The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Tales of Monkey Island > Tales of Monkey Island General Discussion

Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

View Poll Results: Which difficulty do you plan to play Tomi
Easiest there is 2 3.23%
The one in the middle 5 8.06%
HARDEST ARGH MIGHTY PIRATE 8 12.90%
HARDEST WITH MY PLEDGE TO NOT USE WALKTHRUS 24 38.71%
BANANA PICKER ENGAGE 23 37.10%
Voters: 62. You may not vote on this poll

Reply
 
Thread Tools Search this Thread
Old 06/07/2009, 01:50 am   #1
hamzie
Senior Member
 
Join Date: Jun 2009
Posts: 389
Default On which difficulty do you plan to play tomi

What the title says

mine ofcourse is hardest with noooooo walkthrus
hamzie is offline   Reply With Quote
Old 06/07/2009, 01:51 am   #2
Irishmile  Community Moderator
The Skipping Dead
 
Irishmile's Avatar
 
Join Date: Jun 2009
Location: WI, its a paradise 3 months of the year
Posts: 6,542
Default

If there is more than one Difficulty I suppose I will go hardest first then go back and do the easier one to see how the puzzles are different.
Irishmile is offline   Reply With Quote
Old 06/07/2009, 01:52 am   #3
hamzie
Senior Member
 
Join Date: Jun 2009
Posts: 389
Default

Quote:
Originally Posted by Irishmile View Post
If there is more than one Difficulty I suppose I will go hardest first then go back and do the easier one to see how the puzzles are different.

it was confirmed in this interview that there will be difficulty levels

http://www.youtube.com/watch?v=B8s2aDo9txk
hamzie is offline   Reply With Quote
Old 06/07/2009, 01:54 am   #4
Fed-Up
Junior Member
 
Join Date: Jun 2009
Posts: 21
Default

Ahh, I'm just thinking of how many WEEKS it took me to play through LeChucks revenge (Hard mode) without help=P
....and that will reduce the time I have to wait between the games! =P
So no walkthroughs 'ere
Fed-Up is offline   Reply With Quote
Old 06/07/2009, 02:01 am   #5
Guybrush Threepwood
You fight like a cow!
 
Guybrush Threepwood's Avatar
 
Join Date: Mar 2007
Location: England
Posts: 2,228
Default

I think you've misunderstood the interview. There will be a hint system with varying levels, but the actual difficulty level of the game stays the same. I will have the hint system off.
__________________
Sign here for Bone 3! (with 701+ signatures!)
Guybrush Threepwood is offline   Reply With Quote
Old 06/07/2009, 02:03 am   #6
hamzie
Senior Member
 
Join Date: Jun 2009
Posts: 389
Default

Quote:
Originally Posted by Guybrush Threepwood View Post
I think you've misunderstood the interview. There will be a hint system with varying levels, but the actual difficulty level of the game stays the same. I will have the hint system off.
Just like on the other MIs

Thats what i meant

If hint level increases .. difficulty decreases
hamzie is offline   Reply With Quote
Old 06/07/2009, 02:19 am   #7
Threepwood4Life
Largos Lackie
 
Threepwood4Life's Avatar
 
Join Date: Jun 2009
Location: South Yorkshire, UK
Posts: 251
Default

I was wondering the other day if there will be a difficulty option in this one. They only had it in MI 2 and COMI so was wondering if they will bring this back at all.
__________________
I will now attempt a Rum Barrel, Keel Haul, Alpha Monkey combination...........Once I find a diving board of course!!!!

thedailygamepad.com
Threepwood4Life is offline   Reply With Quote
Old 06/07/2009, 02:24 am   #8
Shiversul
Tales of Murray
 
Shiversul's Avatar
 
Join Date: Jun 2009
Location: Victoria, Australia
Posts: 116
Default

as a kid i printed out walkthroughs for each of em and just played through em following the guide :S

I was only like 8 though :P

I think ill turn hints off for Tales
Shiversul is offline   Reply With Quote
Old 06/07/2009, 06:39 am   #9
serweet
El Pollo Diabolo
 
serweet's Avatar
 
Join Date: Jun 2009
Location: S. Yorks., UK
Posts: 214
Default

Without hints, andif there is difficulty altering, slap it on Mega Monkey.
serweet is offline   Reply With Quote
Old 06/07/2009, 08:28 am   #10
threepcross
Senior Member
 
Join Date: Jun 2009
Posts: 137
Default

Quote:
Originally Posted by Irishmile View Post
If there is more than one Difficulty I suppose I will go hardest first then go back and do the easier one to see how the puzzles are different.
yerp
threepcross is offline   Reply With Quote
Old 06/07/2009, 09:39 am   #11
Jake  Telltale Team
Telltale Team
 
Jake's Avatar
 
Join Date: Mar 2005
Location: San Francisco, CA
Posts: 5,872
Default

Sorry, there aren't difficulty levels. There is a hint system which you can turn up and down, effectively making the game easier and harder, but there is only one puzzle path through the game (like Monkey Island 1 and 4), and no regular/megamonkey modes (like Monkey 2 and 3). Sorry if something confused you!
Jake is offline   Reply With Quote
Old 06/07/2009, 09:45 am   #12
Irishmile  Community Moderator
The Skipping Dead
 
Irishmile's Avatar
 
Join Date: Jun 2009
Location: WI, its a paradise 3 months of the year
Posts: 6,542
Default

Thats it!!! Im not buying the game.... JK
Irishmile is offline   Reply With Quote
Old 06/07/2009, 10:02 am   #13
threepcross
Senior Member
 
