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do you trust the new group?

posted by zombieet on - Viewed by 2.9K users

I trust the new group. they had many chances to kill clem but they didnt pus they've saved her life a few times now. (a walker about to get clem and carlos shoots it) the whole shed thing? they were worried i dont blame them. A random girl you dont know says oh no "its a dog bite" and your group hasnt seen a dog in forever. Would you trust her? no admit it

89 Comments
  • Not all of them. Carlos, Rebecca and Alvin still rub me the wrong way. Luke is cool, but something is...off.

    Strangely, despite his fuck ups, I actually trust Nick the most of the group.

  • I trust them. I mean, I have no reason not to: they really didn't trust me when I first met them, but that was because they thought I could be with Carver. Now that they know that I am not, I think they have no reason to cross me.

    Carver is the guy I don't trust, and to continue distrusting this group is dangerous.

  • I like the new group but there is a difference between like and trust. I just want them to talk about their past. I don't care what they may have done, I just want to know about it. It helps us get to know and trust them. The two most trustworthy of the group are/were Pete and Nick, and they both talked about their past.

    • I really don't understand why people have so much trouble trusting Luke: he saved Clem's life, right? He wanted to keep her when others wanted her gone. He was the first who really opened up to her and convinced Nick to apologize. As of now, what has he done wrong if so far he has done everything right?

      I mean, yeah, Nick was open about his past, but that was Pre-ZA. I could give two craps about what you were before the ZA. Pete didn't talk about his past at all, except that Nick was his nephew and Nicks father was a dick. Does any of that information before the ZA matter?

      • Yeah, I think you're right (even though I've never had a problem with Luke exactly). Lee was a convicted murderer after all.

      • I think people's problem with Luke is precisely that he has done everything right. We're all waiting for the flaw to appear.

        Yeah they talked about pre-ZA but we got to at least know them a little better. Only thing we know about everyone else is what we have been a witness to. Any background info can make them easier to connect with.

      • I had no issue trusting Luke until he was so adamant that they bury the truth so that Walter never find out. Walter selflessly takes them in, provides them shelter and a meal, but Luke wants to keep the knowledge hidden from him. Nick on the other hand, the one who the telling will actually affect chooses to be open and honest despite the risk (at least in my play through). Nick was my favorite character up until that point, but his honesty in the face of danger cemented it for me. I feel like I can trust Nick even when things get tough, whereas I feel like Luke may not be such a trustworthy person. He so desperately wanted to hide what happened to Matthew, what other tragedies might he be hiding?

        • Why? Luke was trying to protect the group and keep them from getting in trouble: I mean, come on, one of their group members just SHOT THEIR FRIEND, and lets not forget that Luke is technically right: if you tell Walt the truth but tell him the wrong things, he leaves Nick to die. He was worried about his friend and for good reason. Also, lets not forget, that Walter is also just as capable of throwing you out. He nearly lost it as it is.

          Think of it this way: Your friend accidentally did something stupid and you knew that he would get in HUGE trouble if his parents found out. Would you rat him out or would you keep it a secret for concern of your friend? You knew it was an accident, but you also know that his parents might not understand the same way.

          • If it was one of my friends they would tell their parents themselves, and deal with the consequences of their actions. If Walter had shot at us and kept us locked in a meat locker I'd have agreed with Luke. Walter was a good and selfless person though. I stand by my opinion, because like Nick, I wouldn't have wanted to stay under Walter's roof whilst hiding the truth from him. Luke knew it could mean the death of Nick, but so did Nick, and he still wanted to be honest. I'd rather he knew and threw us out than have stayed until the morning while withholding the truth. He had already given them temporary shelter as well as a good meal, which is more than they had on the previous five days.

            • It still doesn't tell me this:

              He so desperately wanted to hide what happened to Matthew, what other tragedies might he be hiding?

              I just told you why: to protect his friend. Despite personal opinion about it, he desperately wanted to hide what happened because he was fearing for his friends life: A completely justified reason to hide the truth. It also affects the whole group, not just Nick or Clem: Imagine if you told him and they threw you out in the wilderness to die (well, maybe Kenny would have convinced him to keep you, but that means you condemned the rest of the group), would that be fair because you couldn't keep your mouth shut (no offense or anything). The risk isn't worth it, not to me anyway.

              • I know he wanted to protect Nick, but even after Nick told him he was willing to take the risk Luke still wants you to hide the knife. What use is protecting Nick's life if he's so distraught and swallowed with guilt that he doesn't want to live it? Hiding the truth wasn't Luke's call in this case.

