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King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
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Old 03/01/2013, 10:39 pm   #41
BagginsKQ
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One thing that has been a small niggle in the back of my mind is if it was originally delayed partly due to The Silver Lining. Let me explain, Activision might see TSL as a kind of indirect competition to a new KQ game. Having two KQ games produced and released at the same time might dilute the IP a bit. Cause confusion on search engines and the like. For example search engines tend to show links based on relevance as in most active sites. So potentially if someone searches for king's quest they may be directed to TSL instead, this could cause Activision/Telltale to lose revenue and hits from people who casually search for news on the subject.

In my own experience in attempting to make this timeline I almost picked up links to TSL 20 pages to 1 on Telltale. Just searching for telltale KQ for some reason brings up TSL pages.

Then POS decided to delay part 5... Could that indirectly been part of a delay on any major KQ announcements from Telltale as well? As in they are also chosen to delay their own development of KQ until a point TSL loses relevance (no longer in news cycles/active updates on its website so that anything Telltale puts up then becomes more relevant search engine wise, less competition). Of course longer TSl delays their game if it is partially at fault for the delay could also lead to Telltale's license running out, if it hasn't already.

If this part of the issue maybe Telltale should have started with Police Quest? I think they chose KQ because it's more iconic.
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Old 03/01/2013, 11:57 pm   #42
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One thing that has been a small niggle in the back of my mind is if it was originally delayed partly due to The Silver Lining. Let me explain, Activision might see TSl ad a kind of indirect competition to a new KQ game.
That is a very good point. I had never considered that.

I was thinking about this whole thing earlier. What has bothered me is the lack of respect shown by TTG to the KQ series and the downright insulting (at times) attitude when referring to the original KQ designers. I would feel much better if Telltale reps, whenever discussing their possible KQ plans, always made a point to praise the series. The sense I have gotten from them is that it seems like they see themselves as doing adventure gamers a favor by perhaps creating a new KQ, when in reality I think Telltale should feel fortunate to even have the opportunity to contribute to the legendary series. It's like, "King's Quest? Eh, we'll get to it when and if we get to it. Boy, didn't those games have inane puzzles? Ick. Now let's get back to discussing The Walking Dead..." I mean, it's not hard to see why many KQ fans would be distrustful of TTG in this regard.

Look, I would rather Telltale make a new King's Quest, even if it weren't a true adventure game, rather than never have a new KQ. Ideally, I would want a new KQ (of course with the best graphics possible, etc) with plenty of opportunity for exploration and lots of fun, ingenious, logical puzzles, and if that means another developer besides Telltale, then great. Letting KQ stay dormant would be the worst of all possible scenarios and is not an acceptable option, as far as I'm concerned.

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Old 03/02/2013, 03:45 am   #43
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Personally I'd never put much stock into what a CEO says.

I could quote Ken Williams "bashing" adventure games. Even discussing phasing them out completely.

It you want a more trust worthy interviews you kind have to straight to the programmers and individual game developers themselves.

CEOs don't necessarily see the big picture or the views of the programmers.


I'm not saying the CEO is lieing just that maybe CEO's viewpoint may have very different ideals Or priorities than the game makers themselves.
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Old 03/02/2013, 05:42 am   #44
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The idea that Activision/Telltale would make special considerations for a fangame is pretty ludicrous. Telltale isn't making King's Quest. The only plausible explanation for the lack of cancellation announcement is that they are either looking into re-licensing the IP after their license expired, or more likely, that they are waiting until the opportune moment to announce the cancellation. Dan Connors said absolutely nothing in that statement. As has been pointed out, his statement was very carefully worded to put absolutely no positive spin on it, so as to not get people's hopes up. Telltale's King's Quest project is dead, mark my words. And thank God, too.
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Old 03/02/2013, 01:21 pm   #45
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My post is 'positive'?

I wouldn't be surprised if Walking Dead 2 gets delayed into 2014 at this rate, based on their history of delays.
Actually, I was referring to Dan Connors' quote.
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Old 03/03/2013, 08:51 am   #46
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Ah ok.
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Old 03/06/2013, 12:04 pm   #47
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The Walking Dead Season Two is scheduled for Q3 2014, so it looks like it might not be the game they plan to release directly after Fables after all.
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Old 03/06/2013, 06:11 pm   #48
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Sudden update:

TWD Season 2 is set for late 2013:
http://www.gameinformer.com/b/news/a...this-fall.aspx

This sticks with TT's anticipated schedule: Fables, then TWD, then maybe King's Quest.
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Old 03/08/2013, 10:12 am   #49
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why would then even announce a cancellation? To make the 10 f us who keep coming here aware? No one else remembers or cares anymore.
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Old 03/08/2013, 10:45 am   #50
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why would then even announce a cancellation? To make the 10 f us who keep coming here aware? No one else remembers or cares anymore.
A lot more care than post on here.

You could even say that most that post on here don't care themselves.
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Old 03/08/2013, 12:10 pm   #51
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I've said it before and I'll say it again -- I'm pretty confident that whatever Telltale Games decides to do with King's Quest will feel right. In fact, pretty much the only reason I could imagine them NOT going forward with the project is if they don't feel like they're doing the property justice in some fundamental and unfixable way.

