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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 07/17/2009, 04:08 pm   #21
jkohen
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Quote:
Originally Posted by hansschmucker View Post
Here you go:

Code:
Windows Registry Editor Version 5.00
Thanks! For some reason importing this didn't have any effect on the game's resolution. I was able to work it around, though:

1) I had to first downgrade Wine to 1.1.21, where resolution switching works,
2) I changed the resolution from the game settings to my screen's native resolution,
3) I upgraded Wine back to 1.1.25.

The registry keys are still the same as before, but now the game works in the desired resolution. Go figure.

I'll try to find some time to pin the regression in Wine's resolution changing code.
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Old 07/18/2009, 02:19 am   #22
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Quote:
Originally Posted by jkohen View Post
I'll try to find some time to pin the regression in Wine's resolution changing code.
Done, please vote this bug! http://bugs.winehq.org/show_bug.cgi?id=19357
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Old 07/19/2009, 04:57 am   #23
Mathijs
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Quote:
Originally Posted by Amse View Post
Please, post your winecfg file

Thanks.
Amse.
I dont have the winecfg file, since everything in Wine is registered in the .reg files. If you want to see a specific piece of one of the .reg files or want more info on a specific setting, just ask.
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Old 07/23/2009, 01:31 pm   #24
ido
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did anyone manage to access the "treasure hunt" feature using wine? the treasure hunt menu item didn't appear in my installation and I was wondering if it was a wine issue or something else.
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Old 07/24/2009, 11:12 am   #25
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Ugh, this is driving me nuts. I have been trying to get Tales of Monkey Island to work under Wine but I have had zero luck, hopefully someone here can provide some assistance.

My problems are actually quite different than what anyone else has reported (both here and at appdb.winehq.org). My first problem is that if I install the game with a fresh .wine directory (basically consisting of absolutely nothing, including IE6), all I get is the typical white box with the spot to enter my serial number. I enter my serial number and get the same thing as a lot of people where it just keeps asking me for the number over and over again. No matter what though, even after killing wine and restarting the game, it keeps coming up to that screen. (and to answer everyone now, yes I have an active internet connection)

My other problem is that when I install IE6 and the ActiveX plugins, all I get is a grey box with the Telltale logo and it just sits there in an infinate loop. In my terminal it outputs:

Code:
fixme:seh:_abnormal_termination (void) stub
fixme:seh:_abnormal_termination (void) stub
fixme:seh:_abnormal_termination (void) stub
fixme:seh:_abnormal_termination (void) stub
and then a few lines of:

Code:
err:ole:CoGetClassObject no class object...
Has anybody ever had this happen to them?

Also, how is everyone entering their serial numbers? I tried entering the entire string into the box (with dashes and all). Is there a trick to entering it? Thanks a ton!
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Old 07/27/2009, 02:22 am   #26
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I got it to run under Crossover Games 7.1.2. I have an ATI 4850 HD graphics card, and got an annoying glitch: Many textures were invisible, so I had to run the game simultaneously on a windows-box and the linux-box to see the settings dialog, and shoot blind in the linux version until I got graphics quality down to 6, and the game turned from mostly black-on-black to normal. Then it seemed to run smoothly (except for font problems with the arrows and checkboxes in the settings dialog, but it seems fine elsewhere.)
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Old 07/28/2009, 08:12 pm   #27
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Has anyone managed to get the treasure hunt to work under wine?
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Old 07/31/2009, 05:50 am   #28
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Wow, I finally got it working on my machine here. I had to back off my wine version to 1.1.9 in order to get the submit button to work. I probably could have used a newer version, but that was the first one that I tried to do it with. It plays just fine with 1.1.26, so from here on out, just know that you have to submit your serial number with an old version first.

