Quote:
Originally Posted by Will
Only wired remotes work.
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Wow. That's quite a downer.
Any PC game I've ever played has support for any gamepad. Windows treats all gamepads as just an object after all; if the user moves the stick or presses a button then you get returned (x y or z) which axis has been moved or (1, 2, 3...) which button has been pressed.
I'm confused as to why the team has choose to try and detect which pad is being used and only allow certain ones.
Now I have to choose between using the keyboard and mouse, or taking the time to set up either an Autohotkey or a Xpadder script.
Given the many positive reactions to it in this thread, I'll probably use the keyboard and mouse setup.
As much as I'd like to use my pad - and I'm sure Autohotkey could get it working if I really wanted it - I feel that writing code to get hardware working is a task that should fall to the authors of the game, and not the player.
Oh, and by the way, don't read too much into my whining. I'll probably still enough the game either way.