Does it also specify which DLL causes the error, perhaps on the error message title? Some companies also add that information, for bug testing.
Anyway, two DLLs could be the problem. Either the FMod DLL (for the sound handling, I suppose) or the DirectX DLL supplied give a conflict. It could be that this DLL conflicts with one in your System(32) folder in your Windows folder.
I'll be running tests to see if certain things are safe, as a temporary measure.
EDIT: So it's moderately safe to delete the D3DX9_27.DLL (although it's safer to rename it to something like D3DX9_27.BAK or something, just to be absolutely safe). If that doesn't solve the problem, it might just be the FMod DLL.
EDIT2: Replacing FMODEX.DLL with the FMODEX.DLL of another episode also seems to work, although it's very unlikely that's the problem.
If it still doesn't work, I suggest downloading the latest DirectX from the Microsoft site.
That'll be five bucks.
Last edited by GaryCXJk; 12/17/2008 at 03:57 am.
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