While the voices and timing in the trailer are, in my opinion, positively appalling, I'm not going to make a big deal about such things because I know how much is uncertain and subject to change at this point. I appear to be in the minority here because I truthfully enjoyed the cartoon's voice acting for Max far better than even
Hit the Road. Robert Tinkler came across as MUCH more 'insane' in the show and generally sounded like the more professional voice actor. My two cents: Max's voice in the trailer was far too childish (do NOT tell me 'that's how he's supposed to sound' -- no child I know carries dangerous weapons) and Sam's voice was acceptable, but suffered the same verbiage overdose as in the TV show. Yes, what applies for Max doesn't necessarily apply for Sam, if that makes any sense. TIMING is absolutely essential with these two.
What really surprised me was the fluidity of the animation. Top notch. Telltale has REALLY captured the kind of 'saturday morning cartoon' look to its animation through working with the artists. I didn't expect next-generation graphics (they've never been the most important part of the S&M games, which is perhaps why we all seem to care more about the voices) so the 'polygonal' look of the trailer did not disappoint me. I was still
very pleased.
Loved the DeSoto convertible, too. It's something I've always thought Purcell should do.

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