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"The VGA version does work in ScummVM though (the 1.001.x version at least, which is what's available on GOG.com), which is probably what they mean by technical issues since they don't seem to want to use DOSBox for the LSL series."
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I've been testing them. The VGA version runs better in Dosbox, than it does in ScummVM. Both run rather slowly, compared to the SVGA version. But SCUMMVM version seems more sluggish than in Dosbox. ALso seemed that there were some animation glitches in ScummVM for example during the Sierra logo appearance. Cycling of the colors seemed a little off in ScummVM. General animation seemed a bit jerky and that's even with detail pushed all the way up.
Even the initial load up of the game seems slow on both scummvm and in dosbox (initial load might actually be slightly slower in Dosbox).
Now the SVGA version running in Dosbox runs fast, and very smoothly. It loads quickly too, even with detail turned all the way up and in full screen. I'd say its one of the best running SCI/VESA games I've seen running in Dosbox.
Also keep this in mind, in the past, look at KQ6. They didn't just strip out files, they included the Enhanced version. Although the enhanced version was not supported in Gog's installation. You could access it using ScummVM. Which makes no sense why they didn't just keep the SVGA folders (it's only an extra 16 mb), and let people try to use it themselves.