Telltale has demonstrated repeatedly, with IPs as diverse as Strong Bad and Jurassic Park, that they will honor the spirit and style of the original property. Their dedication to nailing the look and feel of a license has been far more consistent than the quality of the finished products, IMO. Jurassic Park wasn't much of an adventure game but it looked and felt like one of the movies. Tales of Monkey Island didn't LOOK exactly like any one of the earlier games, but it definitely felt like the same universe and played like the classic series. I expect we'll get the same vibe from KQ.

That said, I can also see value in separating King's Quest from the Fables tie-in marketing-wise -- now that The Walking Dead has been such a huge hit with a mainstream audience, it may be worth allowing some time between those series so that two very different "fairy tale universe adventure games" don't create confusion. It's been a long time since an adventure game has sold millions of copies, and Telltale has visibility and marketing reach they didn't have a year ago. The last thing anyone would want is clueless consumers complaining that this awful King's Question game has foul language, violence and sexual themes in it.
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Old 03/08/2013, 02:13 pm   #52
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Well, I've tried to post something about TT's King's Quest whenever possible on other sites, Telltale articles, to try to keep some presence of "people still wanting to know what's going on" out there.

In other news, folks at the Double Fine gameclub (fan group) are playing Sam & Max with a couple Telltale devs this weekend... I'll try to politely pester them. Details here.
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Old 03/09/2013, 11:53 pm   #53
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Has Telltale ever published a game that they didn't also develop? Could that be what they are doing with KQ?
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Old 03/10/2013, 07:11 am   #54
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Has Telltale ever published a game that they didn't also develop? Could that be what they are doing with KQ?
They did that once so far with Hector: Badge of Carnage.

I suppose it's possible that could be Telltale's plan for King's Quest. We don't know anything about Telltale's King's Quest so far, other than the fact that an internal team was set up for it a while back (but they also had a team at Telltale working on Hector since the game was converted to the Telltale Tool internally by Telltale themselves).
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Old 03/11/2013, 08:39 am   #55
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A lot more care than post on here.

You could even say that most that post on here don't care themselves.
The extremely vocal "don't care/haters" probably scare away most who care, and want to have meaningful discussions, since they would be mostly attacked for 'caring'.
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Old 03/11/2013, 09:45 am   #56
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The extremely vocal "don't care/haters" probably scare away most who care, and want to have meaningful discussions, since they would be mostly attacked for 'caring'.
Yup. It's funny how people saying something as simple as, "Hmm, a new KQ game could be interesting," were told over and over how they were brainwashed by Sierra marketing and addicted to the brand name. I guess it's not possible to enjoy something because you simply enjoy it?

And the people who didn't care about the game had to announce their lack of caring almost irrationally to the forum in every thread. But the good news is people can share their opinions now without fear of being attacked and insulted repeatedly by the 'true fans'.

It doesn't really matter either way. If Telltale does KQ, cool. If they don't, okay. But if it's a possibility, then certainly we should talk about what we think it might be. I think when all is said and done Telltale isn't going to do this game. They have Fables coming up and they already have a cash cow in TWD. Doing KQ could only be a potential commercial setback for them, but you never know.
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Old 03/11/2013, 10:02 am   #57
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If Telltale does KQ, cool. If they don't, okay.
That's kinda of my perspective. I'll judge it on its own merit if and when it comes out. Just having a new KQ story if it is compelling might be worth it ot see.

What I would like to know though, is what else is Telltale going to do... They have reportedly expanded the company in size, increased the number of employees, moved into larger building, etc... Are they using all that new task force on making other games they aren't ready to announce yet. Or is it being used to 'port' currently made games on more consoles with less of a waiting period? They did mention that this expansion would allow them to make more games at once, and maybe delve into more variety of genres.

If the former are there going to be some products that just appear out of nowhere when they are ready to advertise/release them?
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Old 03/11/2013, 10:22 am   #58
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If the former are there going to be some products that just appear out of nowhere when they are ready to advertise/release them?
That's what I'm guessing. They could have one other IP on which they're working, but they won't reveal it until a month or so before the release.

But from recent interviews Fables could be out next month, so Telltale will be back in the spotlight.
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Old 03/17/2013, 10:35 am   #59
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In other news, folks at the Double Fine gameclub (fan group) are playing Sam & Max with a couple Telltale devs this weekend... I'll try to politely pester them. Details here.
Jake Rodkin came by and chatted while we played the first S&M season- asked if he could say anything about whether KQ was ever going to happen - "<ja2ke> I can't talk about KQ"

Shortest answer of an awesome chat
It also didn't particularly sound like a return to more traditional point & click TT games was going to happen for awhile/ever.

At least the lack of information is consistent... Back when I was 12 and would try to pry new game information out of the Sierra customer service people they'd all say different things.
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Old 03/17/2013, 07:34 pm   #60
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Refusing to say now whether or not a KQ is even going to happen speaks volumes, especially when you consider that they previously announced their intention to create a new KQ.

Since TTG doesn't even make adventure games anymore and likely never will again, I want KQ freed from TTG's hold so that another developer can get the license to continue the series properly.
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