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Old 07/08/2009, 08:07 pm   #21
CaptainXax
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It's not Space Quest without being able to die in countless and interesting ways. That would be quite a departure from TTG's current lineup...
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Old 07/08/2009, 09:13 pm   #22
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Default space quest 7

wow I thought the space quest series game was genius and so much fun!
from a female adventure gamer point of veiw these games hit all the marks,
from age 16 till today(36) I played it and today I pine for more...
nothing compares anymore.
even money island is a bit too cornball now...
miss my space janitor and
would love for this feeling of empty gaming experiences to go away...

nice to see Scott Murphy commenting. helps me keep dreaming
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Old 07/08/2009, 09:15 pm   #23
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I asked Telltale about this. Emily thought it was a good idea, but Kevin and Dave sort of made a face that I read as "ew, Sierra," so I'm not really seeing it happen.

But it should. Because Space Quest is awesome. And Scott Murphy needs to be working in the industry again (even though Space Quest V was my favorite one. Sorry, Scott, I still love you).

Wouldn't it be interesting to see a Telltale game with a narrator, too? I'd love it.

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Old 07/08/2009, 09:41 pm   #24
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GAWD! I would love to see Space Quest 7!
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Old 07/08/2009, 10:44 pm   #25
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you have to understand they were opposing companies..
personally i love both but for me sierra came first as i was into parser interface vs point click..but the humor of lucasarts always was vastly better.. even lsl didnt hold up

but both companies inspired many..
telltale has made it clear they dont want anymore recommendations about sierra or lucasarts games..
i was shocked about MI frankly :P

im still down for THE TICK.. from telltale.. but they rolled their eyes at me on that too..
and that would be practically free..
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Old 07/09/2009, 12:00 am   #26
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telltale has made it clear they dont want anymore recommendations about sierra or lucasarts games..
Tex Murphy, then! They're trying to get a new one of those made already!

I've always been surprised every time Telltale has announced a new license, but every one of them has been a brilliant choice. Except CSI. CSI is creepy and gross and I don't like it. But other than that, they've had their finger on my pulse from the get go and every new announcement leaves me pleasantly surprised.
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Old 07/09/2009, 03:55 am   #27
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YES!!!! Please!! Space Quest 7 from Telltale would be great!!
(But if... (WHEN!!) it happens: Gruesome and hilarious deaths is a must in every SQ! )

(Or maybe just buy the rights from Vivendi, or whoever has the rights now, and team up with the sq7.org-team!! )
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Old 07/09/2009, 04:09 am   #28
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I'd rather see more Gabriel Knight games... but that's a completely different style than TT does.. maybe if they got Jane Jensen on the team.
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Old 07/09/2009, 04:44 am   #29
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Wow. Scott Murphy posted in this thread!

<worship>We're not worthy... </worship>
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Old 07/09/2009, 05:45 am   #30
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Wow. Scott Murphy posted in this thread!

<worship>We're not worthy... </worship>
This.

Also, I'll say again. I don't think TTG's brand of humour is compatible with Space Quest. The very reason that a lot of people think LucasArts' humour in their games was superior to Sierra's proves it. I personally think Space Quest is funnier than any LucasArts/TTG adventure and therefore if TTG did make a Space Quest it'd disappoint me greatly. Much of Space Quest is all about dying humourously. While LucasArts decided to kill deaths altogether to solve the frustration problem, Scott went the other route by making deaths in an adventure game something you'd look forward to by discovering all the different funny (and most of the time, very gory) ways to kill off Roger. It was great. If the Space Quest rights ever die off (expire?) or go public domain, I hope you go back and create another Space Quest, Scott!
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Old 07/09/2009, 05:47 am   #31
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They weren't bad, but I don't really love them either...


New Discworld games please!
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Old 07/09/2009, 06:26 am   #32
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For the problem of death, you could take the monkey island 2 approach and tell the whole story as a flashback (You could die in MI2, but then elane would point out the contradiction) Although it would be boring if it were the 100:th death.
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Old 07/09/2009, 07:57 am   #33
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I loved the SQ series - in fact, I played them before I played any LucasArts adventures. Seeing a new Space Quest would be a dream come true, and I think TTG would be positioned extremely well to do it.

Of course they already have quite a few franchises whose fans they need to keep happy (cue "Where is S&M Season 3 screams"), so the question will always be whether a game will significantly expand their fanbase, because otherwise investing in a new series rather than one whose appeal is already established would be risky. However, I would think SQ would be a pretty good choice in that direction.