                The risk of being thrown out was worth it to me because of the last part of my post, "He had already given them temporary shelter as well as a good meal, which is more than they had on the previous five days." The shelter and food they got in their short time there was a matter of luck, and although it was a nice temporary luxury, they'd only be going back to the scenario they came from. They also intended to leave in the morning, so they wouldn't really be losing much by being kicked out.

                • Just because nick WANTS to tell the truth doesn't mean he shouldluke and nick are probably the closest to family they got left ( remember nick even mentioning that luke has that trait to move on something nick doesn't have) Here's another example say someone extremely close to you ( say a brother or best friend) killed somebody in what you knew was a true accident. Would you tell that persons lover (one you don't know and considering this is a ZA could kill your friend) Like poked me said luke was looking out for his friend (and possibly anything close to family besides Clem that he has left) Either way was risky but telling the truth was more riskier than lying

  • I love how Carver is manipulating people into not trusting these guys even though those same people don't trust him either.

    Just another Well-Written Character by TTG.

    • Yeah for sure. I think Carver trying to convince Clem to trust him over them will be pretty primary in the next episode.

    • I've thought about this to but the writing is as predictable as you see it and that's how it comes across to everyone, a man trying to manipulate a little girl is pretty obvious or at least that's what it seems like since he's the main antagonist. I just hope the story is not that simple it would be a huge plot twist if the cabin group has done some questionable inhuman things while in Carver's community.

      Also what gets me is that every chance you get to talk about the Cabin's group past, the cabin group just changes subject. Not saying I would betray the cabin group I just want to know the full story from both sides.

      I'll always place my bet on the cabin group I just want to hear the full story from them. There are so many hints that the cabin group has not told Clem something.

      • My thoughts exactly! I replayed episodes 1 & 2 yesterday, cause I hadn't played 400 days the last time, and I can't help but to think that the Cabin Group did something dark in during their time in the community..

        But that would be too simple right? It annoyed me that the told me close to nothing about their past. It's just like Clem says to Walter: They underestimate me..

  • I trust them more than Carver so that's a thing.

  • I trust them, at least more than I do Carver. The whole shed debacle wasn't pleasant, but Clem has had her life saved by Pete and Luke, then Nick or Pete (whoever you accompanied at the end of Episode 1), then Carlos at the lodge. I don't doubt that they're all hiding something, but it would have to be one hell of a doozy in order to shake my trust in them at this point.

  • I trust them. All is forgiven in my book with them. :)

  • I've had two in depth conversations on morality with one of my favorite users, OminousFlare. I'll respond to this with a paraphrased version of something I said to him in one of those conversations. --I don't condemn the group for the immoral actions they've taken (ie throwing her in the shed) but their immoral actions make me weary.-- Someone who is willing to do that may very well be willing to do much more drastic and heinous things to ensure their survival. I don't find them evil or immoral for the acts, but I'm on the look out for more immoral acts to justify calling them immoral people and in other rights, untrustworthy. I would trust them before trusting anyone else if it comes down to needing help, but you must make the best of a bad situation, and they are just that.

    • I believe those actions were more out of fear than anything. I mean, they could have just as easily shot her in the head and be done with it. As Carlos said, it was only a precautionary measure that needed to be taken, not a measure needed for their survival. Paranoia doesn't help either, since they really have no idea who is or isn't working for Carver. Who knows how long they have been on the run.

      • Alright. Genna break this down a bit.

        I believe those actions were more out of fear than anything.

        I agree. The action may very well have killed her though, and above all, they knew this.

        I mean, they could have just as easily shot her in the head and be done with it. As Carlos said, it was only a precautionary measure that needed to be taken, not a measure needed for their survival.

        They could have. It would have been much worse than their opted decision, but neither are good options. Also, it was precautionary to ensure survival. If survival wasn't their prime directive, then it wouldn't have been necessary.

        Paranoia doesn't help either, since they really have no idea who is or isn't working for Carver.

        I understand their paranoia, it would be frightening to always have the thought at the back of your mind that someone was stalking you, always watching and waiting. Then a stranger shows up and... "Oh shit." But that doesn't justify possibly killing the stranger for being at the wrong place at the wrong time. (This is where the question of changing mortality codes and right vs wrong come into play.)(PS not sure if you were referring to the groups paranoia of Carver (and in turn Clem) or my paranoia of the group, so I went with the first)

        Who knows how long they have been on the run.

