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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 03/06/2013, 01:21 pm   #41
Mark$man
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I think the smell just tells them if something isn't a walker. In episode 4 the walkers attempt to eat the running water in the sewer, so they probably just assume that whatever doesn't stink like a corpse but makes noise or moves is food, regardless of whether it's alive or not.
Yeah, I think so too. I was trying to say that, thanks for clarifying what I was saying lol
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Old 03/06/2013, 04:40 pm   #42
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Too many people keep assuming that choices make the narrative weak, but it's possible to make a strong narrative with choices that matter.
I don't think it's impossible, just difficult.

Don't get me wrong, I hope that Telltale continues working on ideas for more branching and personalized story arcs, I just hope that they remember to have quality over quantity.
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Old 03/06/2013, 06:28 pm   #43
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Me gustaría ver que los personajes hicieran más parecen viejas me duele esto falta esto por dios, mi abuela era una chingona sabía qué hacer en cada momento, si estuviera viva ya hubiera exterminado a los zombies ella si tenía pantalones, y si no se puede que poca imaginación tienen, la mayoría escribió puras tonterías. Me hicieron enojar.
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Old 03/11/2013, 12:31 pm   #44
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Another thing that I'd like to do is do a similar scene of where you're fighting your way through walkers to the roof of Crawford and pushing through to the Marsh House, but with some backup.

Like, you're trying to run like hell to get where you need to go, but you gotta stay alert and be ready to attack as soon as a walker pops up and tries to go for your neck while also making sure your comrade(s) makes it out with you.
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Old 03/11/2013, 03:00 pm   #45
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there are a few things i want. first of i want to have some of season 2 being in crawford, because i'd really like to see what it was like before shit hit the fan and i would like to see oberson as a character. secondly i want to see some of the game taking place in the winter and thirdly i would like some more group v group dynamics, like prison versus woodbury type stuff, it would have been awessome if we could have talked to the bandits to have them be characters instead of just regular villains, same goes for crawford.
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Old 03/11/2013, 04:57 pm   #46
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I think it'd be incredibly awesome if mid-game the group got caught in the crossfire of a battle between other groups, causing deaths and/or grudges by one/both the other groups.

I'd also like other people you can't necessarily have in your group but can interact with, similar to Vernon's group, where you can get them to help you against enemies, attack/steal from, trade with, converse with, have friendly relations with or start wars. That'd be one awesome part.

The game got involved with the water aspect. Have pirates, walkers coming out of the water(that'd be sick), a group come by boat in a panic, live on the waterfront and making runs on land, that sort of stuff.

A new setting. Get to a new town, a countryside, a new area in general. New state? Even better. Just my opinion.

Larger group. I liked approximately the group size at episode 1- early 2. Any smaller than that is fine for a time, but more-or-less, it'd be better if you were able to keep more people with you.
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Old 03/11/2013, 05:12 pm   #47
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Group size should be determined by your choices. Your style would play more of a part. Loner-Moral-Survivialist-Groupie-Bandit etc.....
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Old 03/11/2013, 05:32 pm   #48
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Yeah, I'd like that lol
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Old 03/11/2013, 05:41 pm   #49
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Group size should be determined by your choices. Your style would play more of a part. Loner-Moral-Survivialist-Groupie-Bandit etc.....
This could be the way choice could matter without affecting main story points. At the end of Episode 4 beginning of 5 mass death- car accident/ the herd/ bandits etc.....That way only key cast is alive. So the ending could be written without tying all those survivors to it.
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Old 03/12/2013, 12:22 pm   #50
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Assume an official leadership role over a small band of survivors, somewhat close to Rick's Dictatorship
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Old 04/24/2013, 11:36 am   #51
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Here's something else I'd like to see somebody do in Season 2. -> http://i.imgur.com/BvIgqqt.gif
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Old 04/24/2013, 01:12 pm   #52
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Actually, I'm like what someone said earlier. Cleaving through the herd on the way to the Marsh House would hav been so much MORE badass if I'd had my bro Kenny by my side. I'd like to see some big action sequence like THAT in Season 2, but with your best friend at your side.
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Old 04/24/2013, 01:40 pm   #53
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Actually, I'm like what someone said earlier. Cleaving through the herd on the way to the Marsh House would hav been so much MORE badass if I'd had my bro Kenny by my side. I'd like to see some big action sequence like THAT in Season 2, but with your best friend at your side.
Something tells me you've read this...
http://www.fanfiction.net/s/8854839/...bie-Apocalypse
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Old 04/24/2013, 03:41 pm   #54
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Here's something else I'd like to see somebody do in Season 2. -> http://i.imgur.com/BvIgqqt.gif
Hahahh. Well, we had a teleporting parkour specialist. There's probably some supernatural gunslinger out there.

