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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 06/07/2009, 08:07 pm   #1
GallifreyanBuccaneer
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Default Hoping for minimal continuity...

Because then I can go on pretending that Escape from Monkey Island either never happened or that it happened and just had a way cooler and far more sensible ending than the one we saw. I'm talking about the HT thing mostly, of course..

But then I'm sure I'm not alone in this. The casting of Alex Boyd as Elaine is a good sign!
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Old 06/07/2009, 08:16 pm   #2
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Tales of Monkey Island doesn't throw any continuity out the window, but we've picked and chosen the elements of the old Monkey games which actually make it into the story. I have some thoughts about Monkey 4 and why it's important to the Monkey series and character arcs as a whole, but I should probably save them until after our games are done.
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Old 06/07/2009, 08:47 pm   #3
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The game happened , get over it or get help !
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Old 06/08/2009, 03:12 am   #4
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...sorry, I'll need psychological evaluation to help me through life if I take issue with media with a disregard for it's own continuity? I'd recommend not looking too hard at the internet - your hair will turn gray.

I liked EMI for the most part actually. It was just it fell apart massively at the end, like it got rushed out for release, and had some very stupid last minute twists. That's why I said minimal continuity. As in, I don't want Elaine's 'daddy' popping up constantly or even getting too many mentions. (Okay, I admit it, my dream scenario would be a certain character saying that he was just playing an overly-elaborate practical joke at Guybrush's expense...)

In fact, like others, I'd probably have no real issues with EMI if it wasn't meant to be part of a series..
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Old 06/08/2009, 03:41 am   #5
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They could do it Ward/Whedon-style: two writers. One to kill off the main character and the other to bring him back. 200 years in the future, when the previous events don't mean jack to him anymore. Nor you. Cloned. From a drop of his blood. From there on they could kick-start an all new planned for series loosely based on previous characters!

They could have LeChuck drooling goo and eventually let him giving birth to an army of newborn zombies and everything! Near the end, there'd be a really suggestive scene involving Guybrush8 and what seems like a giant womb made of monkeys. Eventually Guybrush, Elaine and a firefly from the always-night-time woods of Melee manage to escape via a life boat going by the name of Armato. Fade out, credits start rolling, Ron Gilbert sueing Telltale for not appearing in there. Surviving cast to possibly make it into the next sequel, but that depends.

Hey, one chapter already goes by the title of "The Trial And Execution Of Guybrush Threepwood"...

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Old 06/08/2009, 04:57 am   #6
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Ignoring one game (or it's ending) completely would just create more continuity errors.
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Old 06/08/2009, 05:14 am   #7
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But what if that one game, in this case Monkey Island 4, completely screws up continuity just by existing? Ignoring Monkey Island 4 makes the story make sense again and not turned into a complete joke, I mean, do you really want the Secret of Monkey Island to be a giant Mortal kombat rip off Monkey Robot?
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Old 06/08/2009, 05:32 am   #8
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But what if that one game, in this case Monkey Island 4, completely screws up continuity just by existing? Ignoring Monkey Island 4 makes the story make sense again and not turned into a complete joke, I mean, do you really want the Secret of Monkey Island to be a giant Mortal kombat rip off Monkey Robot?
There are themes to which new adventure doesn't have to return. I have no specific wish to see monkey robot or Ozzie again, but ignoring the game completely would just create more problems. You can't just reset the storyline and start where CMI ended. Because time has passed there's no need to develope those storylines any further, but I wouldn't be sorry if some characters from EMI, like Pegnose Pete, would appear also in Tales.
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Old 06/08/2009, 07:14 am   #9
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Originally Posted by GallifreyanBuccaneer View Post
Because then I can go on pretending that Escape from Monkey Island either never happened or that it happened and just had a way cooler and far more sensible ending than the one we saw....
What was wrong with its ending? My only problem with it was the loss of the giant monkey head. And, tbh, I think I can live with that. It wasn't even in the third game.
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do you really want the Secret of Monkey Island to be a giant Mortal kombat rip off Monkey Robot?
It wasn't 'The' Secret of MI. It was 'A' Secret of MI.
Also, I prefer to see 'Monkey Kombat' as a parody of as, apart from the insignia between the health bars of the final battle, the combat was in no way similar to Mortal Kombat.

