I think the decline of adventure games was largely down to the way that so many of the early ones tried to not only defeat the player but often make it impossible to finish the game if they missed something important early on. (This was one of the things Ron Gilbert was trying to put a stop to with Monkey Island).
Even after MI, when so few adventures followed the old tactic, there were still often player defeating puzzles and it would be years before the internet was widely accessible so that people could just look up hints. (I don't think there were any books just for walkthroughs but even if there were I can't imagine too many people buying them. We don't pay to cheat, do we?)
As Pariah said; Adventure games may never be quite as popular as halo or GTA or whatever else but I do think people are looking for something more from games. For a while now the stories of most games have been becoming more and more advanced and I'm certain that this is something the consumers are asking for and not something being forced upon them (why would developers want to waste resources on extra content when they don't need to?)
Today was the very first time I have ever seen an adventure game advertised on TV. And I'm not talking about reviews on some games show that nobody watches but a whole advertisement paid for by Nintendo; "Another Code: R" and I really think that means something.
So yes, adventures may never be as popular as more 'action packed' games. But I think that if the right game was to come along, a game with a great story and just the right levels of excitement, suspense, humour, intrigue, (etc etc etc) it can attract floods of people that nobody ever expected.
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Originally Posted by Secret Fawful
Well, actually there is an adventure game that is as mainstream and talked about and well known as Halo. It's called Myst. Seriously, even the least nerdy jocks and preppies are people I have heard praise this game. I've never played it myself though, so I don't know why it's so praiseworthy, but it is indeed one of the most mainstream adventure games ever made.
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Myst came out in 1993, before adventure games started 'dying out'. Yeah, it was the world's best selling game before the sims but by that time Adventure games were an obscure genre and the titles within it were generally unknown among the unwashed masses.