        More than a day less than 9 months :p

        • Carlos said that anything is possible, including death. They didn't know which turn of events would take place, whether it be her dying, getting sick, or being completely fine.

          They really had no other options: putting her in the house would be to dangerous if she really was bitten, even if she was locked behind a door. Putting her in the shed would keep everyone safe, much more so than inside the house or outside with the walkers.

          They had perfectly reasonable suspicions: she wasn't with a group, and the chances of her surviving without one is low, so the only other likely option would be she was scouting with Carver. So far, things don't look very good with her. If she had more people to vouch for her, that would help her case, but she didn't.

          • A walker her size probably wouldn't have been able to tear down one of the cabin doors, and they'd have known if she turned based on the noises from inside the room. Either way they'd have to be opening a door to confront the small walker, so I think the danger level is about equal for both.

          • Carlos said that anything is possible, including death. They didn't know which turn of events would take place, whether it be her dying, getting sick, or being completely fine.

            Right. Which means they knew it could very well kill her.

            They really had no other options: putting her in the house would be to dangerous if she really was bitten, even if she was locked behind a door. Putting her in the shed would keep everyone safe, much more so than inside the house or outside with the walkers.

            How would putting her in the house be more dangerous exactly? Could have cared for her and kept an eye on her. If she were bitten, then they would see first hand. If she were a spy, it would have been much safer for her to be in the house anyways.

            They had perfectly reasonable suspicions: she wasn't with a group, and the chances of her surviving without one is low, so the only other likely option would be she was scouting with Carver. So far, things don't look very good with her. If she had more people to vouch for her, that would help her case, but she didn't.

            I agree. She stood out like a sore thumb, but that doesn't mean I should trust them just because they were paranoid of me/her.

            • They knew it was a possibility, they didn't know that it would happen.

              Not at all. What if Sarah was curious, decided to look at Clem when she turned? Sarah would be screwed. One bite is all it takes, and is it REALLY worth risking one of your group members to watch her after their past experience with it (which ended with Nick's Mom dying). No. Besides, if she WAS a spy and she was lying about that, that means she would be lying about the bite (so that they wouldn't kill her), which in tern means she wouldn't last long, not long enough to report to Carver.

              What can they do to you now that you have proven to them that you were telling the truth? Carlos, Pete/Nick, and Luke all saved your life how many times now? I'm pretty sure they consider you one of theirs now.

              • They knew it was a possibility, they didn't know that it would happen.

                Yes. We've covered this. They knew it was completely realistic that she would die from it.

                Not at all. What if Sarah was curious, decided to look at Clem when she turned? Sarah would be screwed. One bite is all it takes, and is it REALLY worth risking one of your group members to watch her after their past experience with it (which ended with Nick's Mom dying).

                Post a guard? Tell Sarah not to talk to her? It's as risky to open the door to the shed to a walker as it is to open a door in the house to a walker. (Little threat at that with her size.)

                No. Besides, if she WAS a spy and she was lying about that, that means she would be lying about the bite (so that they wouldn't kill her), which in tern means she wouldn't last long, not long enough to report to Carver.

                No it doesn't. If she lies about being a spy that doesn't inherently mean she was lying about it being a dog. They are completely different matters. Again bringing us back to keeping an eye on her in the house vs keeping her alone in the shed. The prior is still safer for the group.

                What can they do to you now that you have proven to them that you were telling the truth? Carlos, Pete/Nick, and Luke all saved your life how many times now? I'm pretty sure they consider you one of theirs now.

                What can they do? Kill you. I don't suspect they will randomly off you for suspecting you of working with Carver, this situation is behind us. I do suspect they view you as expendable compared to the more important (to them) members of their group. I think they will help you with no danger to the self (Carlos helping you outside the resort) but when it comes time to help while they are in danger... well this is where I don't completely trust them. Will they help, or turn and run? Why do I trust them enough to put my life on the line when I'm so woefully doubtful they will do the same?

                • I love how you guys break down each others comments to state your opinion and shit. Its awesome

                • Off with that topic now.

                  Why waste time posting a guard and watching over her when you can just put her in a shed and not worry about people going in when they aren't supposed to? Locking her in the shed is far less riskier and requires less effort if she turns than in the house. Why would you let someone who will turn inside your home, regardless of locked doors and such! With all the noise walkers make when stumbling around and growling, that would likely attract some attention of the walkers not far from the cabin at the time.