Last edited by Marduk; 06/08/2009 at 07:19 am. Reason: wan'ted to reply to another guy without creating a second post.
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Old 06/08/2009, 07:22 am   #10
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What was wrong with its ending? My only problem with it was the loss of the giant monkey head. And, tbh, I think I can live with that. It wasn't even in the third game.
Yes it was. It had a giant roller coaster coming out of its mouth.
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Old 06/08/2009, 07:25 am   #11
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...sorry, I'll need psychological evaluation to help me through life if I take issue with media with a disregard for it's own continuity? I'd recommend not looking too hard at the internet - your hair will turn gray.

I liked EMI for the most part actually. It was just it fell apart massively at the end, like it got rushed out for release, and had some very stupid last minute twists. That's why I said minimal continuity. As in, I don't want Elaine's 'daddy' popping up constantly or even getting too many mentions. (Okay, I admit it, my dream scenario would be a certain character saying that he was just playing an overly-elaborate practical joke at Guybrush's expense...)

In fact, like others, I'd probably have no real issues with EMI if it wasn't meant to be part of a series..
I don't do this often, but I think I am going to agree with you. Yes, seeing Herman turn up non stop would be painful , and regarding monkey island as a giant monkey head transformer would be shit . There's not alot of detail in the 4 games anyways . MI3 respects the continuity of the first 2 games, its the 4th one that makes all those horrible twists as you've noted. They should ignore the 4th game , the most.

I wouldn't mind hearing small details reoccur from all the games, but you're right about game 4. At the same time however I am a cannon fanboy type.
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Old 06/08/2009, 07:26 am   #12
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Maybe if Monkey Island is visited during TMI, the SACRED Giant Monkey Head will somehow return to it's rightful spot. To me in SoMI, it sort of became a symbol of, well, the game. And all that you had accomplished up to that point. I was really irked by what they did to it in EMI. *sigh*
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Old 06/08/2009, 07:34 am   #13
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Well, one thing that probably plays from EMI is Elaine not longer being the Governor of the Tri-Island Area... maybe.
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Old 06/08/2009, 07:37 am   #14
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Well, one thing that probably plays from EMI is Elaine not longer being the Governor of the Tri-Island Area... maybe.
I would like that, MI-4 was interesting because of the politics, but not having her be a governor allows new character development in my opinion. Gives her more material , dynamics .

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Old 06/08/2009, 07:56 am   #15
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But what did 4 ADD to the series but gaping plot holes? To be honest, I don't recall any of story as being that well... cohesive to the overall arc of the series. It was just like, a chapter of random stuff that happened.
But then, 3 was a lot like that as well.
Only things I can think of is Elaine and Guybrush's relationship and her not being Governor.. but then, you can explain those things as being rather inevitable anyway even if we ignore the 4th game.

I liked 3, it's a pretty game and was obviously made by die hard fanboys... 4 however, while a good game, is sort of like the Dune books written by Frank Herbert's son... still decent enough sci fi, but NOT DUNE. It's a good little adventure game, but it's not Monkey Island. The comedy is a bit more stupid, the giant monkey robot was lame and let's not even talk about the HT/Herman problem.

Picking and chosing sounds like the best bet really. Ignore the glaring continuity errors, don't even try to explain them and focus on making a damned good game instead.
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Old 06/08/2009, 06:54 pm   #16
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I liked 3, it's a pretty game and was obviously made by die hard fanboys
Of course, Act 5 in Curse was pretty much the perfect example of that, it gave you the choice to just continue with the level or have a 30 minute discussion with LeChuck about the Continuity from the first two games as he respectfully manages to link everything up in a neat package.
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Old 06/08/2009, 06:56 pm   #17
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Of course, Act 5 in Curse was pretty much the perfect example of that, it gave you the choice to just continue with the level or have a 30 minute discussion with LeChuck about the Continuity from the first two games as he respectfully manages to link everything up in a neat package.
I enjoyed that. Not just for the continuity, but also for taking the "villain explains his plan" trope to a hilarious extreme.
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Old 06/08/2009, 09:33 pm   #18
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You see, you can't have minimal continuity. Otherwise you'll have to throw away the first two games as well, and make this completely stand-alone, which is a complete no-no.
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Old 06/08/2009, 09:39 pm   #19
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Quote:
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Tales of Monkey Island doesn't throw any continuity out the window, but we've picked and chosen the elements of the old Monkey games which actually make it into the story. I have some thoughts about Monkey 4 and why it's important to the Monkey series and character arcs as a whole, but I should probably save them until after our games are done.
Please remember to share this after they're all out.
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Old 06/08/2009, 10:28 pm   #20
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Curse introduces plot holes as well.

But nobody cares about those.

I think nobody likes the art direction. It's painful to see the 3d models.

After much retrospect, I think Escape is given an overly hard time even if it is lacking a great bit from the older three.
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