Lair of the Leviathan Walkthrough
Act 1: Meet (and deceive) Coronado De Cava
It comes as no surprise that Guybrush begins this episode inside a giant manatee. The real surprise is that Morgan is unconscious, and Guybrush has to find a way out of his beastly prison. Head away from the boat to find an encampment with Coronado De Cava himself! Talk to him; Guybrush will hand over the locket given to him by the Voodoo Lady, which causes the Mighty Explorerâ„¢ to become briefly possessed by the aforementioned priestess. Once he snaps out of it, Coronado seems less than thrilled to hear of Threepwood's interactions with the Voodoo Lady, so now Guybrush must prove he is a happily married man. What better way to do that than by using a bloodthirsty assassin as an impostor wife?
Return to the ship and talk to Winslow. Morgan still isn't awake, so follow Winslow's lead and do some first aid techniques. Though illuminating, these actions are unsuccessful, and Guybrush needs to find smelling salts; explore up on the ship some more. Shimmy up the rubber tree mast ("That's the mast!") and snag some of the icky ear wax while in the ear canal. It's for the greater good. Guybrush seems to have no qualms about putting disgusting objects in his coat, that might come in handy later. Back down the mast and over to Morgan to administer the ear wax aid. After some discourse, she agrees to pose as Mrs. Threepwood, and they'll go back to prove themselves to De Cava. Only, he isn't so easily swayed!
Answer his interrogation in typical Guybrush fashion, and he'll ask you to prove it further... then trap the "happy" couple in cages. Ah, romantic.
To prove Guybrush's familiarity with Morgan, De Cava begins asking a series of questions. Morgan, luckily, answered correctly, so now it's up to Guybrush to look back on his recent invasion of Morgan's personal space and come up with a few answers.
As a refresher course:
- Her role model is Guybrush, of course
- Her uncle's name was Jugbender
- Her favorite pet was Gomez
- Her teacher was Dante Dragotta
- Her first love was Gustavo
- Her ship is called Toro
There, that wasn't so hard! You've convinced the wacky explorer of your honesty. He'll let you in on his plans to travel to the manatee mating grounds, and expresses his need for grubs to craft a new cochlea for his manatee host. It all seems so easy until Morgan pushes Guybrush down an eerie black abyss...
...and into a Cantina. Who knew?
Act 2: Join the Club, Fix the Manatee
Three wild crewmen appear, alternately welcoming and threatening of your presence. Guybrush must convince Morgan not to murder them, and also try his luck at diplomacy. Talk to Morgan to teach her the ways of a Mighty Pirate, and you'll catch what Elaine and LeChuck are getting up to in the meantime. It doesn't look too promising, so good thing Guybrush is concentrating on joining the Brotherhood. Take a look around and start talking to folks, head past Noogie to the lower belly and ask Bugeye about joining the Brotherhood. Make sure to ask for his vote afterward, as you learn about the legendary Pirate Face-Off!
To participate, just make the scariest pirate face you can! Though hard to believe, Guybrush doesn't seem to have much in the ways of a funny-face repertoire, so he'll have to come up with some fresh ones from the other manatee captives. Morgan is unimpressed with Guybrush's show of pirattitude, and ditches her autographed photo. Go pick it up; it's valuable and she'll want it back. Sure she will.
Time to try campaigning for votes into the Brotherhood. It's proper time to check in on De Cava's cochlea progress. Head back up the throat and into the head to meet up with him. He'll give you a mug and ask for your help in procuring a drink... quite luckily, you know where to get that. Wait, what did he say about his "eyes going wild?" Maybe a drink of the ol' yellow bile would help Guybrush's cause for obtaining Bugeye's vote.
Jump back into the belly, and get talkin' to Noogie, the drum player. Ask for his vote, and he'll express interest in Morgan, so it's Guybrush's turn to be a cupid and set these two up. Go to Morgan (might be a good time to test your Pirate Face-Off skills by shouting ARRRRR) and ask what she thinks of Noogie, then suggest that she's needed for a recon mission. First, she should interrogate him, then test his grip, and check for weapons. Send her off on her way, and then go back to Noogie to see how it went. Apparently, his skewed idea of dating works in your favor, Noogie is going to vote for Guybrush! While you're there, try a little ARRRR pirate face action, and see what Noogie has to offer. Good job, one more facial expression in the collection!
