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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 06/04/2009, 06:16 am   #1
99X
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Default Special Edition looks way better

Now I get that it's 2 different styles 2.5D and 3D - but the special edition that's coming from lucasarts looks so much better then the flat color 3D look of the new episodes.

Why do game companies think 3D makes the games better? I would much rather play this type of game in 2D - with the awesome painted backgrounds. It's like playing a cartoon. I hope that the special edition sells through the roof so that more developers will use that design style and make more adventure games.

to telltale: if you're going to do a 3D version of adventure games, at least spend a lot of time making the backgrounds really detailed. I like the storyboard/concept art better then real thing.
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Old 06/04/2009, 06:19 am   #2
ThunderPeel2001
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Better? Please.

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Old 06/04/2009, 06:31 am   #3
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One of the main reason companies go down the 3D route is time and cost. It's much quicker basically and gone are the days of having budgets like the early Lucasarts games.

TTG, correct me if Im wrong.
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Old 06/04/2009, 06:33 am   #4
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Actually, it's not so much that it's better, it's just that making the sprites for each action can be a tedious and expensive job. It's simply cheaper to develop the game in 3D, especially for a not-so-big company like Telltale Games. Sure, it's a big company now, but not big in its budget and / or employment size in comparison to companies like Capcom and other.

EDIT: Arrr, ya beat me to it, lad!
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Old 06/04/2009, 06:36 am   #5
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it's sad though. money shouldn't be an issue.
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Old 06/04/2009, 06:37 am   #6
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Support This game Through the roof! do the Same with special Edition!

And Lucas Arts/talltales will give us a new 2D Monkey island game!
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Old 06/04/2009, 08:01 am   #7
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Quote:
Originally Posted by threepcross View Post
it's sad though. money shouldn't be an issue.

Haha, they are a business.. they've chosen to make games in a genre which is not even slightly as profitable as it was when the original games come out.

You dont except them to make the game at a loss, just out of love?

Would you work for free making it?
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Old 06/04/2009, 08:04 am   #8
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I'm not saying they should go with a loss. did you even read what I wrote? I said it's sad that money is an issue.

also - yes I would work for free.
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Old 06/04/2009, 08:07 am   #9
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Quote:
Originally Posted by 99X View Post
Now I get that it's 2 different styles 2.5D and 3D - but the special edition that's coming from lucasarts looks so much better then the flat color 3D look of the new episodes.

Why do game companies think 3D makes the games better? I would much rather play this type of game in 2D - with the awesome painted backgrounds. It's like playing a cartoon. I hope that the special edition sells through the roof so that more developers will use that design style and make more adventure games.

to telltale: if you're going to do a 3D version of adventure games, at least spend a lot of time making the backgrounds really detailed. I like the storyboard/concept art better then real thing.
Actually now that I have seen the first gameplay videos on gamespot I must say the 3d version looks way better and the additional dynamic added by the 3d engine (it scrolls and zooms like in a real movie) really adds to it!
If you want to spoil yourself then check out the videos!
I am not sure what it is about the 2d version, maybe the crude animation but it feels somewhat cheapish!
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Old 06/04/2009, 08:11 am   #10
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Quote:
Originally Posted by threepcross View Post
I'm not saying they should go with a loss. did you even read what I wrote? I said it's sad that money is an issue.

also - yes I would work for free.

Yes I did read it, sorry if I came accross as malevolent. I guess its sad then that money is an issue for society.

Also, thought you might say that. You'd work full-time for no salary to make a game that you couldn't even really play becasue you already knew all the puzzles and dialog?
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Old 06/04/2009, 08:12 am   #11
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The Special Edition characters look fine in stills, but the animation seems wooden. TOMI looks much more natural in motion.

Not to say I'm not drooling over the SE for the gorgeous backgrounds and full voice, of course.
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Old 06/04/2009, 08:14 am   #12
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Quote:
Originally Posted by Toothless Gibbon View Post
Also, thought you might say that. You'd work full-time for no salary to make a game that you couldn't even really play becasue you already knew all the puzzles and dialog?
without a doubt. naturally I'd need food and shelter. but apart from that...
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Old 06/04/2009, 08:17 am   #13
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Haha fair enough. I actually started making my own Monkey Island game in flash a few years ago, until I realised Id have no fun playing it!

What I found interested though is that its taken Lucasarts 9 months to do SMI:SE, and thats just building it on top of an existing game!
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Old 06/04/2009, 10:01 am   #14
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without a doubt. naturally I'd need food and shelter. but apart from that...
Just a quick question, but how would you pay for these things if you weren't getting paid?
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Old 06/04/2009, 10:02 am   #15
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There are jobs that don't pay, but provide food and shelter
I guess that's a form of payment, but it's really just so you can stay there to work.
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Old 06/04/2009, 10:05 am   #16
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Quote:
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There are jobs that don't pay, but provide food and shelter
I guess that's a form of payment, but it's really just so you can stay there to work.
And WHO pays for your food and shelter if everyone is working for free on a game that won't make any money?
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Old 06/04/2009, 10:05 am   #17
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Quote:
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Just a quick question, but how would you pay for these things if you weren't getting paid?
first of all, I'm sure people would give me foot and shelter if I needed it. it's a philosophy called mutual aid.

also I think you are missing anyone's point by some miles now. purposely perhaps, but still.
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Old 06/04/2009, 10:07 am   #18
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Donations and part time jobs could be a possible solution. Maybe find some sponsors and put some ads in there.

There is VERY cheap food out there if you look around a bit, and maybe someone on the team has rich relatives that could let them stay in a building they own.

I can think of many ways

Last edited by Armakuni; 06/04/2009 at 10:12 am.
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Old 06/04/2009, 10:07 am   #19
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Am I the only one who likes 3D better?
I really loved MI4, more than I loved MI3
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Old 06/04/2009, 10:07 am   #20
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No offense, but SoMI looks way better than SoMI: Special Edition, thank god they let you switch between the two on the fly, as those new character designs look like crap.

ToMI looks great though.
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