                  It's far safer to keep a spy in the shed, because if she IS bitten, she would die soon, and if she wasn't, there is no way she would survive in the wilderness wounded without medical supplies with walkers all around. Only an idiot would run into the forest unarmed with an infected arm. Clem barley made it to the cabin alive, and she wouldn't have if Luke didn't save her. Also, it would make sense that if she is lying about being with Carver, she is most likely lying about the bite as well, at least, an assumption of that nature can be made.

                  Luke risked his life, same with Nick and Pete (Pete actually gave his life (he was dead anyway, but still) to get you out of there). They all put themselves in danger for you and to save and protect you. None of that was for their self gain, yet they did it anyway. They put themselves in danger for you countless times, Luke and Nick (determent) and Alvin even go out into the wilderness to look for you.

                  • Why waste time posting a guard and watching over her when you can just put her in a shed and not worry about people going in when they aren't supposed to?

                    Well let's cover a base here real quick. They don't need to lock her in a room and leave her. A perk of bringing her inside is you can keep an eye on her, meaning you don't lock her behind closed doors. But I digress, if we stick with your hypothetical and say they do bring her in and lock her away then my rebuttal stands as this:

                    From what we see no one would have opened the door. Sarah is the character I'm sure you'll jump to, but from what we see she isn't as stupid as we thought she was and also she is afraid of disobeying her father, if her father was adamant about not going in to see the stranger then she wouldn't. As to why waste time posting a guard? To make sure she stay there and isn't a danger to the group, something she is much more of out in the shed.

                    Why would you let someone who will turn inside your home, regardless of locked doors and such!

                    Well first, it's nicer than leaving them in a cold, dark shed. Second, (most important to the group) you could keep an eye on them. And lastly, they didn't know if she was bitten by a walker or not, which is what gave cause to keeping her around in the first place.

                    With all the noise walkers make when stumbling around and growling, that would likely attract some attention of the walkers not far from the cabin at the time.

                    I'm sorry, is this a legitimate argument? :p They don't make that much noise, and any walkers (the few that could be drawn by the loudest zombie of all time) would be drawn towards the shed only a few meters from the house should she turn out there anyways.

                    It's far safer to keep a spy in the shed, because if she IS bitten, she would die soon, and if she wasn't, there is no way she would survive in the wilderness wounded without medical supplies with walkers all around.

                    Again these are two separate issues. If she is bitten then she is likely dead either way (though therotically even if she is bitten she could escape the shed and return to Carver anyways, accomplishing her goal). If she isn't bitten and is a spy then she could escape the shed (easier than the house) and return to Carver in a heartbeat.

                    Only an idiot would run into the forest unarmed with an infected arm.

                    Only an idiot would spend the remainder of their short life locked in a shed awaiting death.

                    Also, it would make sense that if she is lying about being with Carver, she is most likely lying about the bite as well, at least, an assumption of that nature can be made.

                    What? No it wouldn't. No it can't. Again these are separate issues. One bares no implication on the other. One can be as easily a lie or the truth and vise versa for the other. If she were a spy she wouldn't tell them she was bit even if she was bit. If she wasn't a spy she wouldn't tell them she was bit even if she was bit. There is no linkage between the two other than who says it and who hears it. Her saying one doesn't make the other true, her denying one doesn't dismiss the other. There is no logic behind your argument here.

                    Luke risked his life, same with Nick and Pete (Pete actually gave his life (he was dead anyway, but still) to get you out of there). They all put themselves in danger for you and to save and protect you. None of that was for their self gain, yet they did it anyway. They put themselves in danger for you countless times, Luke and Nick (determent) and Alvin even go out into the wilderness to look for you.

                    Are any of the examples you refer to hear when someone else in the group is not on the line? I'll break this part down subsequently.

                    Luke risked his life, same with Nick and Pete (Pete actually gave his life (he was dead anyway, but still) to get you out of there).

                    You're going to need to be specific here. Pete did give his life, but as you said, he was already dead. Even when you convince him to come with you he can't walk, so while I admire his sacrifice I don't spot this as particular putting himself in harms way to save Clem, as he was proverbially "fucked." When did Luke and Nick risk their lives for you (when a 'more important' member is not on the line, and you just happen to be present)?

                    None of that was for their self gain, yet they did it anyway. They put themselves in danger for you countless times, Luke and Nick (determent) and Alvin even go out into the wilderness to look for you.

