Telltale Celebrates Five Years and One Million Episodes (and Counting!)

Industry leader in interactive episodic entertainment celebrates key milestones and looks forward with "Spread the Word" campaign


SAN RAFAEL, CA, May 14, 2009 – In 2004, Kevin Bruner and Dan Connors founded Telltale, Inc. with a new perspective on gaming. With years of experience working on grand scale projects akin to "blockbuster movies," Bruner and Connors created Telltale to establish a more nimble, faster-paced, digitally-distributed episodic game model comparable to television production. Five years later—with over one million episodes sold—Telltale is celebrating with an eye toward an even brighter future.



"In the last five years, we have constructed the infrastructure to license, build, and distribute multiple seasons of episodic content," says CEO and co-founder Dan Connors. "Now Telltale finds itself in a leadership position as the digital marketplace for games continues to shape itself and grow."



As the company reaches the five-year mark, Telltale's milestones include:

Working with well-known licenses including Aardman Animations' Wallace & Gromit, Homestarrunner.com's Strong Bad, Steve Purcell's Sam & Max, Jeff Smith's Bone, and television's CSI.
Releasing the first regularly-scheduled episodic series on PC (Sam & Max) and the first monthly game series for a console (Strong Bad's Cool Game for Attractive People on WiiWare(tm))
Selling over 1,000,000 game episodes worldwide across all channels, platforms, and formats
Releasing over 20 games since Spring 2005
Developing for PC, Xbox 360(tm), and Wii(tm)


Telltale's most recent project, Wallace & Gromit's Grand Adventures, is releasing monthly on PC and coming soon to Xbox LIVE(R) Arcade. A new series in development will be announced at E3.



"The episodic model has been incredibly rewarding from a development standpoint," says Kevin Bruner. "It used to be we only made two or three games a decade. At Telltale, we release a new game every month, which fosters greater creativity with the teams, and the customers get to enjoy more content on a regular basis."



Telltale is kicking off its anniversary celebration today with a "Spread the Word" campaign that awards fans with store credit for bringing new customers into the Telltale community. This promotion will take place at Telltale's website over the next five weeks. To get involved, visit http://www.telltalegames.com/anniversary.



About Telltale, Inc.

Telltale is the first and only studio to release interactive episodic content on a monthly schedule. The studio's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC and Wii, and coming soon to Xbox LIVE(R) Arcade. Strong Bad's Cool Game for Attractive People, based on the Homestarrunner.com web cartoons, soon followed as the first episodic series for WiiWare(tm). Telltale's latest series, Wallace & Gromit's Grand Adventures, is now releasing monthly on PC and will debut this spring on Xbox LIVE Arcade.



Telltale's other games include two installments in Ubisoft's CSI series, based on the most popular television franchise in the United States, and two games based on the best-selling Bone comics by Jeff Smith. Telltale's games have won numerous awards, including Adventure Game of the Year accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from The New York Times to Variety to Playboy. USA Today ranked Wallace & Gromit's Grand Adventures among five downloadable games to watch for in 2009.



Telltale currently develops and publishes episodic series on PC, Wii, and Xbox 360, with plans to expand to additional platforms and channels in the coming year. For more information, visit http://www.telltalegames.com.



Contact

Emily Morganti

Telltale, Inc.

415.258.1638 x501

pr@telltalegames.com

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