Quote:
Originally Posted by Till
Oh, and the other frustrating part is that TTG suggested they might do it for the Sam & Max Season 1 DVD. They didn't. And they still haven't explained why, though if pressed I expect you'll get an answer along the lines of "well, only a few people are actually on the forums complaining about it." Nevermind that it's the only technical issue people complain about. And that it would be ridiculously easy to satisfy those people.
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We've said it quite a few times, actually. Unfortunately, with both Seasons One and Two, over the months of production, the master audio database of wav files, and the database of compressed dialog files ended up slowly drifting out of sync, where some words would get trimmed from a file, or some processing would be done to voice coming through a microphone, but because it was often done last minute during pre-ship clean-up, someone would quickly make the change and compress the file, but not ensure that the change was reflected in the master database as well. This meant that if we went back to the master files, we would be introducing a lot of hard(er than you think) to track down bugs.
With Strong Bad, now that we have moved to FMOD, we have changed how our audio pipeline works so that there aren't two separate databases to go out of sync, so we could, in the future, pack up the game with higher quality voice at some point if we desired. We'll see! Not only do you just "flip a switch" and send it off into the world, or whatever people think you do. Once you recompress and repack all of the audio, you'd want to (you'd have to) have the QA department re-test every line of dialog in the entire five- or six-episode season. That's not an instant process by any means.
So, as before, it's something we'd like to do and have talked about a lot, and we have improved our toolset towards that goal, but we're still not making any guarantees, despite how easy it sounds in a forum post.
PS: Your hyperbole doesn't do you much credit, man. Saying it's the "only technical issue people complain about" is patently false (as much as I wish people only had one issue to complain about, sadly that is not the case -- they have found dozens or hundreds over the past four years). Also saying that we have never explained why the DVD went out with compressed audio, when the boards, which are well trafficked by frankly very forthcoming Telltale employees, have been around for four years and you have posted on them seven times, doesn't lend that remark the air of a well-researched factual statement.