                    If the situation where they go to look for you and Pete is your example of them putting themselves in harms way then I disagree. First they aren't directly in harms way and secondly they were looking for Pete, you are with Pete so it was a "why not" situation (theoretically, this can't be proven and neither can yours, I'm just saying it's possible and this can't be used as a definite example of them endangering themselves for clementine herself).

                    • Jayzues Chrystler, man, you give me NO breaks! XD

                      Nick risks his life so you can run back to the cabin. He fights off the walkers for you, remember? Same with Luke: He was close be being bitten several times had Pete not been there. Nobody was in danger then, right?

                      Rebecca even said, "Luke and Alvin went out to look for you. I told them not to, but..." You meaning both Pete and Clem.

                      One does not simply escape the shed. Walkers surrounded the area: she would have to get through them UNARMED with an infected wound on her arm and make it to Carver's camp without fainting. Not possible. She's dead.

                      A walker can make as much noise as it wants. They aren't exactly quiet when they are trying to eat someone or break something down. Even so, they would be attracted to the SHED, not the HOUSE.

                      Keeping an eye on her is NOT a perk, it's just another thing to worry about. You think Clem would last any longer if they denied her medical supplies yet continued to watch her? What if she started getting a fever and they thought it was because of a walker bite? What if she starts to faint? They will assume she is about to turn. Clem was much safer in the shed so that the group doesn't assume the worst and kill her when she isn't turning.

                      • Not one break shall be given!! Haha :p this was easier before you edited it.

                        Nick risks his life so you can run back to the cabin. He fights off the walkers for you, remember? Same with Luke: He was close be being bitten several times had Pete not been there. Nobody was in danger then, right?

                        When does Nick fight off walkers for you to get back to the cabin? Again be more specific, give me times. Was this if you went with him instead of Pete? Was this at the lodge when the walkers were already on top of him? Him giving little thought to you, but only rightly so self preservation?

                        Same with Luke: He was close be being bitten several times had Pete not been there. Nobody was in danger then, right?

                        When they first rescued you? Facing two walkers with abke weapons? Also I feel it necessary to say I don't distrust each member same-like just the group as a whole. I trusted Pete, sort of trust Nick, and slightly trust Luke.

                        Rebecca even said, "Luke and Alvin went out to look for you. I told them not to, but..." You meaning both Pete and Clem.

                        Right. I covered this. You were present with Pete, an 'important' member of their group. Had it been only you I doubt they would have been so read to go looking, especially if the wants of the groups majority were taken into account. Of course when you show up they don't say something like "They went to find Pete. Now watch my daughter please."

                        One does not simply escape the shed. Walkers surrounded the area: she would have to get through them UNARMED with an infected wound on her arm and make it to Carver's camp without fainting. Not possible. She's dead.

                        The walkers are scarce near the house. Getting through then consists of simply hiding behind trees and blending to the dark. It's completely possible. Plus the cabin group didn't know how far Carver's camp is, she is readily able to escape and return to Carver. Ergo she is a threat as a spy more in the shed than in the house.

                        EDIT: If they aren't worry about the spy escaping in the middle of the night (doubt it) then we can just fall back on not being a right arse and letting the young child in the house for sale of not being horrible people. This also comes back to lack of interest in her wellbeing,and reason to believe they would choose self preservation over her preservation.

                        A walker can make as much noise as it wants. They aren't exactly quiet when they are trying to eat someone or break something down.

                        Well firwt, no it can't :p and they aren't very loud, they groaning a mild tone and walk into things at a slow rate of speed, nothing more. They don't scream or hit thing violently or with tools. They're very subtle.

                        Even so, they would be attracted to the SHED, not the HOUSE.

                        Yes, all 0 zombies would be attracted to a spot 10 meters from the house.

                        Keeping an eye on her is NOT a perk, it's just another thing to worry about.

                        It's most definitely a perk. If she is a spy you make sure she doesn't leave and if she is turning you know about it. It's good.

                        You think Clem would last any longer if they denied her medical supplies yet continued to watch her?

                        This has nothing to do with reason to trust/distrust the group.

                        • Viva, how can you not remember when Nick fought off the walkers at the Brewery when you were trapped?

                          No, Viva: you can't prove that they wouldn't have done the same for you, nor can you prove that simply because you were there meant you were saved.

                          You continue ignoring the fact that she is wounded with an infected arm. If untreated, she could bleed out and die. Therefore, if she was a spy, running through the rain and mud, getting her wound more and more dirty, isn't going to help. She's dead.

