/Carley) and some cut-scenes altered. The overall gist is always the same and as people already said - Heavy Rain does the evolving plot thingy a lot better.

The puzzles are non-existent and what stays at the end is the terribly good story. Just for coming up with a serious and adult plot this game deserves the GOTY. Gaming is full of childish stories (warrior/whatever against evil/nazis/whatever) it's understandable that it's still not taken as serious as movies or books. TWD goes beyond the stupidness and shallowness of ordinary games - that's why I think it's important it got the GOTY award.

I really hope that the next season improves on really making your decisions matter and not just letting us feel that they do. Or maybe some harder puzzles, just something which makes this more like a real game.
For a first attempt you must expect flaws, no?

Season 2 should bring a different outlook.

Hopefully telltale will build upon itself, and progress.
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Old 12/11/2012, 03:18 pm   #43
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I was watching this one walkthrough of the game on my Classroom's computer. One of my classmates asked me what the game was about. I told him the basics of the game, then, as soon as I finished explaining, all I got was a "Lol it doesn't even have explosions". Worst of all, is that most of my classmates would answer with something similar. Edit: Some of them call themselves Gamers, too, while they just play Call of Duty and PES/FIFA
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Old 12/11/2012, 03:22 pm   #44
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I was watching this one walkthrough of the game on my Classroom's computer. One of my classmates asked me what the game was about. I told him the basics of the game, then, as soon as I finished explaining, all I got was a "Lol it doesn't even have explosions". Worst of all, is that most of my classmates would answer with something similar. Edit: Some of them call themselves Gamers, too, while they just play Call of Duty and PES/FIFA
People like the one's you just described^ are the main reasons why video games will never evolve into something more.
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Old 12/11/2012, 03:28 pm   #45
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I was watching this one walkthrough of the game on my Classroom's computer. One of my classmates asked me what the game was about. I told him the basics of the game, then, as soon as I finished explaining, all I got was a "Lol it doesn't even have explosions". Worst of all, is that most of my classmates would answer with something similar. Edit: Some of them call themselves Gamers, too, while they just play Call of Duty and PES/FIFA
well maybe when they are old enough to actually play COD they will want more from a game than just explosions
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Old 12/11/2012, 03:37 pm   #46
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I was watching this one walkthrough of the game on my Classroom's computer. One of my classmates asked me what the game was about. I told him the basics of the game, then, as soon as I finished explaining, all I got was a "Lol it doesn't even have explosions". Worst of all, is that most of my classmates would answer with something similar. Edit: Some of them call themselves Gamers, too, while they just play Call of Duty and PES/FIFA
THIS. Seriously, none of my classmates know about TWDG and the one who does says it's too boring although he only played half of episode 1. Not even my dad liked it probably because he only plays COD and Battlefield.
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Old 12/11/2012, 07:06 pm   #47
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They're just pissed their little FPS game didn't win crap.
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Old 12/11/2012, 07:55 pm   #48
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I've always believed that. When Ocarina of Time (Legend of Zelda) came out, I loved it. But then there was Majora's Mask, and that blew me away.
You are now my new fav person! Majora's Mask is my fav game of all time!
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Old 12/11/2012, 09:34 pm   #49
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Can I...defend...the people that don't think it should have won GOTY for a second? I know I'm probably going to be flamed for all hell for this, but I really think I should say something.

I will not deny that TWD was a good experience. In fact, it was quite a great one. However...does that make it a good game? Not necessarily.

The best way I can describe TWD is a "visual choose-your-own-adventure novel with QTEs". Again, as I feel I have to stress this every paragraph, it's absolutely amazing at being that, with stellar story, graphics, and presentation. The people annoyed at it winning GOTY aren't ALL "this sucks no explosions", some of us just equate this, to, say, if The Dark Knight Rises won GOTY. A bit out-of-place, wouldn't you say?

I honestly feel that many of you have found it to be such an amazing experience, (and it IS), that you've overlooked the fact that there's barely any gameplay. If all movement was removed, and the game was released as a visual novel instead of an "adventure" game, a term that I can not truthfully apply to TWD thanks to the complete lack of puzzles, would you still feel like it should have won GOTY on the story/presentantion alone?

