I get that pirates need to have a certain brutality about them, so I wouldn't be surprised if an MI game had keelhauling, but why is everyone so obsessed with the atmosphere being so dark? Is it because SMI and MI2 started out at night?
There's nothing wrong with sunshine and a bright atmosphere, or dark for that matter. You can do either and still retain that piratey feel.
Then you get something like "Chapter four made it good and dark.*" That's a quote, one of many. Why this obsession with dark? You end-up looking a lot like this:
(*I'm aware the thread refers to EMI, but it's the part in italics that matters.)