                          What are you talking about?

                          https://www.youtube.com/watch?v=O8FD2S1Vn64

                          Imagine that shit going on in a bedroom banging on shit and things (it's going to smell you and want to get out). Hell, the game's walkers are much loader than that (couldn't find a vid though).

                          Stop being a smartass, that's my job XD

                          No it's not. You ignore the part where I said that they could kill her if she ISN'T turning. Leaving her in the shed meant that if she turned she turned and if she didn't, it's only a wound. They could easily mistake her going unconscious for beginning to turn, then Clem would be screwed. That's the effects of bleeding out.

                          No, but it has everything to do with reason. The reason that bringing her in the house is useless: she will still be denied medical supplies, so keeping her there would hardly make a difference.

                          • You really should reference my sections like I do yours. It gets tedious going back and forth trying to match everything.

                            Viva, how can you not remember when Nick fought off the walkers at the Brewery when you were trapped?

                            I'm guessing that's if you tell Nick to come back with you to the cabin? I left without him, so he did no such thing for me. I'm sure if you link the video I can give points as to why it wasn't in protection of her, but I digress. Those actions never happened in my game, so they are not applicable to my group.

                            No, Viva: you can't prove that they wouldn't have done the same for you, nor can you prove that simply because you were there meant you were saved.

                            Not by them. And that's just it, it can't be proven so there is doubt. I have no reason to believe they would have searched for me had I gone missing, more to the point I have no reason to believe they would put their throat on the line when the time comes.

                            You continue ignoring the fact that she is wounded with an infected arm. If untreated, she could bleed out and die. Therefore, if she was a spy, running through the rain and mud, getting her wound more and more dirty, isn't going to help. She's dead.

                            No I didn't. You just didn't read into my response. It's not like "Oh your arms cut, you can't move," hell she wandered around the cabin for a good long while didn't she? If Carver's camp is 1 mile away and if that were true what reason would she have to stay there and face the group rather than leave and potentially get help/first aid from Carver and his group? Also referring back to the edited version - if they didn't care enough about her as a stranger to even let her in the house without the threat of the spy escaping (which makes no sense, but by your accounts that doesn't cross their minds) then I see no reason to trust them beyond need be after only a few short days. These people have been through a lot together, we are the Ben of the group right now, their priority is to themselves not to us.

                            What are you talking about? Imagine that shit going on in a bedroom banging on shit and things (it's going to smell you and want to get out). Hell, the game's walkers are much loader than that (couldn't find a vid though).

                            Look through ttg twd videos. Obviously there are a few with loud sounds for tension, but all of the regular walkers are low toned, shuffling, bumbling idiots. They aren't loud.

                            EDIT: Since when is smell a viable stimuli for these zombies? I know they have it and use it to differentiate alive from dead, but I've never seen it used 'at long range' or through walls or more importantly as a viable cause for reaction.

                            No it's not. You ignore the part where I said that they could kill her if she ISN'T turning. Leaving her in the shed meant that if she turned she turned and if she didn't, it's only a wound. They could easily mistake her going unconscious for beginning to turn, then Clem would be screwed. That's the effects of bleeding out.

                            Stop saying I'm ignoring things, you just aren't reading into the context of my posts. Also are we sticking with the locking her behind closed doors scenario we agreed upon or a letting her roam the house scenario? You need to make up your mind. They wouldn't see her faint, but another good point would be this: they didn't mistake her fainting the first time as her dying, I don't have reason to believe they would mistake it a different time.

                            No, but it has everything to do with reason. The reason that bringing her in the house is useless: she will still be denied medical supplies, so keeping her there would hardly make a difference.

                            The difference would be how they treated a wounded child. One with dignity and kindness and trust, or with distaste, untrust, and disrespect.

      • Viva brings up a good point.They could at least given her treatment to her wound. If the wound was not treated that night Clem would of died for sure. Putting Clem out in the shed without treatment was basically condemning her to death to insure the cabin group's own survival. If anything if Clem was not able to escape that shed to save herself they might as well have shot her. They left her no choice by not giving her treatment.

    • Completely agree with every point you made. OminiousFlare is a pretty cool guy, I enjoy reading his posts.

    • Well, I didn't exactly give him a warm Welcome :p.

  • I trusted uncle Pete, so much about that...

    I think the only persons in the cabin group people really can count on at the moment, are Sarah and Carlos.

  • When they met Clementine they did not trust her at all, she's a child for god's sake!

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