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Actually, I'm like what someone said earlier. Cleaving through the herd on the way to the Marsh House would hav been so much MORE badass if I'd had my bro Kenny by my side. I'd like to see some big action sequence like THAT in Season 2, but with your best friend at your side.
I like the idea of a big team segment. Like defending the motor inn, or taking a stand in the Savannah house, but on a larger scale. It'd be interesting to actually play out the effects of assigning people different assignments during the panic of a raid, or while pushing through a city.
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Old 04/24/2013, 03:43 pm   #55
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I like the idea of a big team segment. Like defending the motor inn, or taking a stand in the Savannah house, but on a larger scale. It'd be interesting to actually play out the effects of assigning people different assignments during the panic of a raid, or while pushing through a city.
This is a good idea. The game spends a lot of time getting you to build up trust and develop relationships with the group, and it will be nice to see it play out on a big team way, like in Mass Effect 2's ending.
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Old 04/24/2013, 03:56 pm   #56
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This is a good idea. The game spends a lot of time getting you to build up trust and develop relationships with the group, and it will be nice to see it play out on a big team way, like in Mass Effect 2's ending.
And if it had similar consequences and outcomes it'd be great, like for example:
You tell a guy like Ben to keep watch -> He screws up, someone gets killed
You tell a weak woman to lean against the door, so the walkers don't breach the door-> they breach the door.
You tell a technically unexperienced person like carley to... fix a car -> the car isn't ready, thus someone dies
(...) and so on.
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Old 04/24/2013, 04:07 pm   #57
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I seriously recommend this ME2 video for that LOL: http://www.youtube.com/watch?v=pRHhdc53Od8

"We need a tech expert!"

Tali looks at Shepard expectantly.


"Jacob, you go!"
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Old 04/24/2013, 04:41 pm   #58
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ME2's a good comparison. It'd be interesting trying to judge a balance of loyalty and capability if you were working to decide who you trusted to handle certain things. Making something like that a part of the season finale could also help deal with the variables it would potentially lead to.

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I seriously recommend this ME2 video for that LOL: http://www.youtube.com/watch?v=pRHhdc53Od8

"We need a tech expert!"

Tali looks at Shepard expectantly.

"Jacob, you go!"
"And they said having my love interest on the squad would cloud my judgement." ^^

Honestly, loved that final mission, but you probably have to go out of your way to totally fail it.
If Season 2 does something like it, we'll probably consider it a success if more than one person in the group lives...
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Old 04/24/2013, 04:49 pm   #59
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Yeah, that Shepard definitely knew his crew... xD
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Oh what I wouldn't do to protect Clementine.
"Got bit, fever hit, world's gone to shit, might as well quit."
"We were STARVING, and it was COLD!" - "so MY FAMILY STARVED IN THE COLD!"
"Thou shall not fear the terror by night, nor the arrow that flies by day, nor the pestillence, that walketh darkness, nor the destruction, that wastes noon day." - Hershel Greene
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Old 04/24/2013, 05:19 pm   #60
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Originally Posted by Zeruis View Post
Something tells me you've read this...
http://www.fanfiction.net/s/8854839/...bie-Apocalypse
Actually no, I haven't. Might as well, now.
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