Join Date: Jun 2009
Posts: 137
Default

I don't really want multiple modes anyway, so that's good news
threepcross is offline   Reply With Quote
Old 06/07/2009, 10:33 am   #14
serweet
El Pollo Diabolo
 
serweet's Avatar
 
Join Date: Jun 2009
Location: S. Yorks., UK
Posts: 214
Default

Quote:
Originally Posted by Jake View Post
Sorry, there aren't difficulty levels. There is a hint system which you can turn up and down, effectively making the game easier and harder, but there is only one puzzle path through the game (like Monkey Island 1 and 4), and no regular/megamonkey modes (like Monkey 2 and 3). Sorry if something confused you!
Would it be something you might consider with future series, perhaps?
I know a lot of people I know like it in 2 and 3, because people new to games like Monkey Island, and experts, could both enjoy the game on their relative difficulty; and also increases longevity if you play through the easier then harder mode.
serweet is offline   Reply With Quote
Old 06/07/2009, 11:39 am   #15
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

No hints. Ever. I haven't used any hints on S&M Season One or SBCG4AP Episode One yet. And I don't plan to for TOMI either. We've just got some decent adventures back, I'm not about to ruin the experience now! Most of the older games were ruined for me as a kid anyway, so I want to experience my own new adventures properly for a change.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline   Reply With Quote
Old 06/07/2009, 11:44 am   #16
Secret Fawful
Fearless Oathbreaker
 
Secret Fawful's Avatar
 
Join Date: Jun 2009
Location: Stuck In This Pose Sexiness: Off The Charts!
Posts: 5,220
Send a message via MSN to Secret Fawful Send a message via Skype™ to Secret Fawful
Default

I'm not using a walkthrough for any part of the game. The feeling of accomplishment that comes with figuring out the puzzles on your own is way too awesome to pass up.
Secret Fawful is online now   Reply With Quote
Old 06/07/2009, 11:47 am   #17
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

Yeah. Someone brought this up one time a long time ago on one of the Sierra boards. Sometimes you can get stuck on a puzzle for weeks and maybe longer, but the fun in it is figuring it all out. Even if you're stuck. I don't think people enjoy that feeling anymore, though. They just want to get it done.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline   Reply With Quote
Old 06/07/2009, 12:01 pm   #18
Merkel
VanGoughderfassenson
 
Merkel's Avatar
 
Join Date: Jun 2009
Location: Portugal
Posts: 52
Send a message via MSN to Merkel
Default

The temptation of knowing the solution for a puzzle you've been stuck for hours is just one click away (googling a walkthrough) is one the things, I believe, has reduced the popularity of adventure games. 15 years ago, we really didn't have any choice except actually solving the puzzle.
Merkel is offline   Reply With Quote
Old 06/07/2009, 12:16 pm   #19
Zomantic
Senior Member
 
Zomantic's Avatar
 
Join Date: Nov 2006
Location: Italy
Posts: 136
Default

Quote:
Originally Posted by MusicallyInspired View Post
No hints. Ever. I haven't used any hints on S&M Season One or SBCG4AP Episode One yet. And I don't plan to for TOMI either. We've just got some decent adventures back, I'm not about to ruin the experience now!
I keep hints disabled by default too; however, I must confess that in my briliant TTG carreer I've had to use them a couple of times: once in Bright Side of the Moon (to know that I had to get the deed to the US out of Leonard's stomach) and then in What's New, Beelzebub? (to know that I needed the Mime Sweeper cartridge). It didn't ruin the experience at all: way better than a walkthrough.
Zomantic is offline   Reply With Quote
Old 06/07/2009, 12:50 pm   #20
corruptbiggins
ready player one
 
corruptbiggins's Avatar
 
Join Date: Nov 2007
Location: Fintlewoodlewix
Posts: 2,239
Send a message via Skype™ to corruptbiggins
Default

Quote:
Originally Posted by Merkel View Post
The temptation of knowing the solution for a puzzle you've been stuck for hours is just one click away (googling a walkthrough) is one the things, I believe, has reduced the popularity of adventure games. 15 years ago, we really didn't have any choice except actually solving the puzzle.
I agree with you there. I remember when I was first playing Star Trek: Judgement Rites back sometime in '95 I got really stuck in the 3rd mission. I almost every combination of items I could think of but I couldn't get past it. A little later on I found a game magazine from a few months previously which boasted that it had a walk through for the game so eagerly I looked it up but it was only a part of one and it stopped only a few steps/puzzles before the part I was stuck on! After leaving the game alone for a while, I went back on it and got past that point straight away - the solution was blindingly obvious now I knew what it was! But the point is I got a lot of satisfaction from solving a problem which now could be found on the internet in minutes.
__________________
Currently reading... Shadowfires by Dean Koontz

Portfolio / Blog / YouTube

"Time is an illusion. Lunchtime doubly so."
corruptbiggins is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Nice and tidy: 100% in Dangeresque 3 poohead900 Strong Bad Hints 56 11/28/2008 07:58 pm
Do you play video games online? Dr. Zoidberg General Chat 18 08/23/2008 03:34 pm
I want to play sam and max on a pc laptop that doesnt have the net? help! extent Shopping or Activation Support 3 05/19/2007 10:05 pm
Can I play the game on a computer with no internet access? spookypeanut Sam & Max Series Discussion 7 11/23/2006 12:21 am


All times are GMT -8. The time now is 11:13 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy