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Wallace & Gromit General Discussion Cracking conversation, Gromit!

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Old 06/16/2009, 05:49 am   #21
Baron Pedro
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Finished it.
Best episode yet, as I'm sure everyone will agree.
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Old 06/16/2009, 06:04 am   #22
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Congrats, Telltale, unlike some people who wait until the end of the day to put things out (*cough* For Valve, today means 11:49 that night*cough*) you got it out the previous day. Nice.
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Old 06/16/2009, 06:07 am   #23
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Best episode yet, as I'm sure everyone will agree.
Indeed, finished it around an hour and a half ago. Puzzles were a bit harder, an incredibly great villain (such a good performance, he needs to appear in a short too), a lot of focus on Gromit and an awesome finale and ending.

Hopefully the next and last will be at least just as good or even better
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Old 06/16/2009, 07:56 am   #24
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Yeah I would say this was definitely the best W&G to date.
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Old 06/16/2009, 08:11 am   #25
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i want to get it but i can't. but i want to know something. apparantly the two dogs Poodgie woo and Tinkie wee from The Last Resort apear at one point. where is that?
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Old 06/16/2009, 08:58 am   #26
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Awesome game, kept me guessing on a few parts but I made it through!
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Old 06/16/2009, 09:46 am   #27
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It was a bit short, but nice to see a new location. And the cliffhanger ending was very interesting, I can't wait to see how THAT will be resolved.

Was the cow model the same as the one from Sam and Max and Bone?
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Old 06/16/2009, 09:57 am   #28
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was the cow model the same as the one from sam and max and bone?
mayyyyyyyyybe.
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Old 06/16/2009, 10:02 am   #29
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I kinda missed a "they're probably hiding a cow" reference somewhere .
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Old 06/16/2009, 10:21 am   #30
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I kinda missed a "they're probably hiding a cow" reference somewhere .
There is a cow in this episode? Then it already has a place in the top 3 of the best episodes EVER.
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Old 06/16/2009, 10:33 am   #31
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That intro sequence was a whole lot of Wallace talking I'm sure it'll get better when I start playing again, but all that exposition really put me out of the mood to play. I'll go back to it tomorrow.
Different strokes for different folks, I guess - I just loved the intro. The whole scene was sooooo Wallace
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Old 06/16/2009, 12:25 pm   #32
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apparantly the two dogs Poodgie woo and Tinkie wee from The Last Resort apear at one point. where is that?
Just where they belong, in a jail cell. Take a peek through the window on the side of the police office.
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Old 06/16/2009, 04:36 pm   #33
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Love the Preston reference on the Dog Food can
Maybe he'll be in The Bogey Man
Also, when the heck are you guys gonna stick Feathers McGraw in there?
If he isn't in The Bogey Man, then I will be heartbroken because he is a must-have character in the series
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Old 06/16/2009, 09:26 pm   #34
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It could have been great, but it was way too short.
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Old 06/16/2009, 09:34 pm   #35
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where the official walkthrough?
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Old 06/16/2009, 10:50 pm   #36
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This really was the best episode. Monty is the best Telltale-created character in the W&G-world, for sure. I loved it all, the dogs, the carnival (the inside of Monty's head is an amazing scene!), the Psychonauts-esque presentations on Monty's life, the crazy finale, all of it!

Awesome!
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Old 06/17/2009, 01:54 am   #37
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Excellent. A couple of sequences were genuinely touching, but it's the astonishing ending which really held my breath in a way that videogames rarely achieve. Music and voice acting were superb (I particularly loved the theme played inside of the Muzzler). Congratulations to Sean and all the team!
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Old 06/17/2009, 02:31 am   #38
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I had a brief spell with Muzzled yesterday. So far, it's as charming as its predecessors (I'm in the middle of the fair games at the moment), and I have to admit that I don't even realize anymore that I play with the keyboard. I also have to admit that I never expected to be beaten by a chicken at tic-tac-toe

Monty Muzzle, then. First, I'm happy that for the first time, Gromit has a worthy adversary - it creates much more tension. Then, about the voice actor - he was really excellent. One minute he was singing to Wallace like a siren, next minute at the fair I thought he was inches from kicking Gromit just for being a dog. Finally, his lines are also excellent - congratulations to the writer also.

That reminds me of a question. Generally, how much feedback do the VOs contribute to their lines? I assume they're not involved in the writing and get a complete set, but how much is that changed / refined afterwards?
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Old 06/17/2009, 02:56 am   #39
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It could have been great, but it was way too short.
Agreed. But apparantly we are alone.
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Old 06/17/2009, 03:06 am   #40
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Quote:
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where the official walkthrough?
Yeah where is it?
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and now my favorite repartee:

Sam: Is this rat suposed to be in my cobb salad
Stinky: Um... That's our new promotion: collect all six and get a free meal.
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