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Old 03/17/2009, 10:36 pm   #21
dannythefool
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Can we please get a separate volume setting for music? I want to turn it off completely, it's annoying.
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Old 03/18/2009, 01:58 am   #22
der_ketzer
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The music is okayish.
But it is much too loud. I am not a native englisch speaker but I had no problems understanding the spoken words except for the "Flight-sequence" in the demo. The Music was just too loud to make out what Wallace (?) was saying.
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Old 03/19/2009, 02:22 am   #23
dannythefool
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Quote:
Originally Posted by der_ketzer View Post
The music is okayish.
But it is much too loud. I am not a native englisch speaker but I had no problems understanding the spoken words except for the "Flight-sequence" in the demo. The Music was just too loud to make out what Wallace (?) was saying.
I think I need to clarify my previous complaint. The music isn't bad. But my hearing is, and on top of that I'm not a native speaker of English. I turn off music in all games that I play. (Conversely, I don't play games where I can't turn it off.)
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Old 03/19/2009, 04:27 am   #24
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Just chiming in that the music in the demo was far too loud for me as well. Had to turn on the subtitles to make out everything the characters were saying.
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Old 03/28/2009, 04:21 pm   #25
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I came to the support forums to ask about the same issue with the music being way too loud, glad I'm not the only one.

My wife and I bought and played through both Season 1 and 2 of S&M, and always had the same issue with too-loud music in those games. But that wasn't a big deal since there was a separate music volume slider. Now that option isn't available in W&G and the demo is frankly unplayable, we didn't even finish it because trying to make out what the characters were saying was driving us mad.
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Old 03/28/2009, 06:46 pm   #26
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The mix in the final game seemed to be a lot better. It sounded as if the music was brought down just slightly and the voices were easier to hear. I also have to say that the music was exceptionally well done in the game. The music on the street with the Colonel was a little busy as I stated before but it didn't seem that any of the other music was out of place in the context that it was used. The music captured the feel of Wallace & Gromit very well - especially the music in the foyer of Wallace's house.

Very well done and much better than the demo as far as sound goes.
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Old 03/30/2009, 10:35 am   #27
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Yeah, just to clarify, the sound mix in the demo was definitely wrong. The sound mix in the final game was tweaked significantly after the demo went out so that it should be much better.
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