Quote:
Has anyone managed to get the treasure hunt to work under wine?
Not yet, I noticed that it wasn't in there as well. That is the next thing that I am going to work on figuring out. I would much prefer to be able to play this game entirely under Linux on my desktop sitting upright in my nice chair as opposed to having to hunch over my laptop and play it on that always since that is the only machine that I have Windows on. I'll let you know what I find out!
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Old 08/03/2009, 09:48 pm   #29
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Anyone checked out this thread? Lamentably, I haven't been able to play the treasure hunt either, yet...
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Old 08/21/2009, 07:04 pm   #30
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Anyone got TOMI 2 working in wine? I install it, but when I launch it puts up a completely blank telltale games window (except for the black window bar across the top).

I played through all of TOMI 1 on wine, because I couldn't get it to work on VMware.
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Old 08/21/2009, 07:39 pm   #31
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Answering my own question. I upgraded wine to version 1.1.9, and it works great.

Ubuntu users can get packages from here: http://wine.budgetdedicated.com/archive/index.html

I had been using wine 1.0 for TOMI1, but for TOMI2 it works as described in my previous post. I originally upgraded to the current wine, 1.1.27, but it behaved as Bigfoot77 described (submit button wouldn't work).

I'm going to play it in 1.1.9 for now, but may upgrade to 1.1.27 if any other problems arise.
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Old 12/06/2009, 08:10 am   #32
Luisca
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Default Any luck with Intel graphics? (i915 driver)

Here it crashes after "bone and skull" page with this backtrace:

Code:
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
wine: Unhandled page fault on read access to 0x33334301 at address 0x34c327aa (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x33334301 in 32-bit code (0x34c327aa).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:34c327aa ESP:01d8e970 EBP:01d8ea08 EFLAGS:00210202(  R- --  I   - - - )
 EAX:00000002 EBX:34e67ff4 ECX:33334301 EDX:0001015f
 ESI:7d39de60 EDI:00010000
Stack dump:
0x01d8e970:  7e503508 7d387dc0 01d8e9f8 34c2e507
0x01d8e980:  7d387dc0 7e503508 0000000a 7d65fc50
0x01d8e990:  00000094 7cf1dc60 01d8e9c8 76eae74e
0x01d8e9a0:  7e50c418 68622ff4 01d8ea48 00000008
0x01d8e9b0:  34e0cb1c 7d387dc0 01d8e9c4 00000000
0x01d8e9c0:  7d387dc0 7d385d50 00000000 00904480
Backtrace:
=>0 0x34c327aa in i915_dri.so (+0x4a7aa) (0x01d8ea08)
  1 0x34c5686c in i915_dri.so (+0x6e86c) (0x01d8ea28)
  2 0x34d13809 in i915_dri.so (+0x12b809) (0x01d8ea68)
  3 0x34d07883 _tnl_run_pipeline+0x163() in i915_dri.so (0x01d8eab8)
  4 0x34c580b9 in i915_dri.so (+0x700b9) (0x01d8ead8)
  5 0x34d085b4 _tnl_draw_prims+0xc54() in i915_dri.so (0x01d8ec08)
  6 0x34d08899 _tnl_vbo_draw_prims+0x79() in i915_dri.so (0x01d8ec58)
  7 0x34cfff50 in i915_dri.so (+0x117f50) (0x01d8ecc8)
  8 0x34d0000e in i915_dri.so (+0x11800e) (0x01d8ed08)
  9 0x34cf780e in i915_dri.so (+0x10f80e) (0x01d8ed28)
  10 0x6856e194 in wined3d (+0x6e194) (0x01d8f0d8)
  11 0x68542d41 in wined3d (+0x42d41) (0x01d8f128)
  12 0x684dc5f5 in d3d9 (+0xc5f5) (0x01d8f178)
  13 0x004fb5af in monkeyisland101 (+0xfb5af) (0x05e99240)
  14 0x05e99510 (0x06b495b8)
  15 0x05e99240 (0x00000000)
Running in window did not help. Submitted the bug to wine guys who marked it as invalid driver problem. Submitted the bug to Ubuntu (https://bugs.launchpad.net/bugs/450086) and freedesktop (http://bugs.freedesktop.org/show_bug.cgi?id=24988) but not getting much attention. Wonder if they maybe a trick like the "disable glsl" one for me.

Dying to play! Bought the copy two months ago!!
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