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Old 02/19/2009, 06:51 am   #21
thanatos56
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Quote:
Originally Posted by Jake View Post
In regards to the very first post in this thread, I was recently reminded of the complete opposite take on the situation, from Marek Bronstring, one of the founders of Adventure Gamers.com, from their Scene of the Day threads...
It's been awhile, but I thought that SMI had the older menu, like the one in Maniac Mansion.

Anyway, I love the first three Monkey Islands (Escape from Monkey Island isn't part of the series in my mind. It's a decent adventure, it just doesn't live up to the series name). The intros never seemed dull to me. Hell, the intro to CMI is one of the most interesting I've ever seen.
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Old 02/19/2009, 03:07 pm   #22
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When I first played the first two Monkey Island games, I hadn't played many adventure games so they were still a novelty, and I think I had a better attention span back then as well. So I got through the opening okay. I played Curse of Monkey Island a bit later, and I don't remember getting bored anywhere in that one. I think it was the presence of music and voice acting. I realise that there's music in the others, but I didn't know that at the time because the computer I was playing it one wouldn't play the sound.

I played Sam & Max Hit the Road much more recently, and I kept getting bored with the game soon after leaving New York, until I got a version with voice acting. That helped to keep my attention.
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