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Old 02/12/2008, 07:34 pm   #1
Maratanos
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Default Memory problems - back with a vengeance

After the nice smooth running of Moai Better Blues, I had hoped the days of extreme choppiness and memory overuse were over. But I guess not.

What is it, exactly, that causes Sam & Max games to grow and grow in memory usage until finally the whole system freezes?
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Old 02/12/2008, 07:36 pm   #2
Derwin
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Yeah, I experienced some choppy scenes as well, especially the scene where you follow Jurgen into his chamber for the first time... it was very glitchy.
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Old 02/13/2008, 03:11 pm   #3
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Yeah, episode 203 is the first time I've had a "virtual memory running low" warning pop up. This happened quite a way into the game, after putting something in the trash, but I doubt that particular thing was the cause.
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