But what did 4 ADD to the series but gaping plot holes? To be honest, I don't recall any of story as being that well... cohesive to the overall arc of the series. It was just like, a chapter of random stuff that happened.
But then, 3 was a lot like that as well.
Only things I can think of is Elaine and Guybrush's relationship and her not being Governor.. but then, you can explain those things as being rather inevitable anyway even if we ignore the 4th game.
I liked 3, it's a pretty game and was obviously made by die hard fanboys... 4 however, while a good game, is sort of like the Dune books written by Frank Herbert's son... still decent enough sci fi, but NOT DUNE. It's a good little adventure game, but it's not Monkey Island. The comedy is a bit more stupid, the giant monkey robot was lame and let's not even talk about the HT/Herman problem.
Picking and chosing sounds like the best bet really. Ignore the glaring continuity errors, don't even try to explain them and focus on making a damned good game instead.
__________________
"you ignorant fools! Do you comprehend what you have done? None of us can pass across this rift your weaver mischief has so blindly created! Your pious meddling has brought the end of my dream! You will hear, for all eternity, the cries of those you have abandoned, Bobbin Threadbare! You will always know that you have left them under my rule!"
|