-= Dear God - I hope the developers will be reading this post [[-o<] =-
(maybe I should be swearing to make sure I get their attention

- anyway...
I don't like the look of Bone, I didn't like the look of Grim Fandango or MI4 (not to mention the controls in MI4 - my god!)

That's the sole reason why I haven't bought any of telltale games' titles.
I simply do not like the plastic coated look that has been dominating 3D AGs to date - and I really think it is too bad, because it really keeps me from seeing the charm and personality of the characters.
I think that even in the old days, which I know will never return, the very pixellized characters had more charm than now, because back then, the graphical representation of most AGs far exeeded the overall "realism" (or whatever) of other types of games (shoot-em-ups, sims, action, etc.).
Nowadays, the developers of AGs often have to slim down the game requirements (probably based on extensive market research - I hope). This means that they have to use basic shaders and that sort of stuff - Only, IMHO, maybe they shouldn't.
Many of you may not know the game "Sheep Dog 'n Wolf". When I tried this game back in 2001, I thought to myself: "Now there is a successful comic adaptation! Best ever, to be completely honest."
I think the engine concept (perhaps strongly updated and modified for the specific task) would be great for many of the future AGs of these times as it would allow the designers to REALLY bring back the charm to comic based AGs (non-human characters). The character animations are really funny and it is simply a great game! (although, by now maybe a bit out of date)
Take a look at
this link (the actual game looks better than the screenshots) and
this link.
If you are interrested in seeing the game in action, you can download it
here .
I will never give up hoping.