Quote:
Originally Posted by Tyrant
More dialogue options, definitely.
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Now it's more like
*Choose dialogue option*
*Lee talks*
*Person talks*
*Lee answers something predetermined*
*Person talks*
*Lee answers*
*Person talks*
*Lee answers*
*"SEE YA."*
What if they let the player chose each response? Would it be too messy to work? It would be a whole lotta more work for the voice actors but I would certainly not mind more.
But anyway, it's good the way it is now too but it REALLY needs MORE dialogue. Not only the very important bits but also more of the regular "What do you think about all this?" chat about recent happenings in the game.
More about pre-apocalypse stuff. More about the characters themselves and their backgrounds.
"Relationship-statuses" for all characters. If you befriend someone you can take part of their thoughts and perhaps secrets... Like you could get friendly and unfriendly responses from Ben. If you're not friendly towards him you won't get to hear about what he has to say or some could-be-vital-information he has to share. If you're friends with Ben but at the same time friends with Kenny, Ben might not want to tell you his thoughts or secrects because he doesn't want Kenny to know and etc.
Not to turn this game in to some kind of Sims game but just... more involvement with the characters. More features.
Side-quests that you don't really have to do like finding a battery for someone... Like repairing the swing on St. John's farm. It might give you a reward later on. Different dialogue options.
and BRAINSTORMING IN THIS BITCH and I will probably change my mind about some of this stuff when I read it later