And, no, before you ask, I don't want COD or Halo to win GOTY. My personal choices are Trials, Fez, and MAYBE Dishonored.
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Old 12/11/2012, 09:49 pm   #50
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The Walking Dead won game of the year because of its fans. Obviously those other games didn't win because they didn't have a comparable fan base. Any whining in retrospect is just sour grapes.
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Old 12/11/2012, 09:51 pm   #51
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Can I...defend...the people that don't think it should have won GOTY for a second? I know I'm probably going to be flamed for all hell for this, but I really think I should say something.

I will not deny that TWD was a good experience. In fact, it was quite a great one. However...does that make it a good game? Not necessarily.

The best way I can describe TWD is a "visual choose-your-own-adventure novel with QTEs". Again, as I feel I have to stress this every paragraph, it's absolutely amazing at being that, with stellar story, graphics, and presentation. The people annoyed at it winning GOTY aren't ALL "this sucks no explosions", some of us just equate this, to, say, if The Dark Knight Rises won GOTY. A bit out-of-place, wouldn't you say?

I honestly feel that many of you have found it to be such an amazing experience, (and it IS), that you've overlooked the fact that there's barely any gameplay. If all movement was removed, and the game was released as a visual novel instead of an "adventure" game, a term that I can not truthfully apply to TWD thanks to the complete lack of puzzles, would you still feel like it should have won GOTY on the story/presentantion alone?

And, no, before you ask, I don't want COD or Halo to win GOTY. My personal choices are Trials, Fez, and MAYBE Dishonored.


The thing is if TWDG was not an interactive media... will it still be this compelling? I don't think so. A huge part that make this game so amazing is because "you are Lee", this kinda unique element only "games" can deliver.

sorry for poor english
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Old 12/11/2012, 09:55 pm   #52
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Originally Posted by RingmasterJ5 View Post
Can I...defend...the people that don't think it should have won GOTY for a second? I know I'm probably going to be flamed for all hell for this, but I really think I should say something.

I will not deny that TWD was a good experience. In fact, it was quite a great one. However...does that make it a good game? Not necessarily.

The best way I can describe TWD is a "visual choose-your-own-adventure novel with QTEs". Again, as I feel I have to stress this every paragraph, it's absolutely amazing at being that, with stellar story, graphics, and presentation. The people annoyed at it winning GOTY aren't ALL "this sucks no explosions", some of us just equate this, to, say, if The Dark Knight Rises won GOTY. A bit out-of-place, wouldn't you say?

I honestly feel that many of you have found it to be such an amazing experience, (and it IS), that you've overlooked the fact that there's barely any gameplay. If all movement was removed, and the game was released as a visual novel instead of an "adventure" game, a term that I can not truthfully apply to TWD thanks to the complete lack of puzzles, would you still feel like it should have won GOTY on the story/presentantion alone?

And, no, before you ask, I don't want COD or Halo to win GOTY. My personal choices are Trials, Fez, and MAYBE Dishonored.
It may have been more like a book, or more appropriately, a movie but, at the end of the day, it's still a game. I can honestly say I've never been more interested, more emotionally embedded into a game until now. It was an amazing experience and I feel like it's definitely one of my favorite games. I know for a fact that many people feel the same way as me, and if that isn't a good enough reason for a game to win game of the year then I don't know what is. It's interesting, and unique, to say the least that a game like this won a GOTY but I definitely believe it deserves to because I've never felt this way about a game before. There's games that have tried (e.g. Heavy Rain) but it just didn't work.

Yeah Assassin's Creed (or what have you) had more gameplay involved but I still had a way better time playing The Walking Dead and that's what it should really come down to for GOTY. What game did you honestly enjoy the most.
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Old 12/11/2012, 10:13 pm   #53
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It may have been more like a book, or more appropriately, a movie but, at the end of the day, it's still a game. I can honestly say I've never been more interested, more emotionally embedded into a game until now. It was an amazing experience and I feel like it's definitely one of my favorite games. I know for a fact that many people feel the same way as me, and if that isn't a good enough reason for a game to win game of the year then I don't know what is. It's interesting, and unique, to say the least that a game like this won a GOTY but I definitely believe it deserves to because I've never felt this way about a game before. There's games that have tried (e.g. Heavy Rain) but it just didn't work.