Re: "telltale's brand of humor": TT games already have different styles of humor in them, and it's likely that they will diversify further in this direction - perhaps even to make non-comedy adventure games (which is not to say adventure games without humor). If, say, Scott was willing to get involved with a new SQ game and the rights could be obtained, I'm sure it would be a blast, and I for one would be willing to pre-order it right now.
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Old 07/09/2009, 10:54 am   #34
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Ah, Space Quest. Now that takes me back.
For one I think that would require quite a diversion from the path TTG has apparently taken, making mild-puzzle games with every bit of reaction coming from the characters (no descriptions or narrator) and impossibility of failure (ability to die was/is one of my favourite parts of Sierra's [whichever] Quest series).
And I have to agree with jeditribble, the humor is quite different in Space Quest. I'd be willing to overlook it if they have someone from the original team aboard as well.
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Old 07/09/2009, 01:18 pm   #35
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I too longingly ache for a revival of basically any Sierra franchise. True, the kind of humour differs a lot from Telltale's previous series, but their team is so competent and talented that they could probably pull it off. I'd trust them with anything now that I've seen how brilliantly they handled Monkey Island.

But I still don't think Telltale is interested in picking up a Sierra series. It would clash with what I think is an important philosophy to them: Creating adventure games that are enjoyable to both veterans and new-comers of the genre, and staying faithful to the licenses they use. A "Something Quest" without gross deaths would NOT be true to the franchise, and getting killed for the umpteenth time will probably scare off beginner adventurers: It's frustrating, it breaks up game play and disturbs the flow of the story. Sure, the scenes can be hilarious and used to cleverly point the player in the right direction, but it feels like a thing of the past, valuable only to the "old fans".

Some of the later Sierra games allowed you to just "try again" instead of forcing you to restore (or restart - I never could figure out why you would want to use the restart function), but it will probably lead to less gamers getting into adventure games. And we want more people to play adventures, right?

In short, I can live without Space Quest 7 or King's Quest 9 if it means that Telltale's games will continue to sell well (they DO sell well, right? *runs off to buy a few more copies of ToMI, just in case*), be produced, and finally to TAKE ON THE WORLD!
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Old 07/09/2009, 01:46 pm   #36
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In short, I can live without Space Quest 7 or King's Quest 9 if it means that Telltale's games will continue to sell well (they DO sell well, right? *runs off to buy a few more copies of ToMI, just in case*), be produced, and finally to TAKE ON THE WORLD!
http://www.tsl-game.com/
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Old 07/09/2009, 02:20 pm   #37
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This.

Also, I'll say again. I don't think TTG's brand of humour is compatible with Space Quest. The very reason that a lot of people think LucasArts' humour in their games was superior to Sierra's proves it. I personally think Space Quest is funnier than any LucasArts/TTG adventure and therefore if TTG did make a Space Quest it'd disappoint me greatly. Much of Space Quest is all about dying humourously. While LucasArts decided to kill deaths altogether to solve the frustration problem, Scott went the other route by making deaths in an adventure game something you'd look forward to by discovering all the different funny (and most of the time, very gory) ways to kill off Roger. It was great. If the Space Quest rights ever die off (expire?) or go public domain, I hope you go back and create another Space Quest, Scott!
It's true that the Lucas style of adventure is very different than Sierra's. A Space Quest game would almost have to involve death, and it would have to have a narrator, both of which are long dead conventions in adventure games. It's too bad, I always loved how the narrators in Space Quest and Leisure Suit Larry where characters unto themselves.

On the other hand, I think the style of writing is fairly compatible. Guybrush and Roger Wilco are totally cut from the same cloth. Also you could probably cope with the death thing by having the "retry" button just send the player back to right before the death.

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Old 07/09/2009, 03:14 pm   #38
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Holy *** balls would a new Space Quest be kickass!! I absolutely loved that series. Just thinking of a Lucasarts-Sierra behemoth makes my mouth water. The Lucasarts/Quest series were what I grew up on and to see some new content would be awesome. Like someone stated above, Space Quest would lend itself nicely to episodes.

Wishful thinking aside, I'm soo glad the Monkey Island series is back and even getting a remake.
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Old 07/10/2009, 05:18 am   #39
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Maybe you're right and Space Quest COULD work for Telltale. I still don't think they will do it, though. I have the feeling that LucasArts' adventures are more popular in general, because they are easier to get into. They are more personal and more distinctive in style than the Sierra games. The stories are also easier to follow, or maybe that's just me. I'm not saying I don't love Sierra's Quests though; fantastic games that every gamer should give at least a try. Or preferably several.

And yeah MI, thanks for the reminder! I had actually forgotten about The Silver Lining since AGD's Quest for Glory 2 remake was released. Yet another one to look forward to!
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Old 07/10/2009, 07:52 am   #40
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You can always look forward to the Space Quest II remake that Infamous Adventures is working on as well (makers of the King's Quest III remake). Among the list of composers of the soundtrack is yours truly .
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