Wrong choices and dialog.
It's to the point I don't fear anything in the game. Clementine can't die (excluding qtes)so there is no reason to take caution or exercise restraint in situation which would normally be dangerous. SPOILER SPOILER SPOILER When Carver has a gun at Alvin head it never crossed my mind the repercussions running at Carver might entail. Ni repercussion would lead to clementine deaths because it couldn't lead to her death. All I'm saying is when the fear of any terrible repercussions is off the table then there is no reason to consider them and they have no effect on the final decision. Even if they added one or two to each episode tops it would at least reinforce the premise that this is a real world situational story with real world situational after effects. Too many would ruin immersion with constant (or minimal with proper sensible reasoning) breaking and restarting but it wouldn't feel completely staged and give the impression Clem is invincible.
Anyone else feel the same way? If you disagree let me know why :)