Yeah Assassin's Creed (or what have you) had more gameplay involved but I still had a way better time playing The Walking Dead and that's what it should really come down to for GOTY. What game did you honestly enjoy the most.
"Playing" is the word that's a bit problematic here, though. Aside from the QTEs(do they really even count?), the better word might be "directing", or again, "experiencing", Again, it was a GREAT experience, but don't games need to have gameplay?

GOTY should be an award based on ALL a game's aspects. TWD can win story or presentation awards all it wants, but the gaping hole where "gameplay" would be is why many have a problem with it getting this award.
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Old 12/11/2012, 10:49 pm   #54
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"Playing" is the word that's a bit problematic here, though. Aside from the QTEs(do they really even count?), the better word might be "directing", or again, "experiencing", Again, it was a GREAT experience, but don't games need to have gameplay?

GOTY should be an award based on ALL a game's aspects. TWD can win story or presentation awards all it wants, but the gaping hole where "gameplay" would be is why many have a problem with it getting this award.
Hm? I thought it was fantastic how you can direct the conversations in any way you wish 'cause, as I said before, I was heavily embedded into the game emotionally. It felt as though I developed real relationships with real people in the game through the system. This is another testament to Telltale's writing, I actually felt something for the characters. E.g. my choice to save Carley nor my choice to develop a love interest in the character (something me, the player, decided to do) may not have mattered in the long run, but I still felt something real there. It wouldn't have worked if it were a movie because it wasn't me getting into the relationship, it would just be some shmuck. That sounds really creepy that I felt that way towards a bunch of pixels, but, once more, that's just a testament to this game. I'd be surprised if you, at the very least, didn't feel that way towards Clementine. Simply put, it just worked.

It's hard to articulate my thoughts here, but that is enough for it to be GOTY for me. Simply because I enjoyed it more than any other game due to the reasons above. It'd be a little silly if people had the mentality like: "hm, so I liked The Walking Dead game the most by far and I consider it to be one of, if not the, best games I've ever played... buuuut the Assassin's Creed allowed me to do more running around so that gets my vote!" You should just vote for the game you thought was, overall, the best, enjoyable and, simply put, the game you liked the most.

It's a little silly that you said you'd much prefer a game like, what I'm assuming you meant when you said Trials, Trials Evolution to win. A game solely based around gameplay when you said you'd want a game that's good in all aspects. I honestly think a game that's superb at making me interested, making me actually think, and making me actually care is a lot better then a game that has a subpar plot, doesn't interest me, and has decent gameplay (that's pretty much all games ever made).
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Old 12/11/2012, 11:38 pm   #55
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Originally Posted by RingmasterJ5 View Post
Can I...defend...the people that don't think it should have won GOTY for a second? I know I'm probably going to be flamed for all hell for this, but I really think I should say something.

I will not deny that TWD was a good experience. In fact, it was quite a great one. However...does that make it a good game? Not necessarily.

The best way I can describe TWD is a "visual choose-your-own-adventure novel with QTEs". Again, as I feel I have to stress this every paragraph, it's absolutely amazing at being that, with stellar story, graphics, and presentation. The people annoyed at it winning GOTY aren't ALL "this sucks no explosions", some of us just equate this, to, say, if The Dark Knight Rises won GOTY. A bit out-of-place, wouldn't you say?

I honestly feel that many of you have found it to be such an amazing experience, (and it IS), that you've overlooked the fact that there's barely any gameplay. If all movement was removed, and the game was released as a visual novel instead of an "adventure" game, a term that I can not truthfully apply to TWD thanks to the complete lack of puzzles, would you still feel like it should have won GOTY on the story/presentantion alone?

And, no, before you ask, I don't want COD or Halo to win GOTY. My personal choices are Trials, Fez, and MAYBE Dishonored.
I notice that EVERYONE that uses this reasoning says "barely any gameplay" if it's not a game then the statement needs to be "absolutely no gameplay". If there's "barely any gameplay" that's still gameplay and enough to warrant it being considered as a game.

I also think that the people who use this reasoning fail to think outside the standard gameplay box. Much of TWDs game was in making what you would perceive as hard decisions, those were TWDs puzzles. They're not your standard "combine x inventory item with y inventory item and use xy inventory item on pixel z" puzzles. They were more "weigh the perceived repercussions of making decision x over decision y" puzzles.

In the end, it all comes down to "my favourite game didn't win so i'm going to throw crap at the game that did win and the people who voted for it" Though atleast this time the age old "big publisher bought the win!" conspiracy can't be rolled out.
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Old 12/11/2012, 11:41 pm   #56
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Quote removed for length.
You can have personal GOTYs all you want. Do I want Trials to win some award? Yes. Will it, though? No, because of the same reason. Same with Fez.

Also, if choices matter so much, then why isn't this getting any awards? The choices in that game matter even MORE than they do in TWD.

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I notice that EVERYONE that uses this reasoning says "barely any gameplay" if it's not a game then the statement needs to be "absolutely no gameplay". If there's "barely any gameplay" that's still gameplay and enough to warrant it being considered as a game.
Is the gameplay any good, though? That's kind of a factor.

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I also think that the people who use this reasoning fail to think outside the standard gameplay box. Much of TWDs game was in making what you would perceive as hard decisions, those were TWDs puzzles. They're not your standard "combine x inventory item with y inventory item and use xy inventory item on pixel z" puzzles. They were more "weigh the perceived repercussions of making decision x over decision y" puzzles.
Those aren't puzzles, they're moral quandaries.

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In the end, it all comes down to "my favourite game didn't win so i'm going to throw crap at the game that did win and the people who voted for it" Though atleast this time the age old "big publisher bought the win!" conspiracy can't be rolled out.
Oh, no, some of us have been "throwing crap" here ever since BTTF happened. It's not just this one game, it's the steady decline of adventure games heralded by the company founded by the original creators of the best games of the genre.
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Old 12/11/2012, 11:52 pm   #57
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Is the gameplay any good, though? That's kind of a factor.
Yes, next?
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Those aren't puzzles, they're moral quandaries.
In the context of the game they're puzzles, again you simply do not wish to look outside the box. This is a shame really, it's thinking like this that has people screaming "innovate!" but then lets those innovations flounder at the at the store.
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Oh, no, some of us have been "throwing crap" here ever since BTTF happened. It's not just this one game, it's the steady decline of adventure games heralded by the company founded by the original creators of the best games of the genre.
What does back to the future have to do with it? Now you're blaming one game for another. I might aswell say Halo 4 shouldn't be GOTY because halo reach sucked.
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Old 12/12/2012, 12:08 am   #58
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In the context of the game they're puzzles, again you simply do not wish to look outside the box. This is a shame really, it's thinking like this that has people screaming "innovate!" but then lets those innovations flounder at the at the store.
Innovative? 999 did this same thing years ago. Would I call those decisions "puzzles", either? No.

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What does back to the future have to do with it? Now you're blaming one game for another. I might aswell say Halo 4 shouldn't be GOTY because halo reach sucked.
It's more along the lines of "If Microsoft was the ONLY big company who made shooters anymore, and then slowly removed all the enemies and guns until half the reasons people play shooters were not there at all, would you like it if they were praised more than they ever have been before if their biggest game goes down this same declining path? Would you ever expect them to go back to their original style after that?"

That's what's happening to Telltale, and they're becoming a bigger company by each game since BTTF.
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Old 12/12/2012, 12:56 am   #59
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RingmasterJ5 i think you just need to ask yourself "what is a computer game?" and "is TWD a computer game?"

i think i would have to write an essay on the subject of the first question, but i can simply answer the second with "yes" and because i can say that TWD is a game and it is the best one i have played all year i voted it as my GOTY
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Old 12/12/2012, 01:24 am   #60
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"what is a computer game?"
Something with gameplay.

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and "is TWD a computer game?"
If you can count QTEs as gameplay, yes. If you can't, then it's an extremely well-done visual novel.

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i think i would have to write an essay on the subject of the first question, but i can simply answer the second with "yes" and because i can say that TWD is a game and it is the best one i have played all year i voted it as my GOTY
Again, personal GOTYs are fine. The thing I have a problem with here is that this thread is lumping everyone that doesn't think TWD should win such an all-encompassing reward from major gaming publications in with those COD-loving "bro gamers". There are other choices besides COD and TWD.
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