Pirates can't resist treasure, so Guybrush should look at the piles of gold down near Bugeye... and notice a talking treasure chest. Hook-hands are surprisingly useful when in need of a lockpick, so use it on the chest to unveil a familiar face, that lovable scamp, Murray! Looks like he's coming along for the ride... in Guybrush's pants. The figurehead on the boat is also worth a gander, for a whole new pirate face, as is the painting in the treasure pile that seems to be covered in grime. What's that, those strange but familiar bumps on the floor? Click the Weird Bump and voila, traveling through some kind of unpleasant manatee innards to land up by Noogie! Now it seems like Guybrush should be able to use the bump from this direction as well, how convenient.
Chit chat with Noogie again and ask him to play an upbeat tune, the stomach bile will rise and become perfect for grabbing with the mug . Travel down through the Weird Bump and scoop up the yellow bile in the pool behind Guybrush before Noogie returns to his laid-back rhythm. Hmmm, corrosive you say? Might be good to clean off that painting. Use the mug on the painting to unearth yet another pirate face, the legendary Fish Eyes!
There's another passageway via the Odd Protuberance, but it seems to be blocked. Use the remainder of the yellow bile cup on the Protuberance (it worked once, right?) and see it open up like only the purest stomach acid can do. Now hop inside and visit with the Iron Monkey to grab the manual for Modern Torture Made Easy. Too bad it's dark in Guybrush's pocket, or else Murray would get a kick out of reading this.
Up through the Strange Growth this time, to deliver the remainder of the yellow bile to De Cava. However, he refuses to take it. Wait until he takes off his "monocular" and grab it from the desk. Combine the monocular with the manatee eye in your inventory and hand it back to him, leaving him seeing the world a little redder than before. Now it's safe to give him the yellow bile and get another pirate face. Intimidating!
Into the belly we go! Get talking to Moose and his dead buddy Santino, it looks like they come as a package deal for voting. Funny, Santino doesn't seem to be much of a talker, but someone in Guybrush's pocket is a pretty good lookalike... Of course, Guybrush will ARRRR his way into learning Moose's Face-Off technique, then get to know the fellow. What's that straw he's using, for instance? Looks like it keeps him pretty distracted, perfect for a skull switcharoo. Propose a toast, in honor of... whatever holiday strikes your fancy, and as Moose is distracted, use the sword on Santino. (Poor guy, he deserved better). Place Murray on Santino's head, and you have a wonderful, fully-skeletal Murray.
Try him a Pirate Face-Off... well, maybe some other time. Now that it's light out, why not show him the Torture Manual? Surely he'd love to see that, and Guybrush could always stand to gain favor. Clearly Murray has it in for Threepwood though, and placating his love for torture will be hard to handle. Take a look at Noogie's initiation manual, the cover is loose. Swap the covers by combining the books, and show them to Murray... this might convince him that better torture is right around the corner. In his sadistic enthusiasm, he'll vote for you.
Now to impress ol' Bugeye. Head over to him and call for a Pirate Face-Off! This time, it's ON. Guybrush should only use his new faces and eyes to assure a win, but it looks like Bugeye still isn't having it. Looks like a little pox will change his mind, and Guybrush is on his way into the Brotherhood! Call a vote and be welcomed into the fold of the Brotherhood of the Manatee Interior... and as Guybrush's first duty, he gets to guard the cochlea! What luck!
On his way back up to replace the cochlea, Winslow will get Guybrush's attention and point him to the seahorse head left on his bed. Looks like Guybrush is really in for it, but La Esponja Grande waits for no man! Continue along the course and replace the cochlea in the manatee's ear, and have a word with De Cava about it. The Brotherhood hears of this treachery and chases Guybrush into the Belly, where, after much pleading, Morgan will come to the rescue.
Act 3: Face the Leviathan
De Cava has just the thing for the mutineers, and after administering a rather unsavory fluid into the manatee's digestive tract, you're all headed to the surface of the ocean, just where a boat belongs. De Cava elects that Guybrush dive down in search of La Esponja Grande on the ocean's floor, so be sure to check out the scenery, especially that enticing treasure chest. Upon heading into the cave sure to contain the sponge, Guybrush meets an unfortunate foe... a giant, female manatee.
Swimming up to the surface, it's time to rethink plans: De Cava claims the Leviathan must be flirted with (yick) and that requires learning the language and a Manatee's Tongue to make the sounds. Talk to the crew members a bit, and see what Morgan feels about the Leviathan situation. Pick up some useful on-board items like the flopping fish, then head over to De Cava. The locket on the barrel has been proven to have some strange power, so why not use it? It just so happens Guybrush has a picture of himself as well, fit that into the locket and press the button to see the results. Does the power go both ways? Use the golden wrench to twist the button over, and give it another whirl...
It appears that Guybrush has turned the tables and is possessing the Voodoo Lady! Though her entire room is fascinating, and her inventory contents moreso, the cards are the most interesting by far. To successfully spread some juju, place the Fracture card first, Journey second, and Curse third. This will summon the Marquis De Singe to your humble abode, where the possessed Voodoo Lady can interrogate him about manatee language. Curse threats usually do the trick, but apparently that doesn't work so well on scientists, so he's about to get a big surprise. Use the Journey, then the Curse, on the Fracture, that's sure to change his mind. He'll deliver the book, so read it and shuffle around the voodoo cards (put the Curse first and the Journey in the target holder) to revive Guybrush aboard the boat, armed with knowledge of manatee vernacular.
Now for the Manatee's Tongue. It's time to do some research; open up the file trunk by the locker and take a look at what scares the folks. It seems a good nun-face will worry Noogie, so walk to him and give him what you got- the Stinky, Crosseyed Geezer! Noogie spills all before you know it. Bugeye is next but he requires little effort, and we know the impenetrable optimism that is Moose... but perhaps threatening his friend will do the trick.
Ask for Morgan's sword and use it on Murray. It shouldn't have come to this... Now Moose spills all, and Guybrush gets to take another unfortunate trip inside his giant manatee friend. How does one get swallowed by a manatee TWICE? Their favorite food was seahorses, and Guybrush has a seahorse head handy.
Dive back into the water and tempt the manatee with the seahorse head. Once inside, the bongos are needed to raise the jostled Tongue of the Manatee out of the bile pool, but the moment Guybrush stops playing, the level falls again. There is one particular flopping fish that might be of service here. Use the fish on the bongos to raise the level, and hop down to fetch the Tongue. Just like old times, use the lax-fluid on the bile to get a swift exit from the manatee's innards and back outside to tempt the Leviathan.
She wants nothing to do with you (not a new feeling for Guybrush) so use the Tongue with your manatee friend. After a little courtesy, Guybrush will be helping out in no time.
A few hints in sweet-talking manatees:
- If she asks where you'd go, say Aquarium. (Getting Around)
- If she mentions having baggage, you have nothing to declare. (Money)
- Calls you a cold fish? You like it Hot and Spicy. (Hotels)
- She mentions a way to her heart, ask for a map. (Getting Around)
- What will she say when she devours your heart? Excellent meal! (Hotels)
- Calls you an imbecile? The TV doesn't work. (Hotel)
- If she says you're a know it all, say you don't understand. (Courtesy)
- If you can't buy her love, ask how much it is. (Money)
- Giving you the time of day? I lost my watch. (Emergency)
- Response to ripping your head off? Stop, Thief! (Emergency)
- If she says you're nervous, ask for the bathroom. (Emergency)
- If you're a glutton for punishment, ask to please repeat that. (Courtesy)
Success! The manatees are off enjoying their ritual, and Guybrush is free to claim the sponge! Into the cave with thee, and snag the sponge. Arriving topside, Guybrush realizes his flub, as De Cava is in full paranoia mode after he's seen the tampered locket, and cages Guybrush and Morgan yet again to make his escape with La Esponja Grande.
Hand Morgan her sword (how courteous!) and reach for the rope above Guybrush's cage to drop it down, then talk to Morgan and tell her to cut the rope above your cage. Guybrush is freed, and the sponge is miraculously still on board! De Cava comes back around for an assault on the Screaming Narwhal, default to the tried and true tactic of deflecting his cannon by using the rubber mast as a shield. The Narwhal's cannon is useless against a boat made entirely of rubber trees, but resourcefulness is a plus. Use the seahorse head with Narwhal's cannon to tempt the manatee yet again, and De Cava's ship disappears into the manatee's innards like it had never left.
The peaceful ocean, marine love a-brewing, what could go wrong?
Well, Morgan is still under contract.
...We look forward to a glorious rendezvous with De Singe in Tales of Monkey Island: "The Trial and Execution of Guybrush Threepwood". (Jeepers, say it ain't so!)