The more I think about it, the less fussed I am about the new Sam & Max being like Hit the Road (there’s only one Ron Gilbert after all) - I definitely want the humour and the feel of the comics to come through the game, but I'm less fussed about repeating game mechanics/style than I am about playing an enjoyable game - Since episodic gaming is still a pretty fresh idea (especially in the mainstream), I'd definitely prefer the game to take advantage of (and definitely poke a little fun at) the new distribution medium, developments in point and click adventuring, all that kind of stuff.
It was kind of the same with the voices - Like JP wrote, the problem isn’t that they sounded a little different - but that the timing was off - If they can spend a little time getting the timing right (which most humorous video games tend to screw up) then I reckon their onto a winner here?
I'm always interested in cheesy ideas for episodic games having bonus's for people who played the previous title (and I guess still have it installed on their machine/get a code for completing the prior chapter(s) - nothing big, a running gag or two, extra dialog (specific to the previous episodes) etc... So people who have played along the whole game feel invested, and people who are trying out with the latest instalment wont feel too confused... Or mini-competitions, so the first 50(?) people to complete the last chapter/find the secret message (definitely bonus for replay values) get the next chapter (downloadable) for free? Obviously these ideas really suck (I'm just bored at work

) but there’s definitely the potential for enhancements to game play from episodic titles - definitely the potential for communities to grow (& become obsessed, then complain) around this sort of gaming structure?
Am